Food (Fallout 4)

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Gametitle-FO4.png
Gametitle-FO4.png

Food is a necessary component of creating a successful settlement in Fallout 4.

CarrotPlant.png

Overview[edit | edit source]

Right next to water, food is essential for a settlement. The usual method of generating food is planting crops using the crafting interface. To do so, just pick any of the food plants from the resources menu and plant them in dirt (open ground). Note that food resources need a settler to be assigned to them, otherwise they will not be harvested.

Alternatively, trade lines can be established between settlements, which allow surplus crops from one settlement to be delivered to another. Crops can be damaged during raids, so it can be vital to establish these trade lines while the settlements own food stores return.

Generating food[edit | edit source]

Each settler assigned to food resources can only handle up to 12 plants; nearly all crops (carrots, corn, gourds, melons, razorgrain, and tato) have an yield of 0.5 food per harvest, but mutfruit yields 1 food per harvest. Unique to The Slog, tarberry plants also generate food but additional plants cannot be grown.

Food sources[edit | edit source]

Name Crop image Item image Growable Food stat yield Found at
Carrot CarrotPlant.png FO4Carrot.png Yes 0.5
Corn CornStalk1.png
CornStalk2.png
Corn.png Yes 0.5
Gourd GourdPlant.png FO4Gourd.png Yes 0.5
Melon MelonPlant.png FO4Melon.png Yes 0.5 Abernathy Farm
Mutfruit MutfruitPlant.png FO4Mutfruit.png Yes 1 Graygarden
Greentop Nursery
Razorgrain RazorgrainPlant1.png
RazorgrainPlant2.png
FO4Razorgrain.png Yes 0.5
Tarberry TarberryPlant.png FO4Tarberry.png No 0.5 The Slog
Tato TatoPlant1.png
TatoPlant2.png
FO4Tato.png Yes 0.5 Abernathy Farm