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Francis (Fallout 2)

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Icon disambig.svg
For other characters in the Fallout universe named Francis, see Francis.
Francis
FO02 NPC Francis.png
Biography and appearance
RaceMariposa super mutant
AffiliationUnity (formerly)
Broken Hills
RoleCitizen
LocationBroken Hills
Dialogue FileHcFRANCI.msg
Gameplay
QuestsBeat Francis at armwrestling.
Find the missing people for Marcus.
Statistics
SPECIALStrength: 10
Perception: 9
Endurance: 9
Charisma: 4
Intelligence: 7
Agility: 9
Luck: 8
Derived StatsHit points: 110
Armor class: 29
Action points: 9
Carry weight: 275
Unarmed damage: 0
Melee damage: 5
Sequence: 18
Healing rate: 3
Experience points: 425
Normal DT/DR: 8/40%
Laser DT/DR: 7/50%
Fire DT/DR: 7/50%
Plasma DT/DR: 7/60%
Electrical DT/DR: 6/60%
EMP DT/DR: 0/500%
Explode DT/DR: 8/40%
Tag SkillsSmall Guns: 63%
Big Guns: 87%
Energy Weapons: 80%
Unarmed: 110%
Melee Weapons: 105%
Technical
Proto id00000120 (Powerful Mutant)
 
Gametitle-FO2.png
Gametitle-FO2.png

You win, you get this power fist. I win, and you’re my gimp for a night.

Francis is a super mutant veteran living in Broken Hills in Fallout 2.

Background

Francis is a particularly well built super mutant, a veteran of the Unity. He has a penchant for dark leather and BDSM sexual encounters. He finds his partners in the Broken Hill bar, where he typically sits with boredom on his face and a massive gauntlet in his pouch. How does he do it? Simple. He's the local arm wrestling champion and challengers bet their dignity against the fist.

Interactions with the player character

Interactions overview

Perk empathy synthesizer.png
This character is involved in quests.

Quests

  • Beat Francis at armwrestling.: To beat Francis, the Chosen One needs Strength and Endurance of 9. Francis has two Buffouts the Chosen One can steal and use or feed them to Francis and wait six hours, so that they only have to face a weakened Francis due to withdrawal effects.
  • Find the missing people for Marcus.: Francis can be confronted once the Chosen One finds the note on the dead bodies beneath the town.

Effects of player actions

  • Losing to Francis will result in a night at his house and a memento in the player character's inventory. Punks on the tanker will also poke fun at the fact.

Inventory

auto
Icon armored vault suit.png
Apparel
Assault carbine icon.png
Weapon
Power fist
Icon briefcase.png
Carried items
Buffout x2
Ball gag
Icon male severed head.png
Drops on death
empty

Behind the scenes

  • According to dialogue files, Francis seems to have been intended for the PMV Valdez.[1][2]

Appearances

Francis appears only in Fallout 2.

References

  1. Punk: "{120}{}{So how was it, taking it from a mutant?}"
    "{121}{}{Did that big strong mutie Francis hurt you?}"
    "{122}{}{I'm surprised you can walk after what Francis did.}"
    "{123}{}{I'd guess you'd still be bleeding after Francis.}"
    (Fcfempnk.msg)
  2. Punk: "{127}{}{So how was it, taking it from a mutant?}"
    "{128}{}{Did that big strong mutie Francis hurt you?}"
    "{129}{}{Francis play with you?}"
    "{130}{}{Francis is a pretty big guy.}"
    "{131}{}{Big ol' Francis, huh?}"
    "{133}{}{Hey! It's the gimp!}"
    (Fcmalpnk.msg)