Gain (Statistic)

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Gain
Fallout 2, Fallout Tactics, J.E. Sawyer's Fallout RPG
RequirementsLevel 12, (stat) < 10
Ranks1 (for each stat)
Effects+1 to (stat)
Lionheart
RequirementsLevel 11, (stat) < 10
Ranks1 (for each stat)
Effects+1 to (stat)
 
Gametitle-FO2.pngGametitle-FOT.pngGametitle-JES.pngGametitle-LH.png
Gametitle-FO2.pngGametitle-FOT.pngGametitle-JES.pngGametitle-LH.png

With this Perk you gain +1 to your (Statistic).

In-game description, Fallout 2

Gain (Statistic) is a perk in Fallout 2, Fallout Tactics and Lionheart.

Effects[edit | edit source]

This is a series of perks (Gain Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) which will modify the selected primary statistic with a +1 bonus. Each statistic can only be boosted once, and only to the racial maximum.

The usefulness of the perk is highly situational. Strength and Endurance don't need to be raised in normal gameplay, while other attributes should only be modified to meet perk criteria.

Gallery[edit | edit source]

See also[edit | edit source]