We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Gamma gun (Fallout 76)

From The Vault - Fallout Wiki
Jump to: navigation, search
Gamma Gun
Fo4 Gamma Gun.png
FO4GammaGun.png
TypeGamma gun
Damage
DamageLevel 15: 38
25: 45
35: 52
45: 60
Damage TypeRadiation
Attacks
Ammo TypeGamma round
Ammo Cap.8
Attack Rate6.66 rps
Range
Small dish: 32.9 m (107.94 ft)
Large dish: 58.49 m (191.9 ft)
-50% damage out of range
AP cost30
Weapon Modification
SlotsDish, Grip, Muzzle
Other
NoiseNormal
Weight3
Value90
Technical
Editor IDGammaGun
 
Gametitle-F76.png
Gametitle-F76.png

The gamma gun is a weapon in Fallout 76.

Background

Surrounded by deadly radioactive fallout out in the wasteland, it comes as no surprise that survivors harness nuclear radiation as a lethal weapon. This has resulted in the gamma gun, a hand held pistol that sends a pulse of high frequency gamma radiation to irradiate targets.

Characteristics

The gamma gun is really only useful against humans without particularly protective armor, given that super mutants, ghouls, and a majority of mutated creatures are immune to radiation. Still, it can be made much more lethal to these specific enemies with its variety of modifications.

Crafting

ComponentsRequirementsProducts
1 Gamma Gun


The above template is generated from Template:F76 co Weapon Ranged GammaGun. For corrections, edit the target template.

Modifications

Dish

Modifications list ?
Mod Effects Crafting
Deep Dish
(E)

Better range and damage.


  • Radiation damage: +125
  • AttackActionPointCost: +10%
  • SightedTransitionSeconds: +3%
  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%

Components
Standard Dish
(E)

Standard.


  • Radiation damage: +50
  • AttackActionPointCost: -10%
  • Range multiplier: +1
  • Accuracy (sighted): +20%
  • Value: +10%
  • Weight: +10%

Components

Grip

Modifications list ?
Mod Effects Crafting
Sharpshooter's Grip
(E)

Better recoil and hip-fire accuracy.


  • Accuracy (hipfire): +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%

Components
Standard Grip
(E)

Standard.


Components

Muzzle

Modifications list ?
Mod Effects Crafting
Signal Repeater
(E)

Improved rate of fire.


  • Fully automatic fire
  • Value: +40%
  • Weight: +10%
  • Durability: Medium

Components
Electric Signal Carrier Antennae
(E)

Hold fire to charge additional electrical damage.


  • Value: +20%
  • Weight: +10%
  • Energy damage: +40
  • AttackActionPointCost: +30%
  • Requires charging
  • Durability: Medium

Components


Locations