Gary (Fallout)

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For other characters in the Fallout universe named Gary, see Gary.
Gary
Super mutant.gif
Biography and appearance
RaceMariposa super mutant
AffiliationUnity
RoleGuard
LocationNecropolis Watershed
Dialogue FileGARY.MSG
Gameplay
QuestsDestroy the Super Mutants at the Watershed.
Statistics
SPECIALStrength: 8
Perception: 4
Endurance: 7
Charisma: 3
Intelligence: 5
Agility: 6
Luck: 5
Derived StatsHit points: 40
Armor class: 11
Action points: 8
Carry weight: 225
Unarmed damage: 5
Melee damage: 13
Sequence: 8
Healing rate: 2
Experience points: 250
Normal DT/DR: 0/15%
Laser DT/DR: 0/15%
Fire DT/DR: 0/15%
Plasma DT/DR: 0/15%
Electrical DT/DR: 0/20%
EMP DT/DR: 0/500%
Explode DT/DR: 0/10%
Tag SkillsBig Guns: 76%
Energy Weapons: 76%
Melee Weapons: 66%
Unarmed: 61%
Throwing: 28%
Technical
Proto id00000009 (Super Mutant)
 
Gametitle-FO1.png
Gametitle-FO1.png

Hey! Only ghouls get a water ration.

Gary is a super mutant stationed in Necropolis in Fallout.

Background[edit | edit source]

A member of Harry's garrison, Gary relaxes in the guard room together with Sally and Barry in the watershed. He is apparently an unarmed specialist and tends to speak with his fists, rather than tongue. Not that he has much to say.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

Tell me about[edit | edit source]

Gary's Tell-me-abouts
Query Response
Chip I dunno.
Necropolis Yer standin in it.
Set He's a wus. We should just wipe out him and his ghouls.
Watershed That's here.
Hall I dunno.
Lou He Harry's boss.
Ghouls Wimpy things.
Normals Wimpier than ghouls.

Inventory[edit | edit source]

x
Icon armored vault suit.png
Apparel
Assault carbine icon.png
Weapon
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

Gary appears only in Fallout.