Gatling laser (Fallout 76)

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For an overview of Gatling laser models throughout the Fallout series, see Gatling laser.
Gatling Laser
Gatling Laser (Fallout 4).png
FO4GatlingLaser.png
TypeHeavy
Damage
Damage14
Damage TypeEnergy
Attacks
Ammo TypeFusion core
Ammo Cap.500
Attack Rate27.2 rps
Range
Standard: 58.49 m (191.9 ft)
Charging: 65.8 m (215.89 ft)
Weapon Modification
SlotsReceiver
Barrel
Sights
Muzzle
Other
Weight18
Value750
Technical
Editor IDGatlingLaser
 
Gametitle-F76.png
Gametitle-F76.png

The Gatling laser is a weapon in Fallout 76.

Background[edit | edit source]

A rotary laser cannon boasting four independent AER9 barrel assemblies, the Gatling laser is intended for suppression and elimination of the heaviest and most durable targets. Due to the excessive power consumption, this model of the Gatling is powered by a fusion core, granting 500 units of energy - more than enough to annihilate any foe.

Characteristics[edit | edit source]

Unlike its smaller cousins, the laser rifle and laser pistol, the Gatling laser requires a great deal more power at a higher rate of consumption to maintain its rate of fire. As such, the heavy weapon is fueled by the same fusion cores that drive infantry power armor.

Crafting[edit | edit source]

Gatling laser can be manufactured using a crafting station.

Crafting

ComponentsRequirementsProducts
1 Gatling Laser


The above template is generated from Template:F76 co Weapon Ranged GatlingLaser. For corrections, edit the target template.

Modifications[edit | edit source]

Receiver[edit | edit source]

Modifications list ?
Mod Effects Crafting
Prime Receiver
(E)

Superior Damage. Bonus Damage to Scorchbeasts and Scorched.


  • ench_mod_weapon_antiscorchbeast

Components
Requirements
Gatling Laser Receiver
(E)

Standard.


  • Value: +25%
  • Weight: +25%

Components
Gamma Wave Emitter
(E)

Adds burning damage.


  • Fire damage: (enchMod_LaserReceiver_Fire1 )
  • Range multiplier: +0.2
  • Capacity: +20%
  • Value: +10%
  • Weight: +05%

Components
Severe Beta Wave Tuner
(E)

Adds burning damage. Improved critical shot damage.


  • Accuracy: +10%
  • Critical damage multiplier: +1
  • Value: +40%
  • Weight: +30%
  • Fire damage: (enchMod_LaserReceiver_Fire1 )
  • Range multiplier: +0.2
  • Capacity: +20%
  • Value: +10%
  • Weight: +05%

Components
Requirements
Refined Beta Wave Tuner
(E)

Adds burning damage. Improved hip-fire accuracy.


  • Recoil: -25%
  • Accuracy (sighted): +10%
  • Sight transition: -3%
  • Value: +40%
  • Weight: +30%
  • Fire damage: (enchMod_LaserReceiver_Fire1 )
  • Range multiplier: +0.2
  • Capacity: +20%
  • Value: +10%
  • Weight: +05%

Components
Requirements
Calibrated Receiver
(E)

Superior critical shot damage.


  • Accuracy: +10%
  • Critical damage multiplier: +1
  • Value: +40%
  • Weight: +30%

Components
Vicious Gatling Laser Receiver
(E)

Improved hip-fire accuracy, critical shot damage.


  • Accuracy: +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%

Components
Requirements
True Gatling Laser Receiver
(E)

Superior hip-fire accuracy.


  • Recoil: -25%
  • Accuracy (sighted): +10%
  • Sight transition: -3%
  • Value: +40%
  • Weight: +30%

Components

Barrel[edit | edit source]

Modifications list ?
Mod Effects Crafting
Standard Barrel
(E)

Standard.


  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%
  • Recoil: +50% per shot

Components
14 Gear
6 Oil
True Long Barrel
(E)

Improved hip-fire accuracy.


  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%
  • Recoil: +50% per shot
  • Recoil: -25%
  • Accuracy (sighted): +10%
  • Sight transition: -3%
  • Value: +40%
  • Weight: +30%

Components
14 Gear
6 Oil
Stabilized Long Barrel
(E)

Improved recoil.


  • AimModelRecoilMaxDegPerShot: -25%
  • AimModelRecoilMinDegPerShot: -25%
  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%
  • Recoil: +50% per shot
  • Recoil: -25%
  • Value: +40%
  • Weight: +30%

Components
14 Gear
6 Oil
Aligned Long Barrel
(E)

Improved recoil and hip-fire accuracy.


  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%
  • Recoil: +50% per shot


  • Accuracy: +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%

Components
14 Gear
6 Oil
Requirements
Charging Barrels
(E)

Superior Range.


  • Speed: -75%
  • SightedTransitionSeconds: +3%
  • Range: +100%
  • Value: +40%
  • Weight: +30%

Components
10 Gold
16 Gear
8 Oil
True Charging Barrels
(E)

Superior range, hip-fire accuracy.


  • Speed: -75%
  • SightedTransitionSeconds: +3%
  • Range: +100%
  • Value: +40%
  • Weight: +30%


  • Recoil: -25%
  • Accuracy (sighted): +10%
  • Sight transition: -3%
  • Value: +40%
  • Weight: +30%

Components
10 Gold
16 Gear
8 Oil
Stabilized Charging Barrels
(E)

Superior range, recoil.


  • Speed: -75%
  • SightedTransitionSeconds: +3%
  • Range: +100%
  • Value: +40%
  • Weight: +30%


  • Recoil: -25%
  • Value: +40%
  • Weight: +30%

Components
10 Gold
16 Gear
8 Oil
Aligned Charging Barrels
(E)

Superior range. Improved recoil and hip-fire accuracy.


  • Speed: -75%
  • SightedTransitionSeconds: +3%
  • Range: +100%
  • Value: +40%
  • Weight: +30%


  • Accuracy: +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%

Components
10 Gold
16 Gear
8 Oil
Requirements

Sights[edit | edit source]

Modifications list ?
Mod Effects Crafting
Standard Sights
(E)

Standard.


Components
Reflex Sight
(E)

Better focus and sighted accuracy.


  • Value: +25%
  • Weight: +10%
  • 1.5x zoom when sighted

Components

Muzzle[edit | edit source]

Modifications list ?
Mod Effects Crafting
Beam Focuser
(E)

Better accuracy and recoil.


  • Recoil: -10% per shot
  • Range multiplier: -1.5
  • Value: +60%
  • Weight: +20%

Components

Locations[edit | edit source]