Germain Mazac is a developer who worked at Behaviour Interactive on Fallout 4 as an additional programmer and at Bethesda Softworks on Fallout 76 as a graphics programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
? | ? | Behaviour Interactive | Graphics Programmer |
? | Present | Bethesda Game Studios Montreal | Graphics Programmer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2015 | Fallout 4 | Additional Programmer |
2018 | Fallout 76 | Graphics Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2012 | Modern Combat 4: Zero Hour | 3D Engine Team |
2013 | Asphalt 7: Heat | 3D Engine Team |
2014 | Captain America: The Winter Soldier – The Official Game | 3D Engine Team |
2016 | The Elder Scrolls V: Skyrim - Special Edition | Graphics Programmer |