Ghost Town Gunfight

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Ghost Town Gunfight
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End of the road for Joe Cobb
Quest data
LocationGoodsprings
Given ByTrudy or Ringo
FactionGoodsprings
Powder gangers
Reward150 XP
250 caps (100 at Goodsprings, 150 at the Crimson Caravan Company)
Goodsprings fame
Technical
Editor ID?
Base ID00104eae
Related quests
Run Goodsprings Run
 
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Ghost Town Gunfight is a side quest in Fallout: New Vegas.

Synopsis[edit | edit source]

About a week before the Courier came to, the Powder Gangers hit a Crimson Caravan group heading north on the I-15. One of the traders, Ringo, managed to make off with some of the caravan goods and was taken in by the people of Goodsprings. The gangers, under Joe Cobb, are ready to tear the town apart in order to track the survivor down and kill him.

Walkthrough[edit | edit source]

  • After completing or ending Back in the Saddle or By a Campfire on the Trail, the player is directed to meet Trudy at the Prospector Saloon. As they enter, they witness Joe Cobb trying to intimidate Trudy to give the merchant up. She rebuffs him.
  • After the confrontation is over, the player has to talk to Trudy to learn the reason behind the commotion, then head up the road to the station and talk to Ringo. He will explain what has happened. He will then direct the player to Sunny Smiles, who will organize a militia to face Joe Cobb's gang. Note that it's impossible to start the quest if Run Goodsprings Run is already active. Even if Cobb's killed, it's impossible to trigger the Gunfight.
  • Sunny will suggest asking about town for help:
  • After securing help, the player simply has to return to Ringo to trigger the gunfight. Six Powder Gangers, Cobb included, will advance down the south-eastern road and engage the militia. After they're dealt with, talk to Ringo.

Quest stages[edit | edit source]

StageStatusDescription
1 Offer to help Ringo deal with the Powder Gangers.
2 Talk to Sunny Smiles about fighting the Powder Gangers.
3 (Optional) Enlist the help of Trudy.
4 (Optional) Convince Chet to open his store's stock to the town.
5 (Optional) Acquire additional medical supplies from Doc Mitchell.
6 (Optional) Get some dynamite from Easy Pete.
7 Return to Ringo when you're ready for the gunfight with the Powder Gangers.
8 Join up with Sunny.
9Quest finishedDefeat the Powder Gangers.

Bugs[edit | edit source]

  • PCIcon pc.png The quest might not correctly register all the GAngers as dead. This can be fixed by spawning a Powder Ganger with the console command player.placeleveledactoratme 00104c6a 1 and killing him.
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
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