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The Shishkebab is a weapon in Fallout: New Vegas.

Characteristics

The Shishkebab is a flaming melee weapon which sets the target on fire upon impact. Although it appears to run on fuel from the tank on the player's back, it actually uses no fuel at all. Even though its blade is wreathed in fire, you can still apply poisons to the blade of the Shishkebab. The damage over time from the applied poison stacks with the immolation damage.

If a character has the Pyromaniac perk and a poison-coated Shishkebab, it becomes one of the most damaging melee weapons in the game.

Special attack

It has a special Back Slash attack that does 70% damage in V.A.T.S. at the cost of 6 fewer action points (requires a Melee skill of 50).

Legend
Type of attack- Type of attackSkill required- Skill required
Damage per attack in V.A.T.S.- Damage per attack in V.A.T.S.Action point cost- Action point cost
Damage per action point- Damage per action pointAdditional effects- Additional effects
Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action point
Normal0160285.71
Back Slash50112225.09
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Back Slash outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

Durability

The shishkebab can successfully strike about 2495 times from full condition before breaking.

Variants

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondEffect damage and durationAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Shishkebab 40
94.3+2Fire/5s2.31x220283.2249532500833.3756
Gehenna Gun Runners' Arsenal42
121.3+5Fire/5s2.77x221254.419953120004000756
Note: Melee damage is doubled in V.A.T.S.

Locations

Notes

  • When the Shishkebab is equipped, an oven mitt appears on the right hand of the player and their companions, as protection from the heat.
  • As it is constantly on fire, the Shishkebab will set off gas leaks if the player walks through one with the sword drawn. The same applies if a companion has it equipped.
  • Dead Money introduced a special perk called Elijah's Ramblings which gives the player a bonus 150% critical damage with melee weapons. A Character with a Luck of 10, Finesse, Light Touch, and the 1st Recon beret can reach 25% chance to critically hit. The Shishkebab sports a 2x crit. multiplier, turning 25% into 50%. The increased critical chance of Light Touch is not affected by the weapon multiplier. Combined with Elijah's Ramblings it can tear apart most things in the wasteland in seconds.
  • Though all the components exist in-game, it cannot be crafted like in Fallout 3 with the Schematics - Shishkebab. The same applies to all other crafted weapons from Fallout 3 with exception of the bottlecap mine.
  • Sometimes if you give a companion a shishkebab your companion might only use the mitt and not the shishkebab.

Bugs

  • Xbox 360Xbox 360 Sometimes, when enemies hold it, it is invisible. [verified]

Behind the scenes

  • "Shish kebab" is a traditional Turkish dish consisting of meat threaded on a skewer and grilled.
  • As seen in the gallery down below the Shishkebab was meant to have a hose connected to it's motorcycle engine. However this was never programed into the graphics engine in the final cut of the game. This would also carry over into Fallout: New Vegas.

Sounds

Gehenna icon ReloadVB

Gallery

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