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The ghoul outpost is a small camp inside a building located southwest of Marigold station, and is home to three hostile ghouls and a jailed super mutant.

Layout[]

To get to the ghoul outpost, turn left down the street as the Lone Wanderer exits Marigold station and travels until they come to a T in the road (one block). Turn left at the T and continue along this road and pass through a barricade that says "Welcome to Grayditch." Turn to the right and go up a little hill. Just as the player character comes to the top of the hill, turn right. The entrance is the set of double-doors in the large building immediately to the right (check the Pip-Boy local map for "Outpost").

Inside the building is a small square room with a burning barrel, a jail cell containing a super mutant, and numerous desks and junk scattered about.

Notable loot[]

Notes[]

  • While the ghoul outpost does not show up on the world map, its entrance is clearly marked as "Outpost" on the local map. The entrance is two double-doors on a large building.
  • They may be ghouls but they are in the raider faction and the ghoul mask has no effect.

Appearances[]

The ghoul outpost appears only in Fallout 3.

Bugs[]

PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Occasionally, the super mutant can run through the wire fence and attack the player or enemy ghoul, then may pick up the frag grenades under the booby-trapped computer on the desk in the room it was caged in. [verified]

Gallery[]

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