Giant rat

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For other items around the wiki named similarly, see Rat.
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This is an overview article which contains background information and cross-game comparisons. For game-specific information and stats, see the articles linked on the right.
Gameplay articles
FalloutCave Rat
Tough Rat
Radiated Rat
Tough Radiated Rat
Fallout 2Rat
Mutated Rat
FO: New VegasGiant rat
Giant rat pup
Rodent of unusual size
Unnaturally large sized rodent
FO TacticsGiant rat
Fallout: BoSGiant rat
Van BurenGiant albino rat
 
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Gametitle-FO1.pngGametitle-FO2.pngGametitle-FNV.pngGametitle-FOT.pngGametitle-FOBOS.png

Giant rats are an oversized mutants of the Old World's common rodents.

Biology[edit | edit source]

Belonging to the superfamily Muroidea, giant rats are the result of Forced Evolutionary Virus.[1] They vary greatly in size, from ones the size of a cat to ones larger that the average human, like their mole rat cousins. Their greatest asset is their agility, which they use to quickly get the better of their prey and attack with their large incisors.

Variants[edit | edit source]

Rat[edit | edit source]

MASRATAA se.gif

The smaller rats are still big enough to rival a dog in size. They usually attack in large groups and could visually appear out of nowhere, usually indicated by small pinpoints of red appearing in the shadows.[2] They differentiate in color, being black, grey and even white. They appear in New California,[3] as well as in Texas.[4]

Giant rat[edit | edit source]

Giant rat.png
Gameplay article:

The bigger version is equal in size to a mole rat. As a result of radiation exposure, it became a little bigger and a little stronger than the smaller version.

Giant rat pup[edit | edit source]

Giant rat.png
Gameplay article:

Young giant rats are about the size of a small dog. They are not very resistant and are not very dangerous.

Midwest giant rats[edit | edit source]

Giant rat (Fallout Tactics).gif

These rats are even bigger than the mole rats and humans. Their visible spine gives them a disturbing appearance, while their size and power could prove a challenge for an inexperienced wastelander. They can be found in the Midwest[5] and Texas.[4]

Rodent of unusual size[edit | edit source]

Giant rat.png
Perk wild wasteland.pngThe following is based on the Wild Wasteland trait and has not been confirmed by canon sources.
Gameplay article:

The largest of the mutated rats found in the Mojave Wasteland to date, they are identical to their small and giant cousins, save for their increased size and stats. They are aggressive and will attack on sight. This is a cultural reference to the film "Princess Bride" in which the character "Wesley"/"Dread Pirate Roberts" fights off a giant rat, after replying to a question about their existence.

Perk wild wasteland.pngEnd of information based on the Wild Wasteland trait.

Unnaturally large sized rodent[edit | edit source]

Giant rat.png
Gameplay article:

These are uniquely large giant rats, with only two in existence in 2281. They are identical in appearance to other giant rats in the Mojave Wasteland, except for size. They are, however, much more aggressive and will attack you on sight along with any nearby mutated rats.

Gallery[edit | edit source]

See also[edit | edit source]

References

  1. Fallout Bible 1
    Fallout Bible 0: "3. Are the radscorpions a product of the FEV virus? When you talk to the doctor, Razlo, in Shady Sands, he tells you that they were once American Emperor Scorpions but that he has no idea how they mutated because radiation alone couldn't have done it. For that matter, what about all of the other creatures of the wasteland? Which ones have been mutated by FEV and which ones haven't? Maybe in the bestiary each creature could have a stat that shows it's level of FEV infection."
    "Answer:
    • The radscorpions are a result of a combination of radiation and the FEV virus, and Razlo in Shady Sands is correct - they were originally Emperor Scorpions that have grown... big.
    • FEV-Infected Critters in the wasteland include almost all the ones you've seen in F1 and F2:
      Mantises.
      Most species of rats.
      Gecko lizards.
      Brahmin
      Scorpions
      Ants
      Various varieties of plants, including the Venus Flytrap.
      Rumor has it some dogs were affected, but no one's seen any, so for now that's just rumor. Of course, the centaurs are a mash of human, dog, and various other parts... but hey, who knows how that mutation came about. Grey was probably messing around in one of his labs.
    • Creatures not mutated by FEV probably did not survive the aftermath of the Great War, with the possible exception of cockroaches... and perhaps normal ants, though there are FEV-infected versions of these species.
    • No one knows where those bird noises in Vault City came from.
    • I'll try to include a chart of FEV-infected creatures in future additions as well as other critters that you may not have seen in F1 and F2. Most likely a great majority of insects were affected (they tend to breed much faster, and their mutations tend to become evident pretty quickly as the generations advance), possibly beetles, some spiders, cockroaches, and other creatures."
  2. "{13600}{}{Drain}"
    "{13601}{}{You can barely make out some movement behind the grate covering this drain. You can see small red eyes peering back at you. Rat eyes.}"
  3. Fallout and Fallout 2
  4. 4.0 4.1 Fallout: Brotherhood of Steel
  5. Fallout Tactics: Brotherhood of Steel
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