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Giant rat (Fallout: New Vegas)

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Icon disambig.svg
For an overview of giant rats in the Fallout series of games, see giant rat.
Giant rat
Giant rat.png
LocationMojave Wasteland
Guardian Peak
VariantsGiant rat
Giant rat pup
Rodent of unusual size
Unnaturally large sized rodent
 
Gametitle-FNV.png
Gametitle-FNV.png

Giant rats are creatures living in the Mojave Wasteland in 2281.

Characteristics

Biology

Giant rats appear to simply be larger versions of normal pre-War rats. The giant rats in Fallout: New Vegas appear to have lost most of their fur (likely to radiation) and have slightly-glowing turquoise eyes. Like normal rats, they also have very large incisors. Giants rats are often found in darker areas, such as Cerulean Robotics and Broc Flower Cave. Their meat is not used in any crafting.

Gameplay attributes

Giant rats will not attack on sight, but will stand defensively in the way bighorners do when the player is spotted. Only when the player draws to close or attacks will it become hostile. Certain examples, such as the giant rats found in Freeside, will not attack the player regardless of whether or not it is attacked. As with most mutated animals, giant rats will not attack if the player has the Animal Friend perk, and are susceptible to and count towards the Animal Control perk. Occasionally they will make a sound that resembles a short howl.

Variants

Giant rat

Giant rat.png

These are light brown color, with glowing blue eyes and white hair on its back. The standard giant rat is equal in size to a mole rat. They are normally quite fast and attack in groups of 3 to 7.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Giant rat
000e8e95
00136b11
LevelIcon level.png
2
Experience pointsIcon XP.png
20
DetectionIcon eye.png
4
Health pointsIcon heart.png
24
Damage thresholdIcon shield gold.png
0
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Brave: Will avoid/flee from threats only if severely outmatched.Icon required.pngIcon required.pngIcon required.pngIcon optional.png
GroupIcon group.png
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
AttackIcon attack.png
Melee (15 DamageIcon damage.png)
Giant rat
001040db
001183a4
LevelIcon level.png
3
Experience pointsIcon XP.png
30
DetectionIcon eye.png
3
Health pointsIcon heart.png
40
Damage thresholdIcon shield gold.png
0
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
AttackIcon attack.png
Melee (15 DamageIcon damage.png)

Giant rat pup

Giant rat.png

These look identical to fully grown giant rats, but are smaller than the standard giant rat. They usually don't attack but instead run away.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Giant rat pup
0014f480
LevelIcon level.png
1
Experience pointsIcon XP.png
10
DetectionIcon eye.png
2
Health pointsIcon heart.png
12
Damage thresholdIcon shield gold.png
0
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Cautious: Will avoid/flee from threats unless stronger than them.Icon required.pngIcon optional.pngIcon optional.pngIcon optional.png
GroupIcon group.png
Helps allies: Will help allies.Icon required.pngIcon optional.png
AttackIcon attack.png
Melee (7 DamageIcon damage.png)

Rodent of unusual size

Giant rat.png
Perk wild wasteland.pngThe following is based on the Wild Wasteland trait and has not been confirmed by canon sources.

The largest of the mutated rats found in the Mojave Wasteland to date, they are identical in appearance to their giant cousins, save for their increased size and attack strength. They are aggressive and will attack on sight. They can be found inside the Broc Flower Cave and also in the sewers beneath New Vegas.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Rodent of unusual size
00162b3d
LevelIcon level.png
12
Experience pointsIcon XP.png
120
DetectionIcon eye.png
5
Health pointsIcon heart.png
125
Damage thresholdIcon shield gold.png
0
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Brave: Will avoid/flee from threats only if severely outmatched.Icon required.pngIcon required.pngIcon required.pngIcon optional.png
GroupIcon group.png
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
AttackIcon attack.png
Melee (50 DamageIcon damage.png)
Perk wild wasteland.pngEnd of information based on the Wild Wasteland trait.

Unnaturally large sized rodent

Giant rat.png

These are uniquely large giant rats, with only two in existence in 2281. They are found in the east central sewers in the same room as Jill. They are identical in appearance, except for size, to their smaller cousins. They are, however, far more aggressive and will attack the player on sight along with any nearby mutated rats, unless they have the Animal Friend perk.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Unnaturally large sized rodent
00154454
LevelIcon level.png
6
Experience pointsIcon XP.png
60
DetectionIcon eye.png
6
Health pointsIcon heart.png
70
Damage thresholdIcon shield gold.png
0
Damage resistanceIcon shield silver.png
0%
FistIcon fist.png
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
AttackIcon attack.png
Melee (35 DamageIcon damage.png)

Notes

  • Every three days, three children in Freeside will be seen chasing a non-hostile giant rat. If the player kills the rat, the children will say "Thanks, mister/lady" and perform an eating animation on the rat (like the player will perform if he/she has the Cannibal Perk). The children will still "eat" the rat even if it was reduced to a pile of goo or ash. Eventually the rat will respawn and the children will resume their never ending chase. It is likely that these children are working for Genaro, as he mentions that he has his 'little helpers' who gather food for him. The children have low level weapons, but they will never attack with them. Also, if you put the rat on a car or any other high place they will "eat" the rat but it looks like they're eating the object you placed the rat on. You can drag the rat making the kids trying to eat it, so you can lead them in a possible thug ambush.
Perk wild wasteland.pngThe following is based on the Wild Wasteland trait and has not been confirmed by canon sources.
Perk wild wasteland.pngEnd of information based on the Wild Wasteland trait.
  • Giant rats are friendly if the player has the Animal Friend perk.
  • It is possible to pickpocket a giant rat, though doing so will result in karma loss.

Appearances

These giant rats appear only in Fallout: New Vegas.

Behind the scenes