Glowing worker

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Glowing worker
Fo2 GO Gecko Cit.png
Biography and appearance
RoleGeneric workers
Dialogue FileGcrglow.msg
SPECIALStrength: 6
Perception: 4
Endurance: 6
Charisma: 3
Intelligence: 5
Agility: 3
Luck: 4
Derived StatsHit points: 60
Armor class: 3
Action points: 6
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 8
Healing rate: 2
Experience points: 120
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsUnarmed: 50%
Melee Weapons: 60%
Throwing: 20%
First Aid: 30%
Science: 50%
Repair: 45%
Speech: 30%
Barter: 50%
Proto id00000101 (Reactor Glowing One)

Atomic powered heating... gotta love it.

Glowing workers are inhabitants of Gecko in Fallout 2.

Background[edit | edit source]

The glowing ones absorbed enough radiation to start glowing, but luckily avoided going feral. They enjoy working on the leaking reactor, as the elevated radiation levels make them nice, warm, and comfortable. Plus, it's great job security.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

This character has no special interactions.

Inventory[edit | edit source]

Icon armored vault suit.png
Assault carbine icon.png
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death

Appearances[edit | edit source]

These ghouls appear only in Fallout 2.