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Gordon (Vault 13)

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FO02 NPC Gordon.png
Biography and appearance
AffiliationVault 13
RoleShrine Keeper
LocationVault 13
Dialogue FileOcgordon.msg
SPECIALStrength: 5
Perception: 7
Endurance: 6
Charisma: 5
Intelligence: 7
Agility: 7
Luck: 8
Derived StatsHit points: 74
Armor class: 12
Action points: 8
Carry weight: 150
Unarmed damage: 0
Melee damage: 1
Sequence: 14
Healing rate: 2
Experience points: 180
Normal DT/DR: 0/20%
Laser DT/DR: 0/25%
Fire DT/DR: 0/10%
Plasma DT/DR: 0/10%
Electrical DT/DR: 0/40%
EMP DT/DR: 0/500%
Explode DT/DR: 0/20%
Tag SkillsSmall Guns: 90%
Big Guns: 75%
Energy Weapons: 95%
Unarmed: 60%
Melee Weapons: 60%
Throwing: 60%
Proto id00000176 (Gordon)

I have lived all my life here in this vault. I have been a Shrine Keeper for most of those years.

Gordon is the keeper of a shrine dedicated to the Vault Dweller in Vault 13 in Fallout 2.


A lean man in his forties, with soft, unweathered features, Gordon is the only Vault 13 inhabitant to remain in the Vault after the Enclave's assault. He was on a pilgrimage to the statue of the Dweller in Shady Sands and has returned shortly after the Enclave deployed a pack of deathclaws to the Vault. He has lived among them ever since, tending to the Shrine as he did all his life, and developing a very positive opinion of his new companions.

Interactions with the player character

Interactions overview

This character has no special interactions.

Other interactions

  • Gordon is a flavor character, informing the Chosen One of the reverence Vault 13 dwellers feel towards their savior. He will be killed by the Enclave after the Chosen One fixes the main computer and leaves Vault 13. Unless the restoration patch is installed, of course. In that case, killing Schreber will save the Vault.


Icon armored vault suit.png
Assault carbine icon.png
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death


Gordon appears only in Fallout 2.