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Greenetech Genetics terminals

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Gametitle-FO4.png

This page presents the content of the terminals within Greenetech Genetics as is in game.

Terminal

Note: This wall terminal is located in the lobby waiting room, in the xxxxx corner.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

TranscriptVaultBoy.png

-------------------------------
Greenetech Genetics
-------------------------------

Materials Gathered

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Objective:
   Gather material and ready for transport to HQ.

Status:

   Currently in the process of separating the last batch of material tossed down to the lobby.

Remarks:
   Still plenty of material to gather. Should notify HQ regarding the quantity they're looking for so we don't overdue it.

Defenses

TranscriptVaultBoy.png

In the short time we've occupied the building, we've managed to set up first tier defenses in the lobby and first floor of the courtyard. We've installed three turrets and hooked them up to the terminal. The men are in the process of setting up turrets to cover the courtyard sky bridges. They should ready for operation any day now.

The following section is transcluded from turret terminal (Fallout 4). To modify, please edit the source page.

> Turret Control

TranscriptVaultBoy.png

Standardized Turret Control Firmware v8.13
<Token.ValueInt=TurretsConnected> Units Connected.
ADMIN: <Token.Name=TurretFaction>

Please exercise caution. Always assume that turrets are loaded and capable of live-fire.

Please choose an option:

TranscriptVaultBoy.png

> Accessing Turret Functions...

Deactivate

Note: Accessing this command deactivates the turret(s) connected.

TranscriptVaultBoy.png

> Shutting Down

Activate

Note: Accessing this command activates the turret(s) connected.

TranscriptVaultBoy.png

> Activating

About your Defense System

TranscriptVaultBoy.png

Turret operation should be limited to trained professionals only.

Consumer commands are limited to activation/deactivation of the turret(s) hardlined to this terminal. For all other operations, please refer to a licensed technician.

Any tampering will void warranty and indemnify the manufacturer against potenial injury and/or death caused to users or passers-by.

TranscriptVaultBoy.png

> Loading Terms of Usage...

System Diagnostics

TranscriptVaultBoy.png

System Diagnostics: <Token.ValueInt=TurretsConnected> Turrets Linked
Node

Terminal

Note: There are two of these desk terminals, the first is located on a blue desk in the hallway before the first sky-bridge. The second is a wall terminal, it is located on the western wall to the right of the opening to the second sky-bridge. Both are locked Novice.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from turret terminal (Fallout 4). To modify, please edit the source page.

> Turret Control

TranscriptVaultBoy.png

Standardized Turret Control Firmware v8.13
<Token.ValueInt=TurretsConnected> Units Connected.
ADMIN: <Token.Name=TurretFaction>

Please exercise caution. Always assume that turrets are loaded and capable of live-fire.

Please choose an option:

TranscriptVaultBoy.png

> Accessing Turret Functions...

Deactivate

Note: Accessing this command deactivates the turret(s) connected.

TranscriptVaultBoy.png

> Shutting Down

Activate

Note: Accessing this command activates the turret(s) connected.

TranscriptVaultBoy.png

> Activating

About your Defense System

TranscriptVaultBoy.png

Turret operation should be limited to trained professionals only.

Consumer commands are limited to activation/deactivation of the turret(s) hardlined to this terminal. For all other operations, please refer to a licensed technician.

Any tampering will void warranty and indemnify the manufacturer against potenial injury and/or death caused to users or passers-by.

TranscriptVaultBoy.png

> Loading Terms of Usage...

System Diagnostics

TranscriptVaultBoy.png

System Diagnostics: <Token.ValueInt=TurretsConnected> Turrets Linked
Node

Terminal

Note: This desk terminal is located on a receptionists desk in the upper floors. It is locked Novice.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from spotlight terminal. To modify, please edit the source page.
Creation Kit ID
nativeSpotlightTerminal

> Spotlight Control

TranscriptVaultBoy.png

Standardized Spotlight Control BIOS
ADMIN:
UNITS CONNECTED:

Please choose an option:

Activate Light(s)

Creation Kit ID
nativeSpotlightTerminalSubMenu
TranscriptVaultBoy.png

Spotlight(s) activated..

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> Activating...

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Spotlight(s) can not be activated, operations already in progress..

TranscriptVaultBoy.png

Text?

Deactivate Light(s)

Note: Accessing this command deactivates the spotlights.

TranscriptVaultBoy.png

Spotlight(s) shutting down..

TranscriptVaultBoy.png

> Shutting Down...

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Spotlight(s) can not be deactivated, operations already in progress..

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> Deactivating...<ERROR: Spotlight BUSY>

Deactivate Light(s)

System Diagnostics

Creation Kit ID
nativeSpotlightTerminalSubSubMenuLinkages
TranscriptVaultBoy.png

System Diagnostics: <Token.ValueInt=SpotlightsConnected> Spotlights Linked
Node

The following section is transcluded from tripwire terminal. To modify, please edit the source page.
Creation Kit ID
nativeTripwireTerminal

> Optical Tripwire Control

Creation Kit ID
nativeTripwireTerminalSubMenu
TranscriptVaultBoy.png

LaZeR-Sec Systems
Optical Intrusion Detection

Welcome, Administrator_User.

Please choose an option:

TranscriptVaultBoy.png

> Accessing Functions...

Deactivate

TranscriptVaultBoy.png

Shutting down

TranscriptVaultBoy.png

> Shutting Down

Activate

TranscriptVaultBoy.png

Activating

TranscriptVaultBoy.png

> Activating

The following section is transcluded from turret terminal (Fallout 4). To modify, please edit the source page.

> Turret Control

TranscriptVaultBoy.png

Standardized Turret Control Firmware v8.13
<Token.ValueInt=TurretsConnected> Units Connected.
ADMIN: <Token.Name=TurretFaction>

Please exercise caution. Always assume that turrets are loaded and capable of live-fire.

Please choose an option:

TranscriptVaultBoy.png

> Accessing Turret Functions...

Deactivate

Note: Accessing this command deactivates the turret(s) connected.

TranscriptVaultBoy.png

> Shutting Down

Activate

Note: Accessing this command activates the turret(s) connected.

TranscriptVaultBoy.png

> Activating

About your Defense System

TranscriptVaultBoy.png

Turret operation should be limited to trained professionals only.

Consumer commands are limited to activation/deactivation of the turret(s) hardlined to this terminal. For all other operations, please refer to a licensed technician.

Any tampering will void warranty and indemnify the manufacturer against potenial injury and/or death caused to users or passers-by.

TranscriptVaultBoy.png

> Loading Terms of Usage...

System Diagnostics

TranscriptVaultBoy.png

System Diagnostics: <Token.ValueInt=TurretsConnected> Turrets Linked
Node

Terminal

Note: This desk terminal is located on a smaller desk in a (locked Average) side office of that receptionist room. It is locked Novice.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from spotlight terminal. To modify, please edit the source page.
Creation Kit ID
nativeSpotlightTerminal

> Spotlight Control

TranscriptVaultBoy.png

Standardized Spotlight Control BIOS
ADMIN:
UNITS CONNECTED:

Please choose an option:

Activate Light(s)

Creation Kit ID
nativeSpotlightTerminalSubMenu
TranscriptVaultBoy.png

Spotlight(s) activated..

TranscriptVaultBoy.png

> Activating...

TranscriptVaultBoy.png

Spotlight(s) can not be activated, operations already in progress..

TranscriptVaultBoy.png

Text?

Deactivate Light(s)

Note: Accessing this command deactivates the spotlights.

TranscriptVaultBoy.png

Spotlight(s) shutting down..

TranscriptVaultBoy.png

> Shutting Down...

TranscriptVaultBoy.png

Spotlight(s) can not be deactivated, operations already in progress..

TranscriptVaultBoy.png

> Deactivating...<ERROR: Spotlight BUSY>

Deactivate Light(s)

System Diagnostics

Creation Kit ID
nativeSpotlightTerminalSubSubMenuLinkages
TranscriptVaultBoy.png

System Diagnostics: <Token.ValueInt=SpotlightsConnected> Spotlights Linked
Node

The following section is transcluded from tripwire terminal. To modify, please edit the source page.
Creation Kit ID
nativeTripwireTerminal

> Optical Tripwire Control

Creation Kit ID
nativeTripwireTerminalSubMenu
TranscriptVaultBoy.png

LaZeR-Sec Systems
Optical Intrusion Detection

Welcome, Administrator_User.

Please choose an option:

TranscriptVaultBoy.png

> Accessing Functions...

Deactivate

TranscriptVaultBoy.png

Shutting down

TranscriptVaultBoy.png

> Shutting Down

Activate

TranscriptVaultBoy.png

Activating

TranscriptVaultBoy.png

> Activating

The following section is transcluded from Safe terminal (Fallout 4). To modify, please edit the source page.

> Safe Control

Note: This is the default header for the safe program.

TranscriptVaultBoy.png

Safe Lock Mechanism Status: Locked

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> Accessing Safe Functions...

Note: This is the header once the safe is unlocked.

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Safe Lock Mechanism Status: Unlocked

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> Accessing Safe Functions...

Disengage Lock

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...Checking Clearance..........
...AUTHORIZED.................
...Locking Mechanism Disable..

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> Accessing Safe Functions...

Engage Lock

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...Checking Clearance..........
...AUTHORIZED.................
...Locking Mechanism Enable...

TranscriptVaultBoy.png

> Accessing Safe Functions...

The following section is transcluded from turret terminal (Fallout 4). To modify, please edit the source page.

> Turret Control

TranscriptVaultBoy.png

Standardized Turret Control Firmware v8.13
<Token.ValueInt=TurretsConnected> Units Connected.
ADMIN: <Token.Name=TurretFaction>

Please exercise caution. Always assume that turrets are loaded and capable of live-fire.

Please choose an option:

TranscriptVaultBoy.png

> Accessing Turret Functions...

Deactivate

Note: Accessing this command deactivates the turret(s) connected.

TranscriptVaultBoy.png

> Shutting Down

Activate

Note: Accessing this command activates the turret(s) connected.

TranscriptVaultBoy.png

> Activating

About your Defense System

TranscriptVaultBoy.png

Turret operation should be limited to trained professionals only.

Consumer commands are limited to activation/deactivation of the turret(s) hardlined to this terminal. For all other operations, please refer to a licensed technician.

Any tampering will void warranty and indemnify the manufacturer against potenial injury and/or death caused to users or passers-by.

TranscriptVaultBoy.png

> Loading Terms of Usage...

System Diagnostics

TranscriptVaultBoy.png

System Diagnostics: <Token.ValueInt=TurretsConnected> Turrets Linked
Node

Terminal

Note: This console terminal is located on in front of a cage in the upper floors. It is locked Master. These two googie console terminals are located next to the big door to the xxxxx. Both are locked Novice.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from Security door control. To modify, please edit the source page.
Creation Kit ID
nativeSwitchDoorTerminal

> Security Door Control

Creation Kit ID
nativeSwitchDoorTerminalSubMenu

Note: This header is displayed if door(s) are locked.

Note: This header is displayed if the door is opening.

TranscriptVaultBoy.png

MaxLock Security Door Control Interface
STATUS: Busy

Note: This header is displayed if door(s) are unlocked.

TranscriptVaultBoy.png

MaxLock Security Door Control Interface
STATUS: Unlocked

Open Door

Note: This notice is displayed if the command opens a single door.

TranscriptVaultBoy.png

Security lock released. Opening doors...

TranscriptVaultBoy.png

> Accessing Maglocks...

Note: This notice is displayed if the command opens multiple doors.

TranscriptVaultBoy.png

Security locks released. Opening doors...

Close Door

Note: This notice is displayed if the command closes a single door.

TranscriptVaultBoy.png

Security lock engaged. Sealing doors...

Note: This notice is displayed if the command closes multiple doors.

TranscriptVaultBoy.png

Security locks engaged. Sealing doors...

TranscriptVaultBoy.png

> Initializing Maglocks...

Terminal

Note: This console terminal is located on in front of an (Advanced locked) door before the stairs in the upper floors. It is locked Advanced. Another, wall terminal exists with the same content. It is located at the top of the stairway to Cambridge from the up most floor.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from remote door control terminal (Fallout 4). To modify, please edit the source page.

> Remote Door Control

Note: This is the default header for the remote door program.

TranscriptVaultBoy.png

Remote Door Control Interface
STATUS: Closed

Note: This is the header once the remote door is opened.

TranscriptVaultBoy.png

Remote Door Control Interface
STATUS: Open

Open Door

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Opening doors...

TranscriptVaultBoy.png

> Accessing Door...

Close Door

TranscriptVaultBoy.png

Sealing doors...

TranscriptVaultBoy.png

> Initializing Door...

Terminal

Note: This console terminal is located on in front of a cage in the upper floors. It is locked Master, however it can also be unlocked with the Greenetech Genetics Password.

TranscriptVaultBoy.png

Welcome to ROBCO Industries (TM) Termlink

Turn Elevator On

Note: This command activates the elevator.

TranscriptVaultBoy.png

Establishing Connection...
...Connection Established
Powering On...
...Elevator Operational

Turn Elevator Off

Note: This command deactivates the elevator.

TranscriptVaultBoy.png

Establishing Connection...
...Connection Established
Powering Off...
...Elevator Shutdown Complete

The following section is transcluded from Security door control. To modify, please edit the source page.
Creation Kit ID
nativeSwitchDoorTerminal

> Security Door Control

Creation Kit ID
nativeSwitchDoorTerminalSubMenu

Note: This header is displayed if door(s) are locked.

Note: This header is displayed if the door is opening.

TranscriptVaultBoy.png

MaxLock Security Door Control Interface
STATUS: Busy

Note: This header is displayed if door(s) are unlocked.

TranscriptVaultBoy.png

MaxLock Security Door Control Interface
STATUS: Unlocked

Open Door

Note: This notice is displayed if the command opens a single door.

TranscriptVaultBoy.png

Security lock released. Opening doors...

TranscriptVaultBoy.png

> Accessing Maglocks...

Note: This notice is displayed if the command opens multiple doors.

TranscriptVaultBoy.png

Security locks released. Opening doors...

Close Door

Note: This notice is displayed if the command closes a single door.

TranscriptVaultBoy.png

Security lock engaged. Sealing doors...

Note: This notice is displayed if the command closes multiple doors.

TranscriptVaultBoy.png

Security locks engaged. Sealing doors...

TranscriptVaultBoy.png

> Initializing Maglocks...