Grognak the Barbarian (Fallout 4)
|For an overview of this item's appearances throughout the Fallout series, see Grognak the Barbarian.|
Grognak the Barbarian
Three of the 10 issues of the magazine
Every issue of Grognak the Barbarian you collect adds a rank in the Barbarian perk, which grants a slight increase to melee and unarmed damage.”— Fallout 4 loading screen hints
Grognak the Barbarian was a series of comic books published and manufactured by Hubris Comics in the mid-21st century. These pre-War comic books portray the fictional adventures of an epic hero in a prehistoric fantasy setting.
These magazines consist of a 10-issue run that, upon reading, award an additional rank into the Barbarian perk, which upon unlocking, raises the critical damage of melee and unarmed attacks by 5%.
|Issue||Location||Location description||Base ID|
|Wicked Shipping fleet lockup||Southwest end of the main warehouse in the small office, on the desk with the key.||00000000|
|Andrew Station||On the bed of the comic book fan's apartment, just north of the station.||0008e742|
|Sanctuary Hills||On the counter inside the Sole Survivor's house.||00000000|
|Corvega assembly plant||On the top floor of the plant, beside Jared's terminal. Going up the stairs and jumping across a collapsed catwalk it required to get to Jared's room.||00000000|
|Vault 75 or Vault 81||
|Boston Common||In the bandstand, near the skeleton, close to Park Street station entrance.||00000000|
|Mass Pike interchange||On the toilet inside the Gunner camp, by the Power Armor Station.||00000000|
|Back Street Apparel||On a table in the middle of the "living room" on the upper floor of the store.||00000000|
|Hyde Park||In the raider camp on the roof of the buildings south of the main road.||00000000|
|Museum of Witchcraft||On the table in the dungeon, upper floor, south wall.||00000000|
Behind the scenes
- The issue entitles "Cometh the Trickster" is a reference to Thief: The Dark Project A stealth game in which the primary antagonist was named the Trickster, with a very similar physical appearance. The scene pictured mimics the cutscene in which the Trickster first reveals his true nature. The issue is notably found in a recreation of Lead Designer Emil Pagliarulo's childhood bedroom. Before being hired by Bethesda, Emil was a level designer on Thief's Gold edition, as well as it's sequel, designing some of Thief II's most popular missions.