Background[edit | edit source]
Characteristics[edit | edit source]
The harpoon gun is a heavy weapon and acts as a single shot, high damage tool. Its harpoon ammunition can be customized to inflict different types of damage on the enemies, meaning it can stay in use through the game. All harpoons pin limbs by default, like the railway rifle, but only barbed and regular harpoons can be salvaged.
Modifications[edit | edit source]
Ammunition[edit | edit source]
|Harpoon||Fires one standard harpoon.||11 x Base||1x gear
|Flechettes||Fires 7 flechettes that cover a wide area. Cannot be salvaged.||7 x Base||4x adhesive
|Gun Nut 1|
|Barbed Harpoon||Fires a single harpoon that causes bleeding.||9 x Base||6x adhesive
|Gun Nut 3|
Sights[edit | edit source]
|Sight||-15% AP cost
-10% iron sight transition
|1.5x scope||+15% (sighted)||+10%||+25%||1x adhesive|
|Short scope||-20% base stability
+30% AP cost
+10% iron sight transition
|4x scope||+20% (sighted)||+20%||+20%||3x adhesive|
2x nuclear material
Locations[edit | edit source]
- Commonly sold by vendors including Allen Lee and Dejen.
- A custom version, the Defender's harpoon gun, is the reward for completing Hull Breach.
- Far Harbor loading screen hints: "Originally mounted on whaling ships, the Harpoon Gun is a heavy weapon that has proven effective against the mutated creatures plaguing Far Harbor."