Harry

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For other characters in the Fallout universe named Harry, see Harry (disambiguation).
Harry
FO01 NPC Harry G.png
Biography and appearance
RaceMariposa super mutant
GenderMale
AffiliationUnity
RoleSoldier
LocationNecropolis, Watershed
FamilyBarry (brother)[1]
Dialogue FileHARRY.MSG
Gameplay
Mentioned inFallout 2
QuestsDestroy the Super Mutants at the Watershed.
Find the Water Chip.
Fix the Necropolis water pump.
Statistics
SPECIALStrength: 9
Perception: 3
Endurance: 8
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 9
Derived StatsHit points: 120
Armor class: 26
Action points: 8
Carry weight: 150
Unarmed damage: 0
Melee damage: 16
Sequence: 6
Healing rate: 2
Experience points: 300
Normal DT/DR: 5/40%
Laser DT/DR: 8/50%
Fire DT/DR: 4/30%
Plasma DT/DR: 4/40%
Electrical DT/DR: 4/40%
EMP DT/DR: 0/500%
Explode DT/DR: 3/30%
Tag SkillsBig Guns: 52%
Energy Weapons: 53%
Unarmed: 110%
Melee Weapons: 100%
Technical
Proto id00000158 (Harry)
ActorBrad Garrett
 
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Gametitle-FO1.pngGametitle-FO2.png
Lou tell me watch place. Not let no one in. Not normals most. Take normals to the Lou. Hey...
— Harry

Harry is a Mariposa super mutant stationed in the Watershed in Necropolis in Fallout.

Background[edit | edit source]

Harry is one of the largest super mutants in existence, with brawn matched by very few. Even the Lieutenant would have trouble putting Harry on the ground, or at least so Harry believes. Fortunately, unlike the Lou, Harry doesn't have the brains to go with his brawn. He is one of the stupidest super mutants to come out of the Mariposa vats and that's saying something. Yet, for reasons unknown, he was chosen as the head of the mutant garrison at Necropolis following the tenuous alliance between Set and the super mutants. Harry is in charge of the water supply (giving him leverage over the ghouls) and looking out for prime normals for dipping.[2]

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

Other interactions[edit | edit source]

  • The player can convince Harry that he is not a human (otherwise, Harry drags them all the way to Mariposa and the Lieutenant), though this requires either a low Intelligence (less than 3, meaning the player character is even more stupid than Harry, enough to confuse him), good Speech (over 99%; the player can pretend they're a mutant or a robot), or simply killing poor ol' Harry.

Tell me about[edit | edit source]

Harry's Tell-Me-About's
Query Response
Master "I don't know, but think he like a boss people."
Lieutenant, Loo, Lou, Lou Tenant, Lutenant "He Lou Tenant. He my boss. Not tell him, but Harry could take on good day."
Set "Set a wuss. He think he run place, but we run."
Necropolis, Shed, Water Shed "Here, dummy. Hmpf. You stupid?"
Ghouls "Hmpf! Punies."
Human, Normals, Normies, Norms "Weak. Not know why the Lou want normals. They suck!"
Unity "The U-U-U-Un, I don't know."
Cathedral, Children, Children of the Cathedral "Nice for little guys. Harry hurt once and they make better. Make perfect again!"
Chip "The what?"
Hall, Water "Uhhh...Not know."
Barry, Gary, Larry, Sally, Terry "Not have to tell you anything!"

Inventory[edit | edit source]

x
Icon armored vault suit.png
Apparel
-
Assault carbine icon.png
Weapon
Laser rifle
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
empty

Gallery[edit | edit source]

Appearances[edit | edit source]

Harry appears in Fallout. He is also mentioned in Fallout 2 as one of the possible answers to the Bridge Keeper's first question.

References[edit | edit source]

  1. Harry's dialogue: "{171}{Harry203}{You kill my brother, Barry!}"
  2. Fallout Official Survival Guide p.93-94: "Harry: Super-Mutant Spy and Leader
    Harry is the leader of the super mutants protecting the water shed in the Necropolis, and as such, he is the one you're going to have to get past if you want to accomplish one of the principle goals of your mission. He is also a spy, keeping a close eye on Set for the Lieutenant. He is on the alert for any "normals," whom he will try to capture and take to his boss.
    He is one of the largest super-mutants you'll meet in the game, an enormous creature that makes the Terminator look like a skinny runt by comparison. Fortunately, he has one endearing trait: he is mind-numbingly stupid, and a smart player can turn this against him.
    Harry leads a group of mutants in guarding the water shed. Their names are Larry, Gary, Barry, Terry, and Sally. (Sally does not like his name very much.)"