Heavy incinerator (Fallout: New Vegas)

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Heavy incinerator
Heavy incinerator.png
Heavy incinerator icon.png
Requirements
SkillEnergy Weapons 100
Strength Req.8
Attack statistics
Dmg/Attack
15 (25.4) + 20 (23.8) ExplosionIcon explosion.png + 8 (13.5) for 5s EffectIcon effect.png
DPS
140 (275.2) + 8 (13.5) EffectIcon effect.png
DPS (reload)
112 (218) + 8 (13.5) EffectIcon effect.png
Crit Dmg
5
Crit % Mult
x0.71
Attacks/Sec
4 (5.6)AP50
Projectiles1Spread0.5
Ammo & reloading
Ammo TypeFlamer fuel
Ammo/Shot
1
Shots/Reload
24
Ammo Cap.24
Reload Time
1.5 (1.1)
Other
Weight15Value7200
Item HP200
Repair
Incinerator
Energy Weapons
Editor IDWeapHeavyIncinerator
Base ID000e2bfc
Perk Effects
Perks (dam.)
Pyromaniac
(+7.5 +4 EffectIcon effect.png)
Bloody Mess
(+0.8 +1 ExplosionIcon explosion.png +0.4 EffectIcon effect.png)
Lord Death
(+0.6 +0.8 ExplosionIcon explosion.png +0.3 EffectIcon effect.png)
Thought You Died
(+1.5 +2 ExplosionIcon explosion.png +0.8 EffectIcon effect.png)
Perks (Att.)
Fast Shot
(+0.8)
Perks (Rel.)
Rapid Reload
(-0.4s)
 
Gametitle-FNV.png
Gametitle-FNV.png

The heavy incinerator is a weapon in Fallout: New Vegas.

Characteristics[edit | edit source]

It creates balls of fire which can ignite foes from a distance, unlike its sibling, the flamer, which requires the user to be in close proximity to a target. The heavy incinerator shoots considerably faster than the normal incinerator. Its rate of fire is equivalent to the heavy incinerator in Fallout 3. Note that this weapon has a long range like the sniper rifle making this an effective long ranged artillery weapon. However it does take some skill to use it well at longer ranges, due to the fireballs trajectory. It is also very accurate at short ranges if aimed correctly.

Enemies killed with critical strikes from the heavy incinerator will explode in a gory, burning fashion, dealing additional damage to nearby targets.

It is affected by the Meltdown perk. It is essentially the energy weapons counterpart to the grenade machinegun, just with a magazine size of 24 instead of 30. It can fire 996 fireballs from full condition before breaking. Interestingly, the Flamer and incinerator also fire exactly the same amount before breaking.

Variants[edit | edit source]

Comparison[edit | edit source]

Name Type Dmg/shot DPS Att/sec Crit mult Crit dmg Spread AP cost Ammo Ammo cap Weight Item HP Value Stat Req.
Incinerator Flame mortar 1+20 ExplosionIcon explosion.png+4 FireIcon fire.png (8s) 42+4 FireIcon fire.png 2 x1.67 1 0.1 50 Flamer fuel 30 12 200 1300 Energy Weapons:25 Strength:6
Heavy incinerator Flame mortar 15+20 ExplosionIcon explosion.png+8 FireIcon fire.png (5s) 140+8 FireIcon fire.png 3 x0.83 5 0.5 50 Flamer fuel 24 15 200 7500 Energy Weapons:100 Strength:8


Locations[edit | edit source]

Notes[edit | edit source]

  • This weapon works exceptionally well in V.A.T.S., since it acts like a weapon, and the hit percentage counts towards direct hits with the fireballs, so even though there's only a 1 percent hit chance, the fireballs can still land close enough to the target to damage it.
  • Despite it having two extra fuel tanks, it doesn't have more ammunition.

Bugs[edit | edit source]

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png In V.A.T.S., it fires in a burst of three shots, but only uses one unit of ammunition.

Sounds[edit | edit source]

Heavy incinerator icon.png ReloadVB.png
JamVB.png