Hein's dialogue

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Hein's dialogue
Game Information
NPCHein
Technical
Data FileDLCNukaWorld.esm
Editor IDDLC04Hein_Holotape
VoiceDLC04NPCMDrHein_Holotape
 
Gametitle-fo4nw.png
Gametitle-fo4nw.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Please, I don't know what you people want from me! Player Default: Stop playing innocent, Dr. Hein. We know what's going on in that laboratory of yours. you've been kidnapped / Worried DLC04Holotapes_AFAD02
Scene SceneDialogue Custom Player Default: Now look, Dr. Hein. We know Bradberton has you performing cloning experiments on the animals you locked up in that torture chamber you call a lab. I can assure you, we treat all of our specimens with the utmost respect. There's really no reason to keep me here against my will. Player Default: Oh, that's where you're wrong, Dr. Hein. We brought you to the Angry Anaconda construction site for a very specific reason. you've lost your fear of the bumbling kidnappers / Irritated DLC04Holotapes_AFAD02
Scene SceneDialogue Custom Player Default: Do you have any idea the lasting damage it will do to them?! Well, do you? Look, why don't you just untie me, and then let me head back to the laboratory. you're intimidated by your captors again / Worried DLC04Holotapes_AFAD02
Scene SceneDialogue Custom I'll talk to Mr. Bradberton, and I'm sure we can all have this misunderstanding cleared up in no time. Player Default: Yeah, nice try, Hein. But you aren't going anywhere. you're intimidated by your captors again / Worried DLC04Holotapes_AFAD02