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Henry Cooke's dialogue

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Henry Cooke's dialogue
Game Information
NPCHenry Cooke
Technical
Data FileFallout4.esm
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Miscellaneous Miscellaneous SharedInfo HenryCooke: That's right. Owner, bartender, sympathetic ear. I try to provide a little oasis from the hardships of life. Name's Cooke, by the way. Henry Cooke. Let me know if I can get you anything. HenryCooke: That's right. Owner, bartender, sympathetic ear. I try to provide a little oasis from the hardships of life. friendly CookeGreetScene
Scene SceneDialogue Custom HenryCooke: That's right. Owner, bartender, sympathetic ear. I try to provide a little oasis from the hardships of life. Let me know if I can get you a drink. HenryCooke: That's right. Owner, bartender, sympathetic ear. I try to provide a little oasis from the hardships of life. CookeGreetScene
Scene SceneDialogue Custom Player Default: Let's see what you've got. Bottoms up... selling drinks CookeGreetScene
Scene SceneDialogue Custom Player Default: Let's see what you've got. Here's the menu... selling drinks CookeGreetScene
Scene SceneDialogue Custom Player Default: Let's see what you've got. Cheers... selling drinks CookeGreetScene
Scene SceneDialogue Custom Player Default: Let's see what you've got. Plenty on tap. selling drinks CookeGreetScene
Scene SceneDialogue Custom Player Default: Let's see what you've got. Here's what we got. selling drinks CookeGreetScene
Scene SceneDialogue Custom Player Default: I'll think about it. Take as much time as you need. CookeGreetScene
Scene SceneDialogue Custom Player Default: I'll think about it. Not a problem. CookeGreetScene
Scene SceneDialogue Custom Player Default: I'll think about it. Later, then. CookeGreetScene
Scene SceneDialogue Custom Player Default: I'll think about it. All right. CookeGreetScene
Scene SceneDialogue Custom Player Default: I'll think about it. Okay. Let me know. CookeGreetScene
Scene SceneDialogue Custom Player Default: So is this your place? That's right. Owner, bartender, sympathetic ear. I try to provide a little oasis from the hardships of life. HenryCooke: Name's Cooke, by the way. Henry Cooke. Let me know if I can get you anything. CookeGreetScene
Scene SceneDialogue Custom Player Default: Not interested. All right, then. CookeGreetScene
Scene SceneDialogue Custom Player Default: Not interested. Well, we're always open... CookeGreetScene
Scene SceneDialogue Custom Player Default: Not interested. Gotcha. CookeGreetScene
Scene SceneDialogue Custom Player Default: Not interested. Let me know if that changes. CookeGreetScene
Scene SceneDialogue Custom Player Default: Not interested. Some other time. CookeGreetScene
Miscellaneous Miscellaneous Greeting Sorry you had to see that. Things are usually a lot quieter around here. Perfect place to drink, if you're buying. Player Default: Let's see what you've got. Player just witnessed the Pembroke's arguing in Henry Cooke's bar / Apologetic CookeGreetScene
Miscellaneous Miscellaneous Greeting Now, can I get you something to drink? Player Default: Let's see what you've got. generic "coming from another conversation and getting back to business" line CookeGreetScene
Miscellaneous Miscellaneous Greeting Anyway, I got a bar to run. Ordering? Player Default: Let's see what you've got. generic "coming from another conversation and getting back to business" line CookeGreetScene
Miscellaneous Miscellaneous Greeting Now, you need to order anything? Player Default: Let's see what you've got. generic "coming from another conversation and getting back to business" line CookeGreetScene
Miscellaneous Miscellaneous Greeting Got plenty of drinks on tap. Player Default: Let's see what you've got. smoothly CookeGreetScene
Miscellaneous Miscellaneous Greeting You here for a beer, or maybe something a little stronger? Player Default: Let's see what you've got. MARK FOR RE-RECORD.smoothly CookeGreetScene
Miscellaneous Miscellaneous Greeting You look like a man who could use another drink. Player Default: Let's see what you've got. smoothly CookeGreetScene
Miscellaneous Miscellaneous Greeting You look like you could use another drink, darling. Player Default: Let's see what you've got. smoothly CookeGreetScene
Miscellaneous Miscellaneous Greeting I hope you're drinking, because if you're not, well, I really can't help you. Player Default: Let's see what you've got. smoothly CookeGreetScene
Miscellaneous Miscellaneous WaitingForPlayerInput You're...not saying anything...
Miscellaneous Miscellaneous WaitingForPlayerInput Had one too many?
Miscellaneous Miscellaneous WaitingForPlayerInput Hey, don't keep me waiting now...
Miscellaneous Miscellaneous SharedInfo Anything else I can do for you? friendly
Miscellaneous Miscellaneous SharedInfo Name's Cooke, by the way. Henry Cooke. You new in town, or just passing through? friendly
Miscellaneous Miscellaneous SharedInfo Bottoms up, friend.
Miscellaneous Miscellaneous SharedInfo Enjoy.
Miscellaneous Miscellaneous Hello Hi.
Miscellaneous Miscellaneous Hello Oh, hey.
Miscellaneous Miscellaneous Hello Good to see you.
Scene SceneDialogue Custom HenryCooke: Sorry, Trish. Don't let her get away! HenryCooke: We couldn't let her get away. She would have told Marowski everything, count on it. Angry MS13CAmbushCookeKillTrish
Scene SceneDialogue Custom HenryCooke: Sorry, Trish. She'll rat us out to Marowski, no matter what she promised. HenryCooke: We couldn't let her get away. She would have told Marowski everything, count on it. Angry MS13CAmbushCookeKillTrish
Scene SceneDialogue Custom HenryCooke: Sorry, Trish. You've got to stop her! HenryCooke: We couldn't let her get away. She would have told Marowski everything, count on it. Angry MS13CAmbushCookeKillTrish
Scene SceneDialogue Custom PaulPembroke: Just like that? You're leaving town and never coming back? Yeah. You won't be able to blame me for all your problems any more. Somber MS13DivideSpoilsCooke
Scene SceneDialogue Custom Trust me, Paul. This is all going to work out for the best. PaulPembroke: We'll see. You better not be trying to screw me over again. Confident MS13CTravelChatterCookePaul
Scene SceneDialogue Custom PaulPembroke: We'll see. You better not be trying to screw me over again. Jesus, Paul. Why would you think that? PaulPembroke: I know you and Malcolm have been laughing at me for years. "Poor Paul, why's he such a screw up at everything." Surprised MS13CTravelChatterCookePaul
Scene SceneDialogue Custom PaulPembroke: I know you and Malcolm have been laughing at me for years. "Poor Paul, why's he such a screw up at everything." What? No. Of course not. I thought we were friends. PaulPembroke: Yeah, so did I. Surprised MS13CTravelChatterCookePaul
Scene SceneDialogue Custom PaulPembroke: Yeah, so did I. Okay, I deserve that. But you've got it all wrong. This whole thing with Darcy... like I said... it just happened. It wasn't about you, Paul. PaulPembroke: I don't want to talk about it any more. Apologetic MS13CTravelChatterCookePaul
Scene SceneDialogue Custom PaulPembroke: I don't want to talk about it any more. Whatever you want. Friendly MS13CTravelChatterCookePaul
Scene SceneDialogue Custom Sorry, Trish. HenryCooke: We couldn't let her get away. She would have told Marowski everything, count on it. Apologetic MS13CAmbushCookeKillTrish
Scene SceneDialogue Custom NelsonLatimer: I'll meet you there, then. Don't be late. I'll be there. I just have to close up. Irritated MS13BConfrontCookeNelsonIntro
Scene SceneDialogue Custom NPCMHenryCooke: What a mess. Too bad you got yourself mixed up in all of this. Don't get me wrong. I don't blame you for anything. I should have known better than to fool around with Darcy of all people. HenryCooke: Paul... he used to be one of my best pals... ah, hell. Depressed MS13BAfterConfrontationPaulDead
Scene SceneDialogue Custom HenryCooke: Don't get me wrong. I don't blame you for anything. I should have known better than to fool around with Darcy of all people. Paul... he used to be one of my best pals... ah, hell. HenryCooke: Look... I've been thinking about making a break for a while now, and, well... time to take action. Past time. looking over at Paul's body - you ended up killing him after an argument / Depressed MS13BAfterConfrontationPaulDead
Scene SceneDialogue Custom HenryCooke: Paul... he used to be one of my best pals... ah, hell. Look... I've been thinking about making a break for a while now, and, well... time to take action. Past time. HenryCooke: So I have an idea... maybe we can help each other. Put this all behind us, you know? Tired MS13BAfterConfrontationPaulDead
Scene SceneDialogue Custom HenryCooke: Look... I've been thinking about making a break for a while now, and, well... time to take action. Past time. So I have an idea... maybe we can help each other. Put this all behind us, you know? Player Default: You've got my attention. Let's hear this idea. Conspiratorial MS13BAfterConfrontationPaulDead
Miscellaneous Miscellaneous SharedInfo Player Default: That's where me and Nelson come in. He fronts the cash, I make the arrangements. Cheap chems for Diamond City. Everybody wins. Anything else? Question MS13BAfterConfrontationCookeQuestions
Scene SceneDialogue Custom Player Default: That's it. Let's go then. SinisterSmile MS13BAfterConfrontationCookeQuestions
Scene SceneDialogue Custom Player Default: Good luck, Cooke. I hope it works out for you. Don't worry about me. I've been planning this move for a while. I'll be fine. Confident MS13EDivideSpoilsCookePlayer
Scene SceneDialogue Custom Player Default: We'll all be better off without you around. The feeling's mutual. Which is why I'm leaving town. Sarcastic MS13EDivideSpoilsCookePlayer
Scene SceneDialogue Custom Player Default: You're leaving already? But we were having so much fun together. I think I'm getting too old for your kind of fun. Sarcastic MS13EDivideSpoilsCookePlayer
Scene SceneDialogue Custom Player Default: What are you going to do now? I think I'll just keep that to myself. But don't worry. I've been planning this move for a while. I'll be fine. more defiantly than in a friendly way / Suspicious MS13EDivideSpoilsCookePlayer
Scene SceneDialogue Custom Think about what you're doing. HenryCooke: Damn fool. Stern MS13BConfrontCookeCombat
Scene SceneDialogue Custom HenryCooke: Think about what you're doing. Damn fool. Disgust MS13BConfrontCookeCombat
Miscellaneous Miscellaneous SharedInfo HenryCooke: There's always four of Marowski's goons: Trish, who's in charge, and then three other guys to unload the boat and wave their guns around. You should be able to work your way around these buildings to get a good angle on them. quietly - you don't want your voice to carry / Conspiratorial MS13CAmbushCooke
Miscellaneous Miscellaneous SharedInfo I'll wait for the shooting to start, then join in from here. Conspiratorial MS13CAmbushCooke
Miscellaneous Miscellaneous SharedInfo Remember, we can't afford to let anybody get away. Player Default: Sounds good. Somber MS13CAmbushCooke
Scene SceneDialogue Custom Player Default: Give me a reason not to kill you. I don't need a better reason than to shut her up. Trish: I'll tell Marowski it was Gunners, okay? You can trust me! SinisterSmile MS13CAmbushTrishInterrogationPlayer
Scene SceneDialogue Custom Player Default: How can I be sure you won't send anyone after me? You're not actually thinking about leaving her alive? Trish: I'll tell Marowski it was Gunners, okay? You can trust me! Worried MS13CAmbushTrishInterrogationPlayer
Scene SceneDialogue Custom Trish: Cooke, you bastard. Marowski's going to kill you for this! I think you have more immediate problems. Trish: Wait, I can help you! This here, this is nothing compared to what's at Marowski's chem lab. with a cold smile / SinisterSmile MS13CAmbushTrishInterrogation
Scene SceneDialogue Custom Player Default: And if Cooke hadn't been such a backstabbing son-of-a-bitch, nobody would have ever cracked it. Sticks and stones... Trish: There's a terminal that will bypass the tripwires and open the door to the lab. And I have the password. mockingly / SinisterSmile MS13CAmbushTrishInterrogation
Scene SceneDialogue Custom PlayerVoiceFemale01: Hold on a minute, Cooke. Yeah? What is it? Player Default: Why smuggle chems into Diamond City? Chems aren't illegal here. Question MS13BAfterConfrontationCookeQuestions
Miscellaneous Miscellaneous SharedInfo Player Default: Why smuggle chems into Diamond City? Chems aren't illegal here. Sure, but Mayor McDonough takes a big cut of all the chems brought into town. Not everybody thinks that's good business. Conspiratorial MS13BAfterConfrontationCookeQuestions
Miscellaneous Miscellaneous SharedInfo That's where me and Nelson come in. He fronts the cash, I make the arrangements. Cheap chems for Diamond City. Everybody wins. HenryCooke: Anything else? Confident MS13BAfterConfrontationCookeQuestions
Scene SceneDialogue Custom Player Default: That's it. Okay, so you're in then? Player Default: I'm in. Let's do this. Question MS13BAfterConfrontationCookeQuestions
Miscellaneous Miscellaneous SharedInfo Player Default: What about afterwards? Won't everyone be after us? Come on. You know the answer. No witnesses. HenryCooke: Anything else? because you're going to kill them all / Somber MS13BAfterConfrontationCookeQuestions
Miscellaneous Miscellaneous SharedInfo Player Default: Why do you want to screw these guys over all of a sudden? Oh, it isn't all of a sudden. Nelson's been complaining about my cut for a while now. He may be thinking about trying to strike out on his own. Conspiratorial MS13BAfterConfrontationCookeQuestions
Miscellaneous Miscellaneous SharedInfo I've been waiting for the right opportunity to present itself. And here it is. HenryCooke: Anything else? grim smile / SinisterSmile MS13BAfterConfrontationCookeQuestions
Scene SceneDialogue Custom PlayerVoiceFemale01: We need to talk, Cooke. That's right. This is my place. Why, is there some kind of problem? Player Default: Yes. The problem is you sleeping with Paul Pembroke's wife. Suspicious MS13BConfrontCookeAlone
Scene SceneDialogue Custom PlayerVoiceFemale01: We need to talk, Cooke. Oh yeah? Is there some kind of problem? Player Default: Yes. The problem is you sleeping with Paul Pembroke's wife. Suspicious MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: Yes. The problem is you sleeping with Paul Pembroke's wife. What?! Even if that was true, what the hell does it have to do with you? Player Default: Paul asked me to talk to you, so here I am. Asking nicely. Surprised MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: You're going to leave Darcy alone, starting now. Now wait just a goddamn minute. Who do you think you are, walking into my bar and telling me what I'm going to do? Player Default: Paul asked me to talk to you, so here I am. Asking nicely. Defiant MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: Maybe. Paul Pembroke sent me to sort things out. You've got to be kidding me. Paul sent you? Disbelief MS13BConfrontCookeAlone
Scene SceneDialogue Custom That weaselly little shit never could solve his own problems. Player Default: Paul asked me to talk to you, so here I am. Asking nicely. Disgust MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: Are you sleeping with Paul Pembroke's wife? I really don't see what business it is of yours who I'm sleeping with. Player Default: Paul asked me to talk to you, so here I am. Asking nicely. Suspicious MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: Paul asked me to talk to you, so here I am. Asking nicely. And I'm asking you... nicely... to turn back around and go tell Paul to come talk to me himself, if he's man enough. Player Default: Think this through. Darcy isn't worth dying for - or killing for. Defiant MS13BConfrontCookeAlone
Miscellaneous Miscellaneous SharedInfo Player Default: We can do this the hard way if you want. I've left tougher than you bleeding in the dirt. You'd better turn yourself around before you find out what the hard way really means. Player Default: Think this through. Darcy isn't worth dying for - or killing for. scornfully / Defiant MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: I told Paul I'd get you to leave Darcy alone. Nothing personal. Just business. Nobody tells me what what to do in my own place. You'd better turn around and walk out of here while you still can. Player Default: Think this through. Darcy isn't worth dying for - or killing for. Angry MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: Think this through. Darcy isn't worth dying for - or killing for. You know what? You're right. HenryCooke: This whole thing with Darcy and me... bad idea, I admit it. Somber MS13BConfrontCookeAlone
Miscellaneous Miscellaneous SharedInfo Player Default: Think this through. Darcy isn't worth dying for - or killing for. I'm not scared of you. HenryCooke: This whole thing with Darcy and me... bad idea, I admit it. Defiant MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: I'm counting to three. One... two... Hold up. Don't get crazy on me. We can talk this out. HenryCooke: This whole thing with Darcy and me... bad idea, I admit it. Pleading MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: I told you what you need to do. The next move is up to you. This is how I deal with assholes like you. HenryCooke: This whole thing with Darcy and me... bad idea, I admit it. Angry MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: Last chance - are you going to stay away from Darcy or not? Take it easy. We can talk this through. HenryCooke: This whole thing with Darcy and me... bad idea, I admit it. Pleading MS13BConfrontCookeAlone
Scene SceneDialogue Custom HenryCooke: You know what? You're right. This whole thing with Darcy and me... bad idea, I admit it. Apologetic MS13BConfrontCookeAlone
Scene SceneDialogue Custom Not like I planned it or anything. She was just always hanging around here. You know how it is. defensively / Apologetic MS13BConfrontCookeAlone
Scene SceneDialogue Custom Look. Tell Paul it's over. I swear. I won't even let her in my bar anymore. Is that good enough for you? Player Default: It's a good start. Something more... concrete would help. Conspiratorial MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: It's a good start. Something more... concrete would help. Yeah, okay, I get it. HenryCooke: I have an idea. Something I've been thinking about for a while already. Kill two birds with one stone, you know? Concerned MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: No. Paul wanted me to make you suffer. Okay, okay. I get it. He's pissed, for good reason. HenryCooke: I have an idea. Something I've been thinking about for a while already. Kill two birds with one stone, you know? Worried MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: A promise isn't enough. Well, then, what do you want me... HenryCooke: I have an idea. Something I've been thinking about for a while already. Kill two birds with one stone, you know? stopping yourself as you have an idea / Puzzled MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: A promise to be good? That's your offer? You're right. It wouldn't be enough if I was in his shoes. HenryCooke: I have an idea. Something I've been thinking about for a while already. Kill two birds with one stone, you know? heavily - admitting to yourself what an asshole you've been / Concerned MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: Yeah, okay, I get it. I have an idea. Something I've been thinking about for a while already. Kill two birds with one stone, you know? Player Default: You've got my attention. Let's hear this idea. Thinking MS13BConfrontCookeAlone
Scene SceneDialogue Custom PlayerVoiceFemale01: Let's hear this plan of yours. Here's the deal. I have some other... businesses on the side. Friendly MS13BAfterConfrontation
Scene SceneDialogue Custom One of them is helping Nelson Latimer spend his dad's money to make himself feel like a gangster. Player Default: And we're going to relieve Mr. Latimer of some of his money. Conspiratorial MS13BAfterConfrontation
Miscellaneous Miscellaneous SharedInfo PaulPembroke: Holy shit, Cooke. Does Malcolm know about this? What do you think? No, of course not. Anyway, that's between him and Nelson. HenryCooke: So where was I? Oh, yeah. Defiant MS13BAfterConfrontation
Scene SceneDialogue Custom PaulPembroke: Holy shit, Cooke. Does Malcolm know about this? Right. Without anyone being the wiser. HenryCooke: So where was I? Oh, yeah. SinisterSmile MS13BAfterConfrontation
Scene SceneDialogue Custom PaulPembroke: Holy shit, Cooke. Does Malcolm know about this? I'm getting to it. HenryCooke: So where was I? Oh, yeah. Irritated MS13BAfterConfrontation
Scene SceneDialogue Custom Player Default: Who's Nelson Latimer? Malcolm's kid. An arrogant little pissant. Disgust MS13BAfterConfrontation
Scene SceneDialogue Custom But useful since he has all the money in the world, and likes to think of himself as a budding crime boss. HenryCooke: Me and Nelson are supposed to be meeting some gentlemen from Goodneighbor to exchange Nelson's cash for their chems. with a thin smile / SinisterSmile MS13BAfterConfrontation
Miscellaneous Miscellaneous SharedInfo HenryCooke: What do you think? No, of course not. Anyway, that's between him and Nelson. So where was I? Oh, yeah. HenryCooke: Me and Nelson are supposed to be meeting some gentlemen from Goodneighbor to exchange Nelson's cash for their chems. Puzzled MS13BAfterConfrontation
Scene SceneDialogue Custom HenryCooke: So where was I? Oh, yeah. Me and Nelson are supposed to be meeting some gentlemen from Goodneighbor to exchange Nelson's cash for their chems. Conspiratorial MS13BAfterConfrontation
Scene SceneDialogue Custom My plan is simple - we take the money and the chems. Player Default: I'm in. Let's do this. SinisterSmile MS13BAfterConfrontation
Miscellaneous Miscellaneous SharedInfo Player Default: I don't know. An awful lot of unknowns. Trust me, we can do this, no problem. The meeting's always in the same place, they always bring the same number of guys. Confident MS13BAfterConfrontation
Miscellaneous Miscellaneous SharedInfo They'll never know what hit them. Player Default: I'm in. Let's do this. SinisterSmile MS13BAfterConfrontation
Scene SceneDialogue Custom HenryCooke: What do you say, Paul? Are we good? Now you're talking. I promise, you won't regret it. In a few hours we're both going to be sitting pretty. PaulPembroke: Good? Hardly. But I don't mind you helping me get rich. Friendly MS13BAfterConfrontation
Scene SceneDialogue Custom Player Default: I'm in. Let's do this. What do you say, Paul? Are we good? HenryCooke: Now you're talking. I promise, you won't regret it. In a few hours we're both going to be sitting pretty. Friendly MS13BAfterConfrontation
Scene SceneDialogue Custom We couldn't let her get away. She would have told Marowski everything, count on it. Apologetic MS13CAmbushCookeKillTrish
Scene SceneDialogue Custom Damn. We shouldn't have let Trish get away. She'll tell Marowski everything, count on it. Worried MS13CAmbushCookeKillTrish
Scene SceneDialogue Custom Well that's it then. It's a damn shame that Nelson got away. That could cause serious trouble. HenryCooke: The money should still be on Nelson's body. And then there's these chems, which you'll need to sell somehow. Concerned MS13DivideSpoilsCooke
Scene SceneDialogue Custom So that's that. I told you it was no problem. HenryCooke: The money should still be on Nelson's body. And then there's these chems, which you'll need to sell somehow. Happy MS13DivideSpoilsCooke
Scene SceneDialogue Custom HenryCooke: Well that's it then. It's a damn shame that Nelson got away. That could cause serious trouble. The money should still be on Nelson's body. And then there's these chems, which you'll need to sell somehow. HenryCooke: But that's your problem now. I'm leaving town, for good. Confident MS13DivideSpoilsCooke
Scene SceneDialogue Custom HenryCooke: Well that's it then. It's a damn shame that Nelson got away. That could cause serious trouble. You'll have to figure out how to turn these chems into cash. HenryCooke: But that's your problem now. I'm leaving town, for good. Confident MS13DivideSpoilsCooke
Scene SceneDialogue Custom HenryCooke: Well that's it then. It's a damn shame that Nelson got away. That could cause serious trouble. You'll have to figure out how to sell these chems and divide the take. HenryCooke: But that's your problem now. I'm leaving town, for good. Confident MS13DivideSpoilsCooke
Scene SceneDialogue Custom HenryCooke: The money should still be on Nelson's body. And then there's these chems, which you'll need to sell somehow. But that's your problem now. I'm leaving town, for good. Happy MS13DivideSpoilsCooke
Scene SceneDialogue Custom There's no plausible way I could explain to Marowski how I wasn't involved in this - unless I "die" here along with everyone else. PaulPembroke: Just like that? You're leaving town and never coming back? Amused MS13DivideSpoilsCooke
Scene SceneDialogue Custom HenryCooke: The money should still be on Nelson's body. And then there's these chems, which you'll need to sell somehow. But that's your problem now. I'm leaving town, for good. Should make things easier for Paul to have me gone. Happy MS13DivideSpoilsCooke
Scene SceneDialogue Custom Plus there's no plausible way I could explain to Marowski how I wasn't involved in this - unless I "die" here along with everyone else. PaulPembroke: Just like that? You're leaving town and never coming back? Amused MS13DivideSpoilsCooke
Scene SceneDialogue Custom Here we are. The meet is just ahead. HenryCooke: There's always four of Marowski's goons: Trish, who's in charge, and then three other guys to unload the boat and wave their guns around. quietly - you don't want your voice to carry / Conspiratorial MS13CAmbushCooke
Scene SceneDialogue Custom HenryCooke: Here we are. The meet is just ahead. There's always four of Marowski's goons: Trish, who's in charge, and then three other guys to unload the boat and wave their guns around. HenryCooke: You should be able to work your way around these buildings to get a good angle on them. quietly - you don't want your voice to carry / Conspiratorial MS13CAmbushCooke
Scene SceneDialogue Custom Player Default: You first. I'll back you up. Okay. But don't leave me hanging. Even I might have trouble taking them all out by myself. quietly - you don't want your voice to carry / Suspicious MS13CAmbushCooke
Scene SceneDialogue Custom Player Default: What about Nelson? I'll deal with Nelson. You worry about Marowski's crew. quietly - you don't want your voice to carry / SinisterSmile MS13CAmbushCooke
Scene SceneDialogue Custom Now, are we all set? Player Default: Sounds good. Question MS13CAmbushCooke
Scene SceneDialogue Custom PaulPembroke: Keep talking. Look, I'll, uh, I'll stay away from Darcy from now on. It's over. You have my word on that. PaulPembroke: Your word? What's your fucking word worth, huh? Concerned MS13BConfrontCooke
Scene SceneDialogue Custom PaulPembroke: Screw that. Hold on. I'm sure we can work this out. PaulPembroke: Keep talking. Pleading MS13BConfrontCooke
Scene SceneDialogue Custom PaulPembroke: Too late. Wait. I can make this right, Paul. PaulPembroke: Keep talking. Pleading MS13BConfrontCooke
Scene SceneDialogue Custom PaulPembroke: He never listens. I get it, Paul. You've got every right to be pissed off at me. But we can work this out. PaulPembroke: Keep talking. Friendly MS13BConfrontCooke
Scene SceneDialogue Custom PaulPembroke: Your word? What's your fucking word worth, huh? I'll make it up to you! I know a way to get a lot of money. Right now. Pleading MS13BConfrontCooke
Scene SceneDialogue Custom You and I both know the only reason Darcy comes up here is she's pissed at you. Concerned MS13BConfrontCooke
Scene SceneDialogue Custom If you were flush again, everything would be different. Besides, I owe you. For what I've done. PaulPembroke: Well... what do you think? Concerned MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Sounds like a win-win to me. Damn right it is. Happy MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: He'd say anything right now to save his skin. To hell with both of you then! Defiant MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: We can always kill him later if it doesn't work out. I'm going to choose to ignore that comment. Irritated MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: How are you going to make us all rich, Cooke? Gather round and I'll tell you. with a smile of relief - your offer succeeded, no need for violence / Happy MS13BConfrontCooke
Scene SceneDialogue Custom DarcyPembroke: It's really none of your business, is it? Darcy, don't be rude to my customers. smooth, light bartender banter / Friendly MS13DarcyIntro
Scene SceneDialogue Custom Oh, nothing much. HenryCooke: You see, Darcy here likes to relax and enjoy life from time to time, and her husband Paul doesn't. Amused MS13CookeIntro
Scene SceneDialogue Custom PaulPembroke: We need to talk. Jesus, Paul, what now? PaulPembroke: It's time for you to shut up and listen, Cooke. wearily - you're tired of dealing with Paul's shit / Tired MS13BConfrontCooke
Scene SceneDialogue Custom PaulPembroke: It's time for you to shut up and listen, Cooke. What the hell is this? And what are you doing here? emphasis on "you" - wondering why the player is here along with Paul / Suspicious MS13BConfrontCooke
Scene SceneDialogue Custom Don't tell me he's hired you to help lean on me? Player Default: That's right. You should listen to what Paul has to say. scornfully / Disbelief MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: That's right. You should listen to what Paul has to say. You're making a mistake, getting mixed up in this. HenryCooke: Well, I'm listening Paul. What do you have to say this time? Suspicious MS13BConfrontCooke
Scene SceneDialogue Custom PaulPembroke: Well thanks for nothing. Should have known better than to trust you. Good answer. HenryCooke: Well, I'm listening Paul. What do you have to say this time? SinisterSmile MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Paul just asked me to come with him. Is that how it is? Okay... HenryCooke: Well, I'm listening Paul. What do you have to say this time? Suspicious MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: What difference does it make? I just like to know who to shoot at when the guns come out. HenryCooke: Well, I'm listening Paul. What do you have to say this time? coolly / SinisterSmile MS13BConfrontCooke
Scene SceneDialogue Custom HenryCooke: You're making a mistake, getting mixed up in this. Well, I'm listening Paul. What do you have to say this time? PaulPembroke: Just this. You leave Darcy alone, starting now. Or else. Tired MS13BConfrontCooke
Scene SceneDialogue Custom PaulPembroke: Just this. You leave Darcy alone, starting now. Or else. Now that is a very bad idea. You don't want to pull a gun on me unless you intend to use it. PaulPembroke: You think I won't use it? Do I just need to kill you, is that what you're saying? RERECORD: more intense, more menacing (current take feels too leisurely and kind of unconcerned). / Disbelief MS13BConfrontCooke
Scene SceneDialogue Custom DarcyPembroke: That's more like it. I hope you stick around. I think we might become good friends. Free booze. The fastest way to your heart. sarcastically / Sarcastic MS13CookeIntro
Scene SceneDialogue Custom DarcyPembroke: Aren't you all high and mighty, then? Why don't you get lost so I can drink in peace. Lighten up, Darcy. This isn't your own private bar, no matter what you might think. Irritated MS13CookeIntro
Scene SceneDialogue Custom DarcyPembroke: You heard the man, Henry. Give me more of what I like. Let's see if I can remember... sarcastically, as you pour her another drink / Sarcastic MS13CookeIntro
Scene SceneDialogue Custom DarcyPembroke: As often as I can. Henry is so good at listening to my troubles. Troubles? What would you know about that? a little derisively / Amused MS13CookeIntro
Scene SceneDialogue Custom PaulPembroke: You smug bastard. You keep away from my wife, godammit! You'd better get out of here. Before you do something stupid. coldly, barely veiled threat / Confident MS13IntroScene
Scene SceneDialogue Custom Go on. Get out of here. PaulPembroke: I'll be at home, Darcy. Taking care of our son. emotionless - flatly / Neutral MS13IntroAfterFight
Scene SceneDialogue Custom HenryCooke: Oh, nothing much. You see, Darcy here likes to relax and enjoy life from time to time, and her husband Paul doesn't. HenryCooke: He's not a bad guy, really. Just a little uptight. Too bad he can't learn to relax, eh, Darcy? Amused MS13CookeIntro
Scene SceneDialogue Custom HenryCooke: You see, Darcy here likes to relax and enjoy life from time to time, and her husband Paul doesn't. He's not a bad guy, really. Just a little uptight. Too bad he can't learn to relax, eh, Darcy? DarcyPembroke: Shut up. I don't come here to talk about Paul. Friendly MS13CookeIntro
Scene SceneDialogue Custom PaulPembroke: Come on, Darcy! Let's go! Take it easy. I don't think she wants to leave just yet. PaulPembroke: This is between me and my wife! Friendly MS13IntroScene
Scene SceneDialogue Custom PaulPembroke: I can't believe you'd do this to me, Cooke. Do what to you, Paul? PaulPembroke: You smug bastard. You keep away from my wife, godammit! coolly - you know he knows you're sleeping with his wife but nobody's going to say it out loud just yet / Defiant MS13IntroScene
Combat Combat Taunt You come into my bar, pull a gun on me. What did you think was going to happen? Angry
Combat Combat Taunt Goddammit, Paul. Angry
Combat Combat Taunt She's not worth it. Angry
Combat Combat Taunt It didn't have to end this way. Angry
Combat Combat Taunt You're leaving me no choice, Paul! Angry
Detection Detection NormalToCombat Nothing personal. SinisterSmile
Miscellaneous Miscellaneous NoticeCorpse Why couldn't you just leave it alone, Paul? regretfully, looking at dead friend / Sad
Miscellaneous Miscellaneous NoticeCorpse It didn't have to turn out like this, Paul. regretfully, looking at dead friend / Sad
Miscellaneous Miscellaneous Idle Just stick with me. Friendly
Miscellaneous Miscellaneous Idle Funny how life works out, isn't it? Amused
Miscellaneous Miscellaneous Idle Nelson's starting to think he doesn't need me. SinisterSmile
Miscellaneous Miscellaneous Idle We're late but I'm sure Trish won't hand over the chems until I get there. See, I'm the one she trusts. SinisterSmile
Miscellaneous Miscellaneous Idle Luckily, he's not nearly as smart as he thinks he is. SinisterSmile
Miscellaneous Miscellaneous Greeting Anything else? Player Default: Why smuggle chems into Diamond City? Chems aren't illegal here. Question MS13BAfterConfrontationCookeQuestions
Miscellaneous Miscellaneous Greeting What a mess. Too bad you got yourself mixed up in all of this. HenryCooke: Don't get me wrong. I don't blame you for anything. I should have known better than to fool around with Darcy of all people. Apologetic MS13BAfterConfrontationPaulDead
Miscellaneous Miscellaneous SharedInfo Time's wasting. Are you in or out?
Miscellaneous Miscellaneous SharedInfo So, what do you say?
Miscellaneous Miscellaneous SharedInfo So are we doing this or not?
Miscellaneous Miscellaneous Hello Ready when you are. SinisterSmile
Miscellaneous Miscellaneous Hello I'll follow your lead. Confident
Scene SceneDialogue Custom Yeah. You talked me up to 500 caps, remember? You selling? Player Default: Deal. Here's the photo. Question MS13FindPhotoCooke
Scene SceneDialogue Custom Sure, 300 caps is the standing offer. You selling? Player Default: Deal. Here's the photo. Question MS13FindPhotoCooke
Scene SceneDialogue Custom Goddammit. Where'd you get that? Player Default: Darcy gave it to me. She found it in Paul's things. Surprised MS13FindPhotoCooke
Scene SceneDialogue Custom Of course I do. Player Default: Here, it's yours. Suspicious MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: Darcy gave it to me. She found it in Paul's things. I can't believe that idiot hung onto it. Disbelief MS13FindPhotoCookeIntro
Scene SceneDialogue Custom Water under the bridge. Here we are - you've got it, I want it. Thinking MS13FindPhotoCookeIntro
Scene SceneDialogue Custom Player Default: None of your business. Doesn't matter anyway. You've got it. I want it. Thinking MS13FindPhotoCookeIntro
Scene SceneDialogue Custom Player Default: It doesn't matter. You're right. You've got it, I want it. Thinking MS13FindPhotoCookeIntro
Scene SceneDialogue Custom Player Default: Do you know what photo I'm talking about? I've got a pretty good idea. Me, Paul Pembroke and Malcolm Latimer, looking about 20 years younger. Thinking MS13FindPhotoCookeIntro
Scene SceneDialogue Custom Not hard to guess since I've only had one picture taken of me in my life. Sarcastic MS13FindPhotoCookeIntro
Scene SceneDialogue Custom So here we are. You've got it. I want it. What now? Question MS13FindPhotoCookeIntro
Scene SceneDialogue Custom Player Default: Here, it's yours. Really? You just gave it to me? Ha ha! Here I thought you came to shake me down. Relieved MS13FindPhotoCooke
Scene SceneDialogue Custom Look, I'd have paid more than this if you twisted my arm, but I feel like I owe you something. Grateful MS13FindPhotoCooke
Scene SceneDialogue Custom Here, take it. Maybe I'll start relying on the kindness of strangers more. Player Default: Deal. Here's the photo. Friendly MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: Never mind. I think I'll hang on to it. I get it. You think you can get more from Marowski. Go for it. Thing is, I'm not actually scared of him and his low-rent wiseguys. Defiant MS13FindPhotoCooke
Scene SceneDialogue Custom So, here's my offer. 300 caps. If you think you can get a better offer somewhere else, be my guest. Player Default: Deal. Here's the photo. Neutral MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: The price would have to be right. I'll pay you 300 caps to save myself from being hassled by Marowski's low-rent wiseguys. Take it or leave it. Player Default: Deal. Here's the photo. Defiant MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: How much do you think Marowski would pay me for this photo? Go ahead and find out. I'll give you 300 caps right now, if you want to save yourself the walk... and having to talk to Marowski. Player Default: Deal. Here's the photo. MARK FOR RE-RECORD. / Defiant MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: How much do you think Marowski would pay me for this photo? Nothing important. Young idiots playing a stupid prank. Nervous MS13FindPhotoCooke
Scene SceneDialogue Custom Look, I assume you're here to sell me the photo. I'll give you 300 caps for it. Deal? Player Default: Deal. Here's the photo. MARK FOR RE-RECORD. / Question MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: Deal. Here's the photo. Okay then. I think we're done here. Grateful MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: I'll have to think about it. Suit yourself. Defiant MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: I think it's worth a lot more than that. Okay, I'll play the game. 500 caps. But that's it. Player Default: Deal. Here's the photo. Irritated MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: I think it's worth a lot more than that. I don't want it that bad. 300 caps, take it or leave it. Player Default: Deal. Here's the photo. Defiant MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: So how do you go from the Marowski Heist to running a bar? I have many layers. Seriously though, I used that score to buy the Taphouse. Friendly MS13FindPhotoCooke
Scene SceneDialogue Custom Nice steady income, much less chance of getting your head blown off by some stimmed-out asshole. Neutral MS13FindPhotoCooke
Scene SceneDialogue Custom But you were about to sell me that photo... right? Player Default: Deal. Here's the photo. Conspiratorial MS13FindPhotoCooke
Scene SceneDialogue Custom Player Default: So how do you go from the Marowski Heist to running a bar? Me and Paul Pembroke and Malcolm Latimer. Back in the old days when we were all poor and stupid and happy. Somber MS13FindPhotoCooke
Scene SceneDialogue Custom But you were about to sell me that photo... right? Player Default: Deal. Here's the photo. Conspiratorial MS13FindPhotoCooke
Miscellaneous Miscellaneous WaitingForPlayerInput You still thinking about it?
Miscellaneous Miscellaneous WaitingForPlayerInput Don't mean to rush you, but...
Miscellaneous Miscellaneous WaitingForPlayerInput You were saying...?
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. Nothing but the best for someone as lovely as you, my dear. myActor: Finally, someone who knows how to properly treat a lady. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. She ain't much, but I take good care of her. Grateful/Friendly - Accepting a compliment on his bar. / Grateful AO_Companion_Bar_Cooke
Scene SceneDialogue Custom I don't suppose there's anything I can do for a Mister Handy, though? myActor: Finally, someone who knows how to properly treat a lady. Friendly question - Asking Codsworth if there's anything he can do for him, knowing he's a robot and doesn't drink. / Question AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. Certainly, sweetheart. What'll you have? myActor: Finally, someone who knows how to properly treat a lady. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. You're one of those Brotherhood of Steel soldiers, aren't you? Hope you're not going to start any trouble in here. myActor: Finally, someone who knows how to properly treat a lady. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. What? Who are you? myActor: Finally, someone who knows how to properly treat a lady. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. The hell you doin' in here, Gh-- wait. You're Mayor Hancock. myActor: Finally, someone who knows how to properly treat a lady. Initially angry about finding a Ghoul in your bar, but then realizing it's no ordinary Ghoul. / Irritated AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. MacCready... you son-of-a-bitch. I thought I told you our business was done. myActor: Finally, someone who knows how to properly treat a lady. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. Oh no. I got nothing to say to you, Piper. Now you buying something? myActor: Finally, someone who knows how to properly treat a lady. Irritated AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. Sure thing. Name's Cooke, by the way. Henry Cooke. I don't think I've seen you in here before. myActor: Finally, someone who knows how to properly treat a lady. Friendly AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. Uh... whatever you say big fellah. myActor: Finally, someone who knows how to properly treat a lady. Afraid AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Oi! Barkeep... set me up with your finest. Nick. You hear to drink or just snoop? myActor: Finally, someone who knows how to properly treat a lady. Not thrilled to see the person you're speaking to. / Irritated AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle. myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. Codsworth, eh? Henry Cooke. Nice to see another Handy up and about. If you ever find yourself in need of a job, come find me. myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. Friendly - Meeting Codsworth and recognizing the use he'd have for an additional fully functional Mister Handy. / Friendly AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. *laugh* Very funny. Tell you what, have this on the house. myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. Not at all, general. I run an honest place here. myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. Hey, stop that. You don't work here. myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. And you ain't gonna tear the place up? myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. A little nervous. The person you're speaking to has a reputation for mayhem and you might've just insulted him. / Concerned AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. Yeah, and so you made off with his chems instead, leaving me with nothing. myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. How do I know you're not gonna twist anything I say to sell your damn paper? myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. Irritated AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. Thanks. I try to provide a small oasis from life's troubles. myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. Friendly AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. Like I said. One drink. On the house. myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. Doing everything he can to no make Strong angry. / Nervous AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Finally, someone who knows how to properly treat a lady. You trying to tell me how to act in my own bar? myActor: As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door. Irritated AO_Companion_Bar_Cooke
Scene SceneDialogue Custom Player Default: If you say so. Just thought I'd ask. Well, I hope he turns up. Even after everything, I still have a soft spot for that little bastard. blandly / Friendly MS13PaulDiesCookeKilledPaul
Scene SceneDialogue Custom Player Default: You'd better tell me what you know, or else. I don't know what you're so hot about. Was Paul a friend of yours or something? HenryCooke: Look, he came in here and started waving a gun in my face. I had no choice but to defend myself. surprised at player's vehemence / Surprised MS13PaulDiesCookeKilledPaul
Scene SceneDialogue Custom Player Default: You'd better tell me what you know, or else. You better cool, off friend. I don't like people threatening me in my own place. And like I said, I haven't seen Paul. evenly but with an edge of anger / Stern MS13PaulDiesCookeKilledPaul
Scene SceneDialogue Custom Player Default: I find that hard to believe. I think you do know something. Ah, Christ, you're right. Poor little bastard is dead. HenryCooke: Look, he came in here and started waving a gun in my face. I had no choice but to defend myself. kind of a relief to confess / Depressed MS13PaulDiesCookeKilledPaul
Scene SceneDialogue Custom Player Default: I find that hard to believe. I think you do know something. I'm going to pretend you didn't just call me a liar. You must not have heard me when I told you I don't know where Paul is. evenly but with an edge of anger / Stern MS13PaulDiesCookeKilledPaul
Scene SceneDialogue Custom Player Default: Any idea where he might have gone? Hmm. I don't know. Maybe one of his get-rich-quick schemes finally blew up in his face. coolly - you're lying - you actually killed him / Thinking MS13PaulDiesCookeKilledPaul
Scene SceneDialogue Custom Paul? I haven't seen him since he threw his little tantrum about me and Darcy. Player Default: If you say so. Just thought I'd ask. blandly / Puzzled MS13PaulDiesCookeKilledPaul
Scene SceneDialogue Custom Look, he came in here and started waving a gun in my face. I had no choice but to defend myself. placatingly / Apologetic MS13PaulDiesCookeKilledPaulConfess
Scene SceneDialogue Custom I cleaned things up quietly. Didn't see any need for a big fuss. That wasn't going to help anybody at that point. Defiant MS13PaulDiesCookeKilledPaulConfess
Scene SceneDialogue Custom You're not going to spread this around, right? Conspiratorial MS13PaulDiesCookeKilledPaulConfess
Combat Combat Attack Grrargh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Aggghh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Nyyarrggh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Rrarggh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Yearrgh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Hyargh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Bash Hunh! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Gah! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Yah! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Rargh! Quick and violent shove, a sharp, short exertion!
Combat Combat BleedOut *heavy breathing* *cough cough* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat BleedOut Oof! *heavy breathing* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat BleedOut Agh! *cough* *wheeze* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat Block Gah! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Nargh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Unf! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Grrh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Nnh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Death Agh. InPain
Combat Combat Hit Damn it. InPain
Combat Combat Hit God damn it. InPain
Combat Combat Hit Mother puss-bucket. Bill Murray, you slay me / InPain
Combat Combat Hit Argh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Weergh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Yeagh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Nargh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Oof! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Agh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat PowerAttack Aaaayyyaarrrrgghh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Yyyaaaarrgghh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Rrrraaaaarrggghhhh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat Taunt Hold still, will you? SinisterSmile
Combat Combat Taunt You're not going to win this. Angry
Combat Combat Taunt You're not walking away from this one. Angry
Combat Combat Taunt I got this one. Confident
Combat Combat Taunt We've got to get around behind those bastards. Angry
Detection Detection AlertToCombat Gotcha. SinisterSmile
Detection Detection AlertToCombat I was right. SinisterSmile
Detection Detection AlertToCombat Say goodbye. SinisterSmile
Detection Detection AlertToNormal Hmm. Nothing here. Puzzled
Detection Detection AlertToNormal Oh well. Relieved
Detection Detection AlertToNormal I guess it was nothing... Suspicious
Detection Detection CombatToLost You won't get far. SinisterSmile
Detection Detection CombatToLost Where'd they go? Angry
Detection Detection CombatToLost Find those bastards. Angry
Detection Detection CombatToNormal That takes care of that. Defiant
Detection Detection CombatToNormal That'll teach you. SinisterSmile
Detection Detection CombatToNormal I guess we're done here. SinisterSmile
Detection Detection LostToCombat There you are. SinisterSmile
Detection Detection LostToCombat Found 'em. SinisterSmile
Detection Detection LostToCombat I'll make this quick. SinisterSmile
Detection Detection NormalToAlert Did you hear that? Suspicious
Detection Detection NormalToAlert I thought I saw something moving... Suspicious
Detection Detection NormalToAlert What's that? Suspicious
Detection Detection NormalToCombat Here we go. Defiant
Detection Detection NormalToCombat This is going to be fun. Sarcastic
Detection Detection NormalToCombat This one's mine. Confident