Hermit (Fallout 2)

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Hermit
Fo2 ECHermit.png
Biography and appearance
RaceHuman
GenderMale
RoleHermit
LocationNew California
Statistics
SPECIALStrength: 5
Perception: 7
Endurance: 6
Charisma: 9
Intelligence: 5
Agility: 8
Luck: 8
Derived StatsHit points: 47
Armor class: 8
Action points: 9
Carry weight: 150
Unarmed damage: 0
Melee damage: 1
Sequence: 14
Healing rate: 2
Experience points: 70
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsSmall Guns: 70%
Big Guns: 60%
Energy Weapons: 50%
Unarmed: 70%
Melee Weapons: 70%
Throwing: 60%
Technical
Proto id00000206 (Holy Man)
 
Gametitle-FO2.png
Gametitle-FO2.png

Hermit is a random encounter character in Fallout 2.

Background[edit | edit source]

Hermits are infrequently encountered in the mountains of northern California, having sworn off all contact with humans. They offer what meager provisions they have for trading.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Neutral.png
This character has no special interactions.

Inventory[edit | edit source]

x
Icon armored vault suit.png
Apparel
Assault carbine icon.png
Weapon
Combat knife
Icon briefcase.png
Carried items
0-10 $1 NCR
Healing powder
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

Hermit appears only in Fallout 2.