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Honest Dan's dialogue

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Honest Dan's dialogue
Game Information
NPCHonest Dan
Technical
Data FileFallout4.esm
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom NPCMHonestDan: I'm going to find those survivors. Or die trying. Hell of a job, right? Player Default: It seems like you actually care about this job, though. It's his job to put his life on the line, darkly amused at this MS17_DanFollowing
Scene SceneDialogue Custom Player Default: It seems like you actually care about this job, though. My pockets would be a lot heavier if I didn't have any sentimentality. Wry MS17_DanFollowing
Scene SceneDialogue Custom You see enough shit, though, and either you want to muck it out or make it worse. HonestDan: Well, the survivors won't rescue themselves. Has scars MS17_DanFollowing
Scene SceneDialogue Custom Player Default: Takes a special type of person to be paid to die. Tell me about it. HonestDan: Well, the survivors won't rescue themselves. MS17_DanFollowing
Scene SceneDialogue Custom Player Default: Here's hoping you got dental. You are all manner of strange. HonestDan: Well, the survivors won't rescue themselves. Chuckle MS17_DanFollowing
Scene SceneDialogue Custom Player Default: What are synths, anyway? *grunt* You must be new around here. Synths are synthetic people made by the Institute. MS17_DanFollowing
Scene SceneDialogue Custom Real advanced machines. Might as well be human because no one can tell the difference between them and us. MS17_DanFollowing
Scene SceneDialogue Custom Everyone in the Commonwealth is afraid of Synths, and the Institute. Player Default: It seems like you actually care about this job, though. MS17_DanFollowing
Miscellaneous Miscellaneous SharedInfo Player Default: What are synths, anyway? Ask three different people, you'll get three different answers to that. Wildly different. MS17_DanFollowing
Miscellaneous Miscellaneous SharedInfo Most people believe the Institute's behind every manner of ill in the Commonwealth. MS17_DanFollowing
Miscellaneous Miscellaneous SharedInfo Sister disappears or lose your Brahmin, the Institute. Settlement murdered in the middle of the night, the Institute. MS17_DanFollowing
Miscellaneous Miscellaneous SharedInfo But I've never met a single person that has proof about any of that. MS17_DanFollowing
Miscellaneous Miscellaneous SharedInfo But there's no denying synths are real enough. So the Institute's infiltrating us and I doubt they're doing that for our own good. HonestDan: Well, the survivors won't rescue themselves. MS17_DanFollowing
Scene SceneDialogue Custom Player Default: You see enough shit, though, and either you want to muck it out or make it worse. Well, the survivors won't rescue themselves. Bracing himself for a fight MS17_DanFollowing
Scene SceneDialogue Custom They knew we were coming. Must've tripped some sort of sensor. I bet you 50 caps there's a lot more where they came from. Grim, annoyed (with himself, mainly) MS17_330_DanComment1
Scene SceneDialogue Custom No sign of the Caravan yet. They got to be holding them someplace. What the hell are they doing here, any way? Perplexed, searching MS17_330_DanComment2
Scene SceneDialogue Custom Looks like they repurposed some old world sewers. I don't like the sight lines here. Plenty of opportunities for an ambush. Almost muttering to himself, on high alert MS17_330_DanComment3
Scene SceneDialogue Custom Some sort of bridge. Must be another way around. Considering MS17_330_DanComment4
Scene SceneDialogue Custom So they gather people up. Torture them. And all for the SAFE Test? The sick bastards need to be put down. HonestDan: Cell's empty. Dammit. Angry MS17_330_DanComment5
Scene SceneDialogue Custom Meeting room. Great. They got to have more holding cells somewhere. I feel it in my gut. Stockton's people were here. On a mission, thinking on his feet MS17_330_DanComment6
Scene SceneDialogue Custom Got a clearing up ahead. I got your 6. Who knows where more of the bastards will pop up. Grim, expecting a fire fight MS17_330_DanComment7
Scene SceneDialogue Custom Turret control terminal over there. I don't suppose you're good with those things? Pointing something out, hoping the player is tech savvy MS17_330_DanComment8
Scene SceneDialogue Custom HonestDan: So they gather people up. Torture them. And all for the SAFE Test? The sick bastards need to be put down. Cell's empty. Dammit. Sighing, then angry MS17_330_DanComment5
Scene SceneDialogue Custom DoctorChambers: Let us continue our work and we will pay you the bounty you would be giving up. But we keep Stockton's synth. Like hell I will. I made a deal with Old Man Stockton. And I plan on making good. DoctorChambers: Does Mr. Dan speak for you, as well? Or are you willing to listen to reason? Firm, angry - he's totally down with shooting her / Irritated MS17_400b_ChambersPeacefulEnding
Scene SceneDialogue Custom Player Default: I found out about a Compound. The caravan survivors may be there. I got one thing. They deny up and down that Stockton's men ever came here. But they most certainly did. Emphasize "one thing" - he's caught them in a lie, now he's being persistent MS17_175b_DanInvestigate
Scene SceneDialogue Custom There's no reason to bald face lie to me if they're not hiding something. I'll keep poking around. Player Default: I found out about a Compound. The caravan survivors may be there. Stubborn MS17_175b_DanInvestigate
Scene SceneDialogue Custom Player Default: I found out about a Compound. The caravan survivors may be there. No. I still have no proof. Player Default: I found out about a Compound. The caravan survivors may be there. Determined MS17_175b_DanInvestigate
Miscellaneous Miscellaneous SharedInfo Player Default: So, what's the Institute? You must be new around here. Synths are synthetic people made by the Institute. *grunt* before saying the line MS17_175b_DanInvestigate
Miscellaneous Miscellaneous SharedInfo Real advanced machines. Might as well be human because no one can tell the difference between them and us. MS17_175b_DanInvestigate
Miscellaneous Miscellaneous SharedInfo Everyone in the Commonwealth is afraid of synths, and the Institute... but come to mention it... MS17_175b_DanInvestigate
Miscellaneous Miscellaneous SharedInfo I've been here a long while, and nobody's even breathed a word about them. That is odd. Player Default: I found out about a Compound. The caravan survivors may be there. MS17_175b_DanInvestigate
Scene SceneDialogue Custom Player Default: So, what's the Institute? They keep the barracks locked up tight. Find a way in and I'm sure you'll turn up something. But leads could be anywhere, really. Player Default: I found out about a Compound. The caravan survivors may be there. Besides that advice, he's clueless MS17_175b_DanInvestigate
Scene SceneDialogue Custom Player Default: I found a map that shows some sort of Compound nearby. No. If Covenant doesn't pan out then I don't know where to start. I'll cross that road if I have to. Player Default: I found out about a Compound. The caravan survivors may be there. Grim MS17_175b_DanInvestigate
Scene SceneDialogue Custom Player Default: I found out about a Compound. The caravan survivors may be there. Great, now we just need to find it. If anyone would know where this Compound is it'd be Jacob. He runs this town. Enthusiastic - then thinking aloud MS17_175b_DanInvestigate
Scene SceneDialogue Custom But he doesn't have the best memory. I saw him once reading a slip of paper while entering his password. Maybe you can find that? Player Default: I found out about a Compound. The caravan survivors may be there. Thinking aloud, then offering help MS17_175b_DanInvestigate
Scene SceneDialogue Custom Player Default: I found out about a Compound. The caravan survivors may be there. We need to find out where the Compound is. My best guess is it's on Jacob's terminal. Player Default: I found out about a Compound. The caravan survivors may be there. Insistent MS17_175b_DanInvestigate
Scene SceneDialogue Custom Player Default: So, what's the Institute? Hmm. Now that you mention it... people are always gabbing about synths. Or the Institute. Thinking aloud, considering MS17_175b_DanInvestigate
Scene SceneDialogue Custom But here... not one word. But, hell, this whole place is a bucket full of strange. Player Default: I found out about a Compound. The caravan survivors may be there. Second guessing himself MS17_175b_DanInvestigate
Scene SceneDialogue Custom Player Default: I found a map that shows some sort of Compound nearby. Huh. Not much to go on. I'll see if I can figure out anything about this... Compound. Player Default: I found out about a Compound. The caravan survivors may be there. Curious, thinks this is important MS17_175b_DanInvestigate
Scene SceneDialogue Custom The job was to rescue her, asshole. Raised volume - Filled with rage, said before attacking the player MS17_DanReactsToAttackingAmelia
Scene SceneDialogue Custom A caravan came a few days back. Worked for Old Man Stockton. You saw them, right? DanIntroPartner: I already told you: I don't recollect. We get a lot of traffic. Pit bull detective MS17_050_IntroDan
Scene SceneDialogue Custom DanIntroPartner: I already told you: I don't recollect. We get a lot of traffic. This isn't Diamond City. A caravan of five comes through, you'd remember. DanIntroPartner: Then they must not have come through. Say, wouldn't you rather have a lemonade? Pit bull questioning MS17_050_IntroDan
Scene SceneDialogue Custom DanIntroPartner: Then they must not have come through. Say, wouldn't you rather have a lemonade? My job here isn't drinking lemonade. I know for a fact they came here. Why the brush off? DanIntroPartner: I want to help, mister, but I don't really recollect. Irritated MS17_050_IntroDan
Scene SceneDialogue Custom DanIntroPartner: I want to help, mister, but I don't really recollect. Mark my words, I'll get to the bottom of this. Annoyed MS17_050_IntroDan
Miscellaneous Miscellaneous SharedInfo Player Default: I'll take the deal. I wish you hadn't said that. DoctorChambers: Excellent. You'll find that Covenant has more to offer since we've come to this understanding. Goodbye. Grim - said before attacking MS17_400b_ChambersPeacefulEnding
Scene SceneDialogue Custom GuardManny: Blythe. Hey Blythe! Torture? They're sick. Just give me the signal. Blythe: Yes. What is it, Manny? Loud stage whisper to the player - Shocked, spoiling to kick their ass MS17_315_MannyEscort
Scene SceneDialogue Custom DoctorChambers: I will make you a deal. I pay you handsomely. And you let me dispose of our last remaining synth test subject, Amelia Stockton. Then I can continue my work. I've had my fill of crazy on this contract. No deal. DoctorChambers: Fortunate for me, I wasn't talking to you. Angry at Chambers / Irritated MS17_400_Chambers
Scene SceneDialogue Custom DoctorChambers: Fortunate for me, I wasn't talking to you. You side with this nut job and we're going to have a serious, deadly, problem. Player Default: Continue your work, then. Doesn't think the player will do it - but steel in tone / Angry MS17_400_Chambers
Scene SceneDialogue Custom Player Default: Are you threatening me, Dan? I have myself a code. That's not always good on my wallet, but it helps me sleep at night. MS17_400_Chambers
Scene SceneDialogue Custom I took this contract and I will honor it. Even if I have to kill you to do it. Player Default: Continue your work, then. MS17_400_Chambers
Scene SceneDialogue Custom Player Default: They took the survivors to a Compound. Then we're in business. I'll meet you there and we'll rescue ourselves some caravan hands. Player Default: That's fair. They're at some compound nearby. Pleased, eager / Happy MS17_300_Dan_Follows
Scene SceneDialogue Custom Player Default: No. Still looking. Then I guess we both keep digging. Player Default: That's fair. They're at some compound nearby. Annoyed at himself MS17_300_Dan_Follows
Scene SceneDialogue Custom Player Default: Maybe I found out something. You bargaining with me? We work as equal partners or not at all. Player Default: That's fair. They're at some compound nearby. Firm, a little annoyed (he's unsure what the player's up to) / Irritated MS17_300_Dan_Follows
Scene SceneDialogue Custom Player Default: People here are nervous about synths. What's a synth? Not a lot. Everyone's got their eye on me. But I'll keep trying. Player Default: They took the survivors to a Compound. Annoyed with himself MS17_300_Dan_Follows
Scene SceneDialogue Custom Player Default: That's fair. They're at some compound nearby. That's what I like to hear. HonestDan: We're in business. I'll meet you there and we'll rescue ourselves some caravan hands. Appreciative MS17_300_Dan_Follows
Scene SceneDialogue Custom Player Default: No deal. We'll see who finds those caravan hands first, then. HonestDan: We're in business. I'll meet you there and we'll rescue ourselves some caravan hands. Annoyed, competitive / Irritated MS17_300_Dan_Follows
Scene SceneDialogue Custom Player Default: You won't sweeten the pot? Not interested. If you won't honor our deal then I have no use for you. Player Default: That's fair. They're at some compound nearby. Firm, annoyed / Irritated MS17_300_Dan_Follows
Scene SceneDialogue Custom HonestDan: That's what I like to hear. We're in business. I'll meet you there and we'll rescue ourselves some caravan hands. Eager MS17_300_Dan_Follows
Scene SceneDialogue Custom Player Default: Sure, I'm from Covenant. You? You're from Covenant? Yeah, and I'm the mayor of Diamond City. HonestDan: You know anything about Stockton's caravan? Annoyed, sarcastic / Irritated MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: No, I'm just passing through. My advice is pass through sooner than later. HonestDan: You know anything about Stockton's caravan? Irritated at the town / Irritated MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: What's it to you? Just doing my job. HonestDan: You know anything about Stockton's caravan? A little defensive MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: You have a problem with the people here? All the fake smiles and fancy talking puts me on edge. The sooner I'm out of here the better. HonestDan: You know anything about Stockton's caravan? Irritated / Irritated MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: You? You're from Covenant? Yeah, and I'm the mayor of Diamond City. You know anything about Stockton's caravan? Player Default: Sure, I know about... Who was that again? Said carefully - monitoring the PC's response super carefully MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: You're as bad as the rest of these idiots. I signed on with Old Man Stockton to find his lost caravan. What's left of it is just outside of town. All business, some empathy for the dead people MS17_175a_Dan_Intro
Scene SceneDialogue Custom Their last stop was here so I've trying to put together the story. But I keep getting the run around. HonestDan: Got a proposal for you. Help me find Stockton's people and we split the reward. At least one survivor walked out of that massacre. All business MS17_175a_Dan_Intro
Miscellaneous Miscellaneous SharedInfo HonestDan: Their last stop was here so I've trying to put together the story. But I keep getting the run around. Got a proposal for you. Help me find Stockton's people and we split the reward. At least one survivor walked out of that massacre. Seems like he's offering a fair deal - maybe a touch of caution on his side MS17_175a_Dan_Intro
Miscellaneous Miscellaneous SharedInfo And I intend to make good on my contract. Player Default: Sounds fair. I'm in. Grim, pride / Confident MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: Sounds fair. I'm in. Here's all I got on the caravan. HonestDan: I don't got proof, but Covenant's involved. Somehow. I'll keep poking around. But let me know if you find anything. he's handing the player a list MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: I'm not working with you. The offer's open if you change your mind. HonestDan: I don't got proof, but Covenant's involved. Somehow. I'll keep poking around. But let me know if you find anything. MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: If I help you I want something up front. If I have your word you'll help, I'll chip in 50 caps now. That's above and beyond the deal. Player Default: Sounds fair. I'm in. Grudging MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: If I help you I want something up front. I'm offering an equal stake and considering the work I've already put in, I figure that's generous. You in or not? Player Default: Sounds fair. I'm in. A little annoyed MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: Who are we looking for? The big one is Stockton's daughter, Amelia. I didn't find any bodies of the feminine persuasion. So there's hope. grim MS17_175a_Dan_Intro
Scene SceneDialogue Custom If we find her, Stockton's offering a heap of caps. Player Default: Sounds fair. I'm in. A little greedy here, but mostly wants to do the right thing MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: Here's all I got on the caravan. I don't got proof, but Covenant's involved. Somehow. I'll keep poking around. But let me know if you find anything. A little frustrated - emphasize "Somehow" / Suspicious MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: Sure, I know about... Who was that again? You're as bad as the rest of these idiots. HonestDan: I signed on with Old Man Stockton to find his lost caravan. What's left of it is just outside of town. Irritated, muttering almost to himself / Irritated MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: No, I can't say that I do. I just can't catch a break. HonestDan: I signed on with Old Man Stockton to find his lost caravan. What's left of it is just outside of town. Sigh at the beginning, struck out again / Irritated MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: A caravan? I'm not really the trader type. Well, this isn't about trade. HonestDan: I signed on with Old Man Stockton to find his lost caravan. What's left of it is just outside of town. No nonsense MS17_175a_Dan_Intro
Scene SceneDialogue Custom Player Default: It was good working with you. Likewise. Glad you were on my side. HonestDan: Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. Respect / Friendly MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: We did it. That we did. HonestDan: Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. Grim MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: What if she's a synth? If even after all they've done to her they don't know if she's a synth or not, I figure she's human enough. HonestDan: Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. Simple philosophy MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: I want my reward. Now. Understood. HonestDan: Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: Likewise. Glad you were on my side. Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. Player Default: Be safe, Dan. Thankful MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: Be safe, Dan. Same to you. Friendly MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: I did more than half the work on this job. My share should reflect that. There's some truth to that. 60/40 work for you? Player Default: Be safe, Dan. Angry, but then thinks better of it / Irritated MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: I did more than half the work on this job. My share should reflect that. 90/10? Is that a joke? I risked my life, same as you. 70/30 is my final offer. Player Default: Be safe, Dan. Angry, but then thinks better of it / Irritated MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: I did more than half the work on this job. My share should reflect that. Fine, I'll give you 90/10. If you want the other 10% you better be prepared to fight for it. Angry, but then thinks better of it / Irritated MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: I did more than half the work on this job. My share should reflect that. I've had enough of haggling to last three lifetimes. So we're done. Angry, but then thinks better of it / Irritated MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: See you around. Bye. MS17_500_Dan_Offer
Scene SceneDialogue Custom Player Default: You holding out on me? They call me Honest Dan for a reason. That's exactly half of what Stockton agreed to pay me. Not one cap more, not one cap less. Player Default: Be safe, Dan. Affronted, sounds sincere / Irritated MS17_500_Dan_Offer
Miscellaneous Miscellaneous Greeting So Stockton gets his daughter and we get paid. Not a bad day. Player Default: It was good working with you. Pleased / Friendly MS17_500_Dan_Offer
Miscellaneous Miscellaneous Greeting I'm going to find those survivors. Or die trying. HonestDan: Hell of a job, right? Honorable, a little ironic MS17_DanFollowing
Miscellaneous Miscellaneous Greeting You find out anything about the caravan? Player Default: They took the survivors to a Compound. Hopeful / Question MS17_300_Dan_Follows
Miscellaneous Miscellaneous Greeting This whole place has got me on edge. I hope you found something on the caravan. Player Default: I found out about a Compound. The caravan survivors may be there. Frustrated / Irritated MS17_175b_DanInvestigate
Miscellaneous Miscellaneous Greeting You from around here? God, I hope not. I've had enough of these hicks. Player Default: Sure, I'm from Covenant. Curious - holding off irritation / Irritated MS17_175a_Dan_Intro
Miscellaneous Miscellaneous WaitingForPlayerInput You going to answer me, or not?
Miscellaneous Miscellaneous WaitingForPlayerInput I do have other things to do.
Miscellaneous Miscellaneous Hello Another day, another job well done.
Miscellaneous Miscellaneous Hello Time for some R and R.
Miscellaneous Miscellaneous Hello Some people up ahead. I'll follow your lead.
Miscellaneous Miscellaneous Hello Just what the hell are they doing down here? Controlling anger, seen evidence of atrocities
Miscellaneous Miscellaneous Hello I'll meet you at the Compound.
Miscellaneous Miscellaneous Hello I have nothing to say to you. Anger, player betrayed him
Miscellaneous Miscellaneous Hello What goes around comes around, "friend." Anger, player betrayed him
Miscellaneous Miscellaneous Hello They're hiding something. I'm sure of it. Brooding
Miscellaneous Miscellaneous Hello I hate this place. Irritated