We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Hub's Central Council

From The Vault - Fallout Wiki
Jump to: navigation, search
FasterHealing.gif
Fallout faction overhaul project
This article is within the scope of the Fallout faction overhaul project. This project is dedicated to organizing and improving the quality of the various faction pages. If you want to participate, please check the project page.
Hub's Central Council
Overview
LeadershipJustin Greene
FoundedRoy Greene
Territory
HeadquartersHub
 
Gametitle-FO1.png
Gametitle-FO1.png

The Hub's Central Council is an organization that governed The Hub from 2128 to at least 2161.

Background

The Hub's Central Council was founded at the end of the Great Merchant Wars in 2128 as a result of the negotiations between Roy Greene and the various merchant factions. The council consisted of two representatives from each other Hub caravan parties: The Water Merchants, Crimson Caravans and the Far Go Traders and was presumably chaired by the current town sheriff; each of which would have been the descendants of Roy Greene. In 2161 his grandson Justin Greene is sheriff. The council's job was to maintain the status quo of the Hub, and help mediate any disagreements between the various merchant factions.

It is possible the Hubs' Central Council was responsible for agreeing on using Nuka-Cola bottle caps, also known as "Hub bucks", as the regional currency.

Appearances

The Hub's Central Council is mentioned in the original Fallout.