Ingram's dialogue

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Ingram's dialogue
Game Information
NPCIngram
Technical
Data FileFallout4.esm
Editor IDBoSProctorIngram
VoiceNPCFProctorIngram
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Miscellaneous Miscellaneous Greeting Come find me when you're done checking in with Maxson and Danse. MARK FOR RE-RECORD.
Miscellaneous Miscellaneous Greeting The Main Deck is off limits until the address is completed, Initiate. Irritated
Miscellaneous Miscellaneous Hello What? You looking at me?
Miscellaneous Miscellaneous Hello You here to chew me out, too?
Miscellaneous Miscellaneous Hello We severely underestimated the Commonwealth.
Scene SceneDialogue Custom Hey, walking away like that is just plain rude. Irritated BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Sounds like you're disappointed. Not disappointed, just surprised. You don't look like one of the usual wastelanders we pick up. BoSIngram: Anyway, since you came down here to meet me, we may as well get it over with. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: I don't care, I didn't join up to impress everyone. All right, easy Knight. I didn't mean anything by it. Irritated BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Our usual recruits tend to be wastelanders... and you don't look like one of them. BoSIngram: Anyway, since you came down here to meet me, we may as well get it over with. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: I can handle myself. Hey, if Paladin Danse vouched for you, that's good enough for me. Surprised BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom You just don't look like one of the usual wastelanders we pick up. BoSIngram: Anyway, since you came down here to meet me, we may as well get it over with. Neutral BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: What were you expecting? The last batch of recruits we took on were wastelanders... dirty, beaten up and looking for a handout. Irritated BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom They were desperate and looking for an easy out. You look like you're here for a reason. BoSIngram: Anyway, since you came down here to meet me, we may as well get it over with. Suspicious BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Sounds like you have a pretty full plate. Plate? Hell... I have a whole table's worth of duties around here. BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down. Amused BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: You should add "teaching charm school lessons" to the list. Sorry to disappoint you, but when you're as busy as I am, there isn't much time for bowing and curtseying. BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down. With a smile, maybe a bit of a laugh. The player gave you a bit of playful attitude, and you like that. / Sarcastic BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: While you're at it, my car's making this weird grinding noise when I back it out of the driveway. You're going to have to take a number. BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down. playing along with the joke by being sarcastic / Sarcastic BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Is this where I get my Power Armor? Ha... that's always the first question from the new guys. mocking "ha" / Amused BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Let's see... I just fixed up a pretty decent T-60 suit. The left leg actuator's a bit sticky, but it'll keep the creeps off of you. thinking to yourself at first, like recalling from a list / Thinking BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom It's sitting in Bay 3. BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Is this where I get my Power Armor? It's in Bay 3, remember? BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down. Question BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Sure, what the hell. Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Now, if you'll excuse me, I need to get back to work. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Sure, what the hell. Anyway, I'm sure you're here to get your hands on some Power Armor. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom There's a pretty decent T-60 suit sitting in Bay 3 that's all yours. The left leg actuator's a bit sticky, but it'll keep the creeps off of you. SinisterSmile BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Oh, and if you need any work done on it, feel free to use the workshops around here. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Now, if you'll excuse me, I need to get back to work. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Not disappointed, just surprised. You don't look like one of the usual wastelanders we pick up. Anyway, since you came down here to meet me, we may as well get it over with. Irritated BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom My name's Ingram and this lovely little grease pit is where you'll usually find me. Sarcastic BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom If your Power Armor's too tight in the crotch, the Prydwen's about to crash into the ground or a robot's gone haywire, you come see me. Player Default: Sounds like you have a pretty full plate. Sarcastic BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Plate? Hell... I have a whole table's worth of duties around here. There isn't a day that goes by on this tub without five or six things breaking down. Irritated BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom And since I'm stuck in this rig, I'm not quite as spry as I used to be... the work tends to pile up. Player Default: Actually, you seem to be getting around really well. Sarcastic BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Actually, you seem to be getting around really well. I suppose it's better than the alternative. BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: I hardly noticed. Hm. Can't tell if you're patronizing me or trying to be polite. Thinking BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom How about I just forget you mentioned it. BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here. Stern BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: I understand. Good. BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: You feel like telling me how you ended up that way? That's a little personal, don't you think? Player Default: Most people in your condition would've given up. I just wanted to hear your story. Irritated BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Most people in your condition would've given up. I just wanted to hear your story. Sure, what the hell. BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here. Confident BoSPrydwen_01_IngramIntro
Miscellaneous Miscellaneous SharedInfo Player Default: Most people in your condition would've given up. I just wanted to hear your story. I'm not really looking for sympathy, and honestly... I don't know you that well. Maybe some other time. BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here. Irritated BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: All right, forget that I asked. Appreciate it. BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here. Confident BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: If we're going to be working as a team, we should get to know each other better. I guess I can't argue with that. BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here. Thinking BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: Would it help if I promised not to tell anyone else? Okay, okay... if it'll get you off my back about it. BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here. Irritated BoSPrydwen_01_IngramIntro
Scene SceneDialogue Custom Player Default: I'll be on the lookout, don't worry. Well, you can look all you want. You're not going to find cans of the stuff laying around the Commonwealth. BoSIngram: Here, take this list. It details exactly what you need to make a can of this special coolant. Amused BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Player Default: Never head of it. I'm not surprised. It isn't something the average soldier would be aware of. BoSIngram: Here, take this list. It details exactly what you need to make a can of this special coolant. Friendly BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Player Default: I'm not sure I have time to look for that. I'm not really giving you a choice. BoSIngram: Here, take this list. It details exactly what you need to make a can of this special coolant. Irritated BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Player Default: You don't have enough on board? Hey, I didn't expect to keep this floating pile of steel aloft this long and the coolant isn't exactly easy to find. Irritated BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom So instead of second-guessing my maintenance methods, maybe you should lend us a hand. Player Default: I'll be on the lookout, don't worry. Irritated BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Player Default: Well, you can look all you want. You're not going to find cans of the stuff laying around the Commonwealth. Here, take this list. It details exactly what you need to make a can of this special coolant. Confident BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Find the materials, whip some of it up at any of the chemistry stations on the ship and bring them to me. Pretty simple. Friendly BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom If the coolant's good, then I'll even pay you for it as per our retrieval compensation policy. Friendly BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Anyway, I guess that's it for now. Good luck. Friendly BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Player Default: Yep, here you go. Come on, I don't have time for games. You have any or not? Player Default: Yep, here you go. Irritated BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: Yep, here you go. Yup, this is the stuff. Good work. BoSIngram: Here you go. This should cover your acquisition costs. Happy BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: Yep, here you go. I'll treat this like gold, don't worry. BoSIngram: Here you go. This should cover your acquisition costs. Friendly BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: Yep, here you go. Looks like the right mixture. This is exactly what we needed. BoSIngram: Here you go. This should cover your acquisition costs. Friendly BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: Yep, here you go. It might look like nasty sludge, but this stuff keeps the Prydwen from turning into a fireball. BoSIngram: Here you go. This should cover your acquisition costs. Friendly BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: Yep, here you go. Excellent work, Paladin. BoSIngram: Here you go. This should cover your acquisition costs. Impressed BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: Yep, here you go. Excellent work, Sentinel. BoSIngram: Here you go. This should cover your acquisition costs. Impressed BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: No, sorry. Well, keep your eyes open... we really need that coolant. BoSIngram: Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing. Concerned BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: No, sorry. No reason to stand around here then. Keep looking. BoSIngram: Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing. Irritated BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: No, sorry. Damn. Well, maybe next time then. BoSIngram: Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing. Irritated BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: I need help finding some of the ingredients. If I had all of the ingredients, I'd just make the Reactor Coolant myself. Irritated BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Check our supply depot at the airport or see what Proctor Teagan has for sale. I'm betting you can find most of it locally. Player Default: Yep, here you go. BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: Can you remind me how to make the Reactor Coolant? It really isn't that difficult. Friendly BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Take the ingredients from that list I provided, bring them to any chemistry station and mix them together. Friendly BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom It takes a little bit of work, but I know you don't mind getting your hands dirty. Player Default: Yep, here you go. Friendly BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: Yup, this is the stuff. Good work. Here you go. This should cover your acquisition costs. BoSIngram: Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing. Confident BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom BoSIngram: Here you go. This should cover your acquisition costs. Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing. Friendly BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom BoSIngram: Here you go. This should cover your acquisition costs. Thanks again for helping us out, Paladin. The entire maintenance crew appreciates what you're doing. Friendly BoSPrydwen_04_IngramPostNormal
Scene SceneDialogue Custom Player Default: Approve? Are you kidding me? That's an understatement. Now, I'm not so sure using the Minutemen to do the deed was the best idea... Concerned BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom But you got the job done, and in my book... that's what really counts. BoSIngram: You almost single-handedly finished everything that the Brotherhood came here to do. Friendly BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom BoSIngram: Even to a curmudgeon like me, that's pretty impressive. Anyway, I'm not here to talk your ear off. Friendly BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Maxson's informed me that you're continuing your tour aboard the Prydwen so I was hoping you could assist me with a long-term problem. Concerned BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Keeping the Prydwen hovering like this is putting a tremendous strain on the ship's propulsion systems. Confident BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom I can stay ahead of the repairs, and we have plenty of fuel to keep the fusion reaction sustained, but we're short on Reactor Coolant. Player Default: I'll be on the lookout, don't worry. Confident BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom BoSIngram: But you got the job done, and in my book... that's what really counts. You almost single-handedly finished everything that the Brotherhood came here to do. Impressed BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Even to a curmudgeon like me, that's pretty impressive. BoSIngram: Anyway, I'm not here to talk your ear off. Impressed BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Player Default: No, but I'm glad you approve. Approve? Are you kidding me? That's an understatement. BoSIngram: Now, I'm not so sure using the Minutemen to do the deed was the best idea... Happy BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Player Default: I just killed hundreds of people. I don't find it very funny. Lighten up... you've done the world a favor. Why don't you try enjoying it for two seconds? BoSIngram: Now, I'm not so sure using the Minutemen to do the deed was the best idea... annoyed / Irritated BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Player Default: That depends. Do you have a deck of cards? If I did, you'd be welcome to it. Heck, I'd give you a medal if we still used the darned things. BoSIngram: Now, I'm not so sure using the Minutemen to do the deed was the best idea... Amused BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom Player Default: Got anything particular in mind? If you ask me, I think you've done more than enough. BoSIngram: Now, I'm not so sure using the Minutemen to do the deed was the best idea... Friendly BoSPrydwen_03_IngramPost
Scene SceneDialogue Custom I was fighting with the Brotherhood in the Capital Wasteland. Worked at a staging area for the Power Armor troops. Confident BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Our position was along a ridgeline overlooking the battlefield. I'd say it was a hundred foot drop, give or take. Player Default: That's quite a drop. Impressed BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Player Default: That's quite a drop. The enemy had no way of getting to us up there, and it was a perfect lift-off point for the vertibirds. BoSIngram: To make a long story short, the ridge I was standing on took a hit from a nuke. Confident BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Player Default: Not exactly the front line. I've served my time in the trenches. I don't need to prove anything to you. BoSIngram: To make a long story short, the ridge I was standing on took a hit from a nuke. Disgust BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Player Default: Who were you fighting? Super Mutants. Disgust BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom The damn things had wrangled a couple of behemoths and were marching on our main base of operations. BoSIngram: To make a long story short, the ridge I was standing on took a hit from a nuke. Irritated BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Player Default: You weren't aboard the Prydwen? The Prydwen wasn't under Maxson's command at the time. It wasn't even in the Capital Wasteland. Confident BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom If she'd have been there, the battle wouldn't have been such a challenge. BoSIngram: To make a long story short, the ridge I was standing on took a hit from a nuke. Irritated BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Player Default: The enemy had no way of getting to us up there, and it was a perfect lift-off point for the vertibirds. To make a long story short, the ridge I was standing on took a hit from a nuke. Confident BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Sheered most of the cliff right off and caused the platform I was standing on to tumble over the side. Irritated BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom If I hadn't have been test-piloting one of the Power Armor suits at the time, I would have died. Player Default: Wow, that's pretty lucky! Confident BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Player Default: Wow, that's pretty lucky! Luck had nothing to do with it. It's all about the steel, the servos and the circuits. SinisterSmile BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Besides, I'd hardly call getting both my legs crushed "lucky." Sarcastic BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Player Default: I'm finding this kind of hard to believe. Hey! I'm not just spinning some kind of a bullshit war story here. pisses you off / Angry BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom I lost the use of both my legs in that fall. Believe me, I have nothing to prove. Angry BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Player Default: It's a miracle you survived. Nope... just simple engineering. My Power Armor absorbed most of the impact. Confident BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom And I wouldn't call having both of your legs crushed "surviving." Sarcastic BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Player Default: Your Power Armor helped you survive the fall? Yeah, it took the brunt of the impact... but I don't know if I'd call it "surviving." Sarcastic BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom The suit was trashed after it landed, and I lost both of my legs. Irritated BoSPrydwen_02_IngramStory
Scene SceneDialogue Custom Haven't walked since. Somber BoSPrydwen_02_IngramStory
Miscellaneous Miscellaneous WaitingForPlayerInput You going to say something, or what?
Miscellaneous Miscellaneous WaitingForPlayerInput Wow... you're ignoring me?
Miscellaneous Miscellaneous WaitingForPlayerInput Woohoo... anyone in there?
Miscellaneous Miscellaneous WaitingForPlayerInput Well this is fun... standing here talking to myself.
Miscellaneous Miscellaneous WaitingForPlayerInput Hello?
Miscellaneous Miscellaneous Greeting So, you're the new recruit that I heard about. Hm... not what I was expecting. Player Default: Sounds like you're disappointed. Irritated BoSPrydwen_01_IngramIntro
Miscellaneous Miscellaneous Greeting So, any other tricks up your sleeve besides making the Institute disappear? Player Default: No, but I'm glad you approve. friendly/mock teasing / Amused BoSPrydwen_03_IngramPost
Miscellaneous Miscellaneous Greeting Welcome back. Did you happen to find any Reactor Coolant? Player Default: Yep, here you go. Question BoSPrydwen_04_IngramPostNormal
Miscellaneous Miscellaneous Greeting Did you bring me any Reactor Coolant? Player Default: Yep, here you go. Question BoSPrydwen_04_IngramPostNormal
Miscellaneous Miscellaneous Greeting I could still use that Reactor Coolant. Do you have any? Player Default: Yep, here you go. Question BoSPrydwen_04_IngramPostNormal
Miscellaneous Miscellaneous Greeting I hope you made some Reactor Coolant. We're still running low. Player Default: Yep, here you go. Question BoSPrydwen_04_IngramPostNormal
Miscellaneous Miscellaneous Greeting Do you have the Reactor Coolant I asked for, Sentinel? Player Default: Yep, here you go. Question BoSPrydwen_04_IngramPostNormal
Miscellaneous Miscellaneous Greeting Do you have the Reactor Coolant I asked for, Paladin? Player Default: Yep, here you go. Question BoSPrydwen_04_IngramPostNormal
Miscellaneous Miscellaneous Hello Lancer-Captain Kells is looking for you... I suggest you hightail it up to the Flight Deck.
Miscellaneous Miscellaneous Hello I don't want that synth getting anywhere near the instrumentation. Understand? Someone just brought what you consider a dangerous creature into your space. / Irritated
Miscellaneous Miscellaneous Hello Is that a Ghoul? Are you looking to get a citation? Someone just brought what you consider a dangerous creature into your space. / Irritated
Miscellaneous Miscellaneous Hello Treat your Power Armor well and it can get you through anything.
Miscellaneous Miscellaneous Hello This frame is driving me crazy. Got like three itches I can't even scratch.
Miscellaneous Miscellaneous Hello Just fixed a few Power Armor mods and gave them to Teagan. You might want to check them out.
Miscellaneous Miscellaneous Hello My list of maintenance fixes keeps getting longer and longer.
Miscellaneous Miscellaneous Hello Can you tell Kells if he wants things fixed he needs to keep the damn ship steady?
Miscellaneous Miscellaneous Hello Heard those Mutants at Fort Strong didn't know what hit 'em. Well done. Impressed
Miscellaneous Miscellaneous Hello Liberty Prime is going to turn the tide of this war. Friendly
Miscellaneous Miscellaneous Hello Danse was a synth this whole time. I don't want to believe it. Distressed. / Somber
Miscellaneous Miscellaneous Hello Paladin. Congratulations. Impressed
Miscellaneous Miscellaneous Hello Suppose I need to start addressing you more formally. Congratulations, Sentinel. Don't let it go to your head. Friendly
Miscellaneous Miscellaneous Greeting I'm busy right now, Knight... and you have a mission to complete for Elder Maxson. I suggest you get back to work. Irritated
Scene SceneDialogue Custom BoS301Li: Good luck. Once you start building the actuators we need one for each limb, so you'll need to make a total of four. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Good luck, Knight. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom BoS301Scara: Here's a list of materials you'll need and the plans to make the actuators. Now before you get that look on your face, you'll be happy to know that we have plenty of the raw materials on that list right here at the airport. Amused BoS301_07_IngramStage0090
Scene SceneDialogue Custom The only thing we need you to head out and find is a High-Powered Magnet. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom According to Proctor Quinlan, the best place to find one is in any of the ruined hospitals around the Commonwealth. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom We've already sent out a few teams to find the rest of the High-Powered Magnets you'll need. They should be back by the time you return. BoS301Scara: Once you start building the actuators we need one for each limb, so you'll need to make a total of four. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: I couldn't agree with you more. Before you head off to your next assignment, I have something for you. Confident BoS301_13_IngramStage210
Scene SceneDialogue Custom I came up with this little beauty myself. I think it'll add a bit more punch to your Power Armor. Player Default: This wasn't necessary, Ingram. Friendly BoS301_13_IngramStage210
Scene SceneDialogue Custom Player Default: This wasn't necessary, Ingram. Oh come on... you earned the damn thing. Irritated BoS301_13_IngramStage210
Scene SceneDialogue Custom Besides, Liberty Prime isn't about to run out and get you a gift. BoS301Ingram: Anyway, that's enough of that. You better hightail it up to the Prydwen. Amused BoS301_13_IngramStage210
Scene SceneDialogue Custom Player Default: It'll do I suppose. Well, that's gratitude for you. BoS301Ingram: Anyway, that's enough of that. You better hightail it up to the Prydwen. Disgust BoS301_13_IngramStage210
Scene SceneDialogue Custom Player Default: Damn, I didn't get anything for you. Sure you did. It's that big metal behemoth standing over there. BoS301Ingram: Anyway, that's enough of that. You better hightail it up to the Prydwen. joking back with Player / Amused BoS301_13_IngramStage210
Scene SceneDialogue Custom Player Default: You think I'll need it for my next assignment? I don't know, but it never hurts to be prepared. BoS301Ingram: Anyway, that's enough of that. You better hightail it up to the Prydwen. Confident BoS301_13_IngramStage210
Scene SceneDialogue Custom Walking away from me isn't going to help Prime get built any faster. Irritated BoS301_07_IngramStage0090
Scene SceneDialogue Custom Hey, where are you going? We're almost done with Prime. Irritated BoS301_08_IngramStage0120
Scene SceneDialogue Custom BoS301Ingram: That's where our new project comes in. This storage bay full of parts is what's left of Liberty Prime. Confident BoS301_02_IngramStage0020
Scene SceneDialogue Custom The Brotherhood used it in the Capital Wasteland as a weapon against the Enclave. BoS301Ingram: It's the most advanced robot the Brotherhood has ever had at its disposal. Confident BoS301_02_IngramStage0020
Scene SceneDialogue Custom BoS301LibertyPrime: Liberty Prime... back online. All right, let's run a basic diagnostic on him. BoS301Scara: Give him a moment, he needs to adjust to his new configuration. Relieved BoS301_12_LibertyPrimeStage200
Scene SceneDialogue Custom BoS301LibertyPrime: Primary Targets: Any and all Red Chinese invaders. Now let me run a system analysis and battle readiness check... BoS301LibertyPrime: Liberty Prime full system analysis. Confident BoS301_12_LibertyPrimeStage200
Scene SceneDialogue Custom BoS301LibertyPrime: Ability to repel Red Chinese invaders: compromised. I've got green lights across the board here. He's looking good from where I'm sitting. BoS301Ingram: Professor, if you wouldn't mind keeping an eye on the big guy here, I'd appreciate it. Relieved BoS301_12_LibertyPrimeStage200
Scene SceneDialogue Custom BoS301Ingram: I've got green lights across the board here. He's looking good from where I'm sitting. Professor, if you wouldn't mind keeping an eye on the big guy here, I'd appreciate it. Confident BoS301_12_LibertyPrimeStage200
Scene SceneDialogue Custom BoS301Ingram: I've got green lights across the board here. He's looking good from where I'm sitting. Doctor, if you wouldn't mind keeping an eye on the big guy here, I'd appreciate it. Confident BoS301_12_LibertyPrimeStage200
Scene SceneDialogue Custom Player Default: With him on our side, I don't see how the Institute even stands a chance. I couldn't agree with you more. BoS301Ingram: Before you head off to your next assignment, I have something for you. Confident BoS301_13_IngramStage210
Scene SceneDialogue Custom Player Default: He's no match for Institute technology. You say that now, but wait until you see the big guy in action. Confident BoS301_13_IngramStage210
Scene SceneDialogue Custom You'll change your tune. BoS301Ingram: Before you head off to your next assignment, I have something for you. Irritated BoS301_13_IngramStage210
Scene SceneDialogue Custom Player Default: I don't know. I hope he's enough to get the job done. Just wait until you see the big guy in action. Amused BoS301_13_IngramStage210
Scene SceneDialogue Custom The Institute doesn't stand a chance. BoS301Ingram: Before you head off to your next assignment, I have something for you. Confident BoS301_13_IngramStage210
Scene SceneDialogue Custom Player Default: What was that he said about his Power Core? Prime's in top shape, but his nuclear engine needs to be restarted. Confident BoS301_13_IngramStage210
Scene SceneDialogue Custom Right now, we have him running off of the Prydwen's engines. Confident BoS301_13_IngramStage210
Scene SceneDialogue Custom Once I get that sorted out, we'll send him off to kick in the Institute's front door. BoS301Ingram: Before you head off to your next assignment, I have something for you. Friendly BoS301_13_IngramStage210
Scene SceneDialogue Custom Player Default: Besides, Liberty Prime isn't about to run out and get you a gift. Anyway, that's enough of that. You better hightail it up to the Prydwen. Confident BoS301_13_IngramStage210
Scene SceneDialogue Custom Elder Maxson said he needed to speak to you as soon as you were done here. Confident BoS301_13_IngramStage210
Scene SceneDialogue Custom And thank you, Knight. Without you, none of this would've been possible. Friendly BoS301_13_IngramStage210
Scene SceneDialogue Custom BoS301Li: Proctor? All the readouts look green. I think it's time for you to perform the power shunt. Actually, I think I'm going to let you press the button. Friendly BoS301_11_IngramStage0195
Scene SceneDialogue Custom After all, without your help, we'd still be staring a pile of disassembled parts. BoS301Scara: I'm in total agreement with Proctor Ingram. The honor should belong to you. Confident BoS301_11_IngramStage0195
Scene SceneDialogue Custom BoS301Ingram: We're going to have to rip those out, construct a brand new system using electromagnets, and install them in his limbs. What we need you to do is to build the actuators for us. BoS301Scara: All right, Ingram... enough with the school lessons. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: Whatever it is, I'm sure it'll help us crush the Instutute. It will, but we've got a lot of work ahead of us first. BoS301Ingram: Come on, it's this way. Confident BoS301_01_IngramStage0010
Scene SceneDialogue Custom Player Default: He didn't tell me anything. Makes sense. We've been trying to keep it under wraps until the time was right. BoS301Ingram: Come on, it's this way. Confident BoS301_01_IngramStage0010
Scene SceneDialogue Custom Player Default: He seems to feel it's pretty important. Important is an understatement. We're pouring every resource we have into this thing. I hope it's worth it. BoS301Ingram: Come on, it's this way. Concerned BoS301_01_IngramStage0010
Scene SceneDialogue Custom Player Default: Why all the secrecy? We're pouring every resource we have into this thing. We can't risk tipping off the Institute. Concerned BoS301_01_IngramStage0010
Scene SceneDialogue Custom For now, the fewer people that know about it, the better. BoS301Ingram: Come on, it's this way. Confident BoS301_01_IngramStage0010
Scene SceneDialogue Custom Before you run off, maybe you should listen to your orders. This robot isn't going to build itself. sarcastic - playing is walking away / Sarcastic BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: It will, but we've got a lot of work ahead of us first. Come on, it's this way. Friendly BoS301_01_IngramStage0010
Scene SceneDialogue Custom Unless you're as blind as a bat, I'm sure you've noticed that we've been building a gantry on the tarmac. BoS301Ingram: Maxson and Kells have been looking for something that'll tip the balance when we go toe to toe with the Institute. re-record / Sarcastic BoS301_02_IngramStage0020
Scene SceneDialogue Custom BoS301Ingram: Unless you're as blind as a bat, I'm sure you've noticed that we've been building a gantry on the tarmac. Maxson and Kells have been looking for something that'll tip the balance when we go toe to toe with the Institute. re-record / Confident BoS301_02_IngramStage0020
Scene SceneDialogue Custom Now the Prydwen might be a big beast, but she's not built for fighting. Concerned BoS301_02_IngramStage0020
Scene SceneDialogue Custom That's where our new project comes in. BoS301Ingram: This storage bay full of parts is what's left of Liberty Prime. Confident BoS301_02_IngramStage0020
Scene SceneDialogue Custom BoS301Ingram: The Brotherhood used it in the Capital Wasteland as a weapon against the Enclave. It's the most advanced robot the Brotherhood has ever had at its disposal. BoS301Ingram: Unfortunately, Liberty Prime was destroyed in the line of duty. Confident BoS301_02_IngramStage0020
Scene SceneDialogue Custom BoS301Ingram: It's the most advanced robot the Brotherhood has ever had at its disposal. Unfortunately, Liberty Prime was destroyed in the line of duty. Irritated BoS301_02_IngramStage0020
Scene SceneDialogue Custom I've spent the better part of the last few years piecing him back together. Irritated BoS301_02_IngramStage0020
Scene SceneDialogue Custom And if you think that was easy, try rebuilding a Protectron while you're blindfolded. Sarcastic BoS301_02_IngramStage0020
Scene SceneDialogue Custom Player Default: No problem. I'm sure this only looks worse than it actually is. Whew, I wish I had your confidence. Impressed BoS301_03_IngramStage0030
Scene SceneDialogue Custom Because this is not going to be easy. BoS301Ingram: Now... the good news is that we've got most of Prime's parts fully assembled. Concerned BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: This is a waste of time. This isn't a request, Knight. Irritated BoS301_03_IngramStage0030
Scene SceneDialogue Custom Maxson put you on this project for a reason. I suggest you follow his orders to the letter. BoS301Ingram: Now... the good news is that we've got most of Prime's parts fully assembled. Irritated BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: It'll take a miracle to get this pile of junk operational. You think he looks rough now? You should have seen him when I unsealed the salvage crates filled with his parts. BoS301Ingram: Now... the good news is that we've got most of Prime's parts fully assembled. Sarcastic BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: My help? I don't know a thing about robot repair. Why don't we leave the repairing to my scribes. You're going to be doing the legwork. BoS301Ingram: Now... the good news is that we've got most of Prime's parts fully assembled. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: Because this is not going to be easy. Now... the good news is that we've got most of Prime's parts fully assembled. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom The bad news is that its going to take more than a few rivets and some spot welding to get them working again. BoS301Ingram: The first problem is his CPU. It's fragile, and every time we try to feed power to it, it blows itself out. Irritated BoS301_03_IngramStage0030
Scene SceneDialogue Custom BoS301Ingram: The bad news is that its going to take more than a few rivets and some spot welding to get them working again. The first problem is his CPU. It's fragile, and every time we try to feed power to it, it blows itself out. Player Default: There's got to be a way to solve that. Irritated BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: There's got to be a way to solve that. I do all the maintenance on the Prydwen, so you'd think it'd be a snap. BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league. Irritated BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: That doesn't sound hard to fix. Oh yeah, sure. I'll just run down to the local giant robot store and buy myself some "how-to" manuals. BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league. Sarcastic BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: I assume you can fix that. I wish it was that simple. Irritated BoS301_03_IngramStage0030
Scene SceneDialogue Custom If this happened to one of the robots on the Prydwen, I'd just swap out its fusion pile. BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league. Concerned BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: Why is the power blowing out his CPU? Liberty Prime has a highly complex power system. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom A good deal of that system was damaged when he exploded, so I'm working in the dark trying to come up with parts on my own. BoS301Ingram: Luckily, you were able to convince Doctor Madison Li to return to the Brotherhood. InPain BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: I do all the maintenance on the Prydwen, so you'd think it'd be a snap. As much as I hate to admit it, Prime's power systems are out of my league. BoS301Ingram: Luckily, you were able to convince Doctor Madison Li to return to the Brotherhood. Irritated BoS301_03_IngramStage0030
Scene SceneDialogue Custom BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league. Luckily, you were able to convince Doctor Madison Li to return to the Brotherhood. Grateful BoS301_03_IngramStage0030
Scene SceneDialogue Custom She was on the original build team for Liberty Prime a little over a decade ago. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom I've already spoken to her, but she's reluctant to work on Prime for some reason. Irritated BoS301_03_IngramStage0030
Scene SceneDialogue Custom If you could get her down here to lend a hand with his power system, we can get the big guy moving. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league. What we need is a robotics expert, and there's someone in Diamond City that fits the bill. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom Her name's Professor Scara. Locals say she's a wizard when it comes to fixing robots. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom Why don't you head over there and see if you can talk her into helping us. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom Oh, and take this with you. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom Once she sees one of those Cerebrofusion Adapters, I'm pretty sure she'll have a tough time saying no. SinisterSmile BoS301_03_IngramStage0030
Scene SceneDialogue Custom In the meantime, I'll prep Prime's CPU and we'll see if we can't get the big guy moving. Confident BoS301_03_IngramStage0030
Scene SceneDialogue Custom Player Default: Sorry about that, Ingram. Don't worry about it. Friendly BoS301_07_IngramStage0090
Scene SceneDialogue Custom We might be butting heads on a few issues, but I've dealt with worse. BoS301Ingram: Besides, Scara's worth all the aggravation. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: Maybe I should teach her some manners. That's not necessary. She isn't going to be much good to us if she's lying in a hospital bed. BoS301Ingram: Besides, Scara's worth all the aggravation. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: Maybe I should come back later. It's fine, don't worry about it. We might not be the best of friends, but we'll get the job done. BoS301Ingram: Besides, Scara's worth all the aggravation. Friendly BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: Did we make a mistake asking her to help? No, don't worry about it. We might not be best buddies, but we'll get the job done. BoS301Ingram: Besides, Scara's worth all the aggravation. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: We might be butting heads on a few issues, but I've dealt with worse. Besides, Scara's worth all the aggravation. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom I've never seen someone so proficient with Prime's power systems. She's already saved us weeks, maybe months of work. re-record (add "power") / Impressed BoS301_07_IngramStage0090
Scene SceneDialogue Custom In fact, we're ready for you to start building his Electromagnetic Actuators. Player Default: Sure. Anything you need. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: We might be butting heads on a few issues, but I've dealt with worse. Besides, Doctor Li's worth all the aggravation. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom We're working with one of Prime's original designers. I don't see it getting any better than that. Impressed BoS301_07_IngramStage0090
Scene SceneDialogue Custom In fact, since things are going so well, we're going to have you start building his Electromagnetic Actuators. Player Default: Sure. Anything you need. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: Sure. Anything you need. That's what I love about you. Sarcastic BoS301_07_IngramStage0090
Scene SceneDialogue Custom You're ready to leap into action, and I bet you don't have the faintest idea what I'm talking about. BoS301Ingram: The actuators are what allows Liberty Prime's arms and legs to move. Sarcastic BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: You're acting like I know what those are. Oh, I know you haven't the faintest idea what I'm talking about. I just like watching you squirm. BoS301Ingram: The actuators are what allows Liberty Prime's arms and legs to move. Amused BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: Makes sense. You'll need powerful electromagnets to get his arms and legs moving. That's exactly right. surprised / Surprised BoS301_07_IngramStage0090
Scene SceneDialogue Custom Well, well... you're full of surprises, aren't you. BoS301Ingram: What we need you to do is to build the actuators for us. Friendly BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: Makes sense. You'll need powerful electromagnets to get his arms and legs moving. I'd be surprised if you had. BoS301Ingram: The actuators are what allows Liberty Prime's arms and legs to move. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: What do the actuators do? Pretty simple really. BoS301Ingram: The actuators are what allows Liberty Prime's arms and legs to move. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Player Default: You're ready to leap into action, and I bet you don't have the faintest idea what I'm talking about. The actuators are what allows Liberty Prime's arms and legs to move. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom Prime's new limbs are way too heavy for the simple hydraulic pistons he had in the past. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom We're going to have to rip those out, construct a brand new system using electromagnets, and install them in his limbs. BoS301Ingram: What we need you to do is to build the actuators for us. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom BoS301Li: Especially him. I don't want him anywhere near me while I work. I don't know what you said to piss her off, but I'd steer clear of her if I were you. Player Default: Sorry about that, Ingram. Concerned BoS301_07_IngramStage0090
Scene SceneDialogue Custom BoS301Li: Especially him. I don't want him anywhere near me while I work. Charming, isn't she. Player Default: Sorry about that, Ingram. light sarcasm / Sarcastic BoS301_07_IngramStage0090
Scene SceneDialogue Custom BoS301Scara: All right, Ingram... enough with the school lessons. Here, Doctor Li gave me a list of materials and the plans to build the actuators. BoS301Ingram: Now before you get that look on your face, you'll be happy to know that we have plenty of the raw materials on that list right here at the airport. Confident BoS301_07_IngramStage0090
Scene SceneDialogue Custom BoS301Scara: I've finished restoring Prime's basic programming, but trying to explain to him why he can't walk is testing my patience. Well, as soon as my scribes get those actuators in place, we'll have his arms and legs installed in no time. BoS301Ingram: Which brings me to your next assignment. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom BoS301Ingram: Well, as soon as my scribes get those actuators in place, we'll have his arms and legs installed in no time. Which brings me to your next assignment. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom It won't be long before Prime can walk and talk, but he's missing one last important element... his nukes. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom Without them, his offensive systems aren't operating at peak capacity. Player Default: Shouldn't be a problem. Just tell me where they are. Concerned BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: Shouldn't be a problem. Just tell me where they are. I wish I could. BoS301Ingram: Prime's bomb pack is fitted for Mark 28 Nuclear Bombs. The same type of bombs that were dropped from aircraft during the Great War. Concerned BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: It's going to be impossible to find a stockpile big enough for him. You might be right. BoS301Ingram: Prime's bomb pack is fitted for Mark 28 Nuclear Bombs. The same type of bombs that were dropped from aircraft during the Great War. Concerned BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: I'll run down to the Super-Duper Mart and pick some up. Cute. deadpan / Sarcastic BoS301_08_IngramStage0120
Scene SceneDialogue Custom I wish it was that simple. BoS301Ingram: Prime's bomb pack is fitted for Mark 28 Nuclear Bombs. The same type of bombs that were dropped from aircraft during the Great War. Concerned BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: What's Prime armed with? Prime has two weapon systems: his eye laser and his nuke pack. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom The eye laser can target a hostile from hundreds of yards out and take it down with pinpoint accuracy. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom His nukes are modified Mark 28 Nuclear Bombs. They used to drop the things from bombers during the war. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom Just one of the nukes is equivalent to about three or four Fat Man shells. Basically, whatever it hits isn't getting up again. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom His eye laser is almost ready to go, but without nukes to load into his pack, he's fighting at less than half his capability. Player Default: Shouldn't be a problem. Just tell me where they are. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: I wish I could. Prime's bomb pack is fitted for Mark 28 Nuclear Bombs. The same type of bombs that were dropped from aircraft during the Great War. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom The Commonwealth was a major staging area for the military's air force, so we assumed we wouldn't have trouble finding them. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom But since we arrived, our scouting teams haven't located a single bomb. BoS301Scara: Liberty Prime will be effective when we get him fully operational, but he'll lack the proper firepower needed to penetrate the Institute's defenses. Irritated BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: She's right. Of course she's right. BoS301Ingram: But before you give up hope, there's actually a silver lining here. Concerned BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: Maybe we can arm him with something else. It'd take months or even years to install a new weapon system on Prime. Irritated BoS301_08_IngramStage0120
Scene SceneDialogue Custom We're having a tough time making all the parts we need to get him running as it is. BoS301Ingram: But before you give up hope, there's actually a silver lining here. Irritated BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: Great... that's just great. Well, hang on a second. BoS301Ingram: But before you give up hope, there's actually a silver lining here. Thinking BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: Can I build the nukes like I built the actuators? I could build you a thousand nuke casings right now, but we've got nothing to put inside them. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom The Mark 28's have a specialized nuclear payload that requires the correct balance of fissile materials in order for them to detonate properly. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom In other words, I'd love to mix you a cocktail, but I'm all out of liquor. BoS301Ingram: But before you give up hope, there's actually a silver lining here. Sarcastic BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: Of course she's right. But before you give up hope, there's actually a silver lining here. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom Proctor Quinlan has located some records regarding a military installation which was used as a nuclear weapon storage facility. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom We're fairly certain this included a stockpile of the Mark 28's. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom The catch is that the installation is located somewhere within the Glowing Sea. Player Default: I'll head out there immediately. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: I'll head out there immediately. Good, because that's exactly what we're asking you to do. BoS301Ingram: Scribe Haylen's established a communications point on the frontier of the Glowing Sea. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: Oh no. Not again. Yep... you better stock back up on the anti-radiation gear. BoS301Ingram: Scribe Haylen's established a communications point on the frontier of the Glowing Sea. Amused BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: Sounds like that's our only option. Yep. I only wish I had better information for you, but that's all we have to go on. BoS301Ingram: Scribe Haylen's established a communications point on the frontier of the Glowing Sea. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: What do you mean you're only "fairly certain." Are they in there or not? The Glowing Sea is so heavily irradiated, it's giving us echoed readings and false positives. Irritated BoS301_08_IngramStage0120
Scene SceneDialogue Custom We're just going to have to trust the records on this one. BoS301Ingram: Scribe Haylen's established a communications point on the frontier of the Glowing Sea. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom Player Default: Good, because that's exactly what we're asking you to do. Scribe Haylen's established a communications point on the frontier of the Glowing Sea. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom I suggest you head out there first and establish a signal protocol with her so that the nukes can be airlifted out once you've located them. Confident BoS301_08_IngramStage0120
Scene SceneDialogue Custom Hopefully by the time you've returned, we'll be ready to wake Prime up and you can say hello. Friendly BoS301_08_IngramStage0120
Scene SceneDialogue Custom Good luck, Knight. Friendly BoS301_08_IngramStage0120
Scene SceneDialogue Custom BoS301Scara: Shouldn't take us more than a day or so. Well, Professor, I have to admit, we couldn't have done this without you. BoS301Scara: I appreciate the confedence, but I'm still a bit concerned. Relieved BoS301_11_IngramStage0195
Scene SceneDialogue Custom BoS301Scara: Shouldn't take us more than a day or so. Well, Doctor Li, I have to admit, we couldn't have done this without you. BoS301Scara: I appreciate the confedence, but I'm still a bit concerned. Relieved BoS301_11_IngramStage0195
Scene SceneDialogue Custom Player Default: I have full confidence in the abilities of everyone here. I appreciate that. BoS301Scara: Proctor? All the readouts look green. I think it's time for you to activate the power transfer. Grateful BoS301_11_IngramStage0195
Scene SceneDialogue Custom Player Default: Um, maybe I should stand back. Don't be ridiculous. I've checked every connection, every circuit myself... Prime will hold together. BoS301Scara: Proctor? All the readouts look green. I think it's time for you to activate the power transfer. Irritated BoS301_11_IngramStage0195
Scene SceneDialogue Custom Player Default: There's only one way to find out. Absolutely. BoS301Scara: Proctor? All the readouts look green. I think it's time for you to activate the power transfer. Confident BoS301_11_IngramStage0195
Scene SceneDialogue Custom Player Default: Are you sure this is safe? Of course. I've checked every connection, every circuit myself... Prime will hold together. BoS301Scara: Proctor? All the readouts look green. I think it's time for you to activate the power transfer. Confident BoS301_11_IngramStage0195
Miscellaneous Miscellaneous Greeting Well I have to admit, I wasn't sure we'd be able to pull it off, but Liberty Prime's looking pretty good. Player Default: With him on our side, I don't see how the Institute even stands a chance. Friendly BoS301_13_IngramStage210
Miscellaneous Miscellaneous Greeting Looks like the Mark 28's are going to do the trick. That was a good find. BoS301Li: I'll work with your team to ensure that Prime's bombs remain stable after they're loaded into his pack. Impressed BoS301_11_IngramStage0195
Miscellaneous Miscellaneous Greeting That's all four actuators... delivered and done. Nice work. BoS301Li: Right on schedule. Impressed BoS301_08_IngramStage0120
Miscellaneous Miscellaneous Greeting Well, things are off to a good start... isn't that right, Doctor? BoS301Scara: You call this "a good start?" Question BoS301_07_IngramStage0090
Miscellaneous Miscellaneous Greeting Well, things are off to a good start... isn't that right, Professor? BoS301Scara: You call this "a good start?" Question BoS301_07_IngramStage0090
Miscellaneous Miscellaneous Greeting In order to get Liberty Prime fully operational, we're going to need your help. Player Default: No problem. I'm sure this only looks worse than it actually is. Confident BoS301_03_IngramStage0030
Miscellaneous Miscellaneous Greeting So, I'll bet your eager to get your hands dirty on our new project. How much has Maxson told you about it? Player Default: Whatever it is, I'm sure it'll help us crush the Instutute. Question BoS301_01_IngramStage0010
Miscellaneous Miscellaneous Greeting Get out there and find us those Mark 28 Nukes.
Miscellaneous Miscellaneous Greeting Just build us those actuators, and we'll do the rest.
Miscellaneous Miscellaneous Greeting Head up to the Prydwen and tell Doctor Li we need her help. I'll see what I can do down here.
Miscellaneous Miscellaneous Greeting Scara's out at the General Atomics Galleria? Get her back here as soon as you can.
Miscellaneous Miscellaneous Greeting Head over to Professor Scara in Diamond City and get her to help us. In the meantime, I'll get Prime's power systems ready.
Miscellaneous Miscellaneous Greeting Just hold your horses. We're almost there.
Scene SceneDialogue Custom ProctorIngram: Wow. There's a heck of a lot of interference and ghosting. It's going to take a minute or two to lock in. By the way, this little trip you're taking is a heck of an opportunity to find out as much as we can about the Institute and what they're up to. MQ206BoSTeleporterScene
Scene SceneDialogue Custom I put a clever little program on this holotape that'll scan their network and download anything it finds. ProctorIngram: If you place it in any terminal down there, it'll do the rest. Bring it back to me and I'll see if I can make sense of whatever it found. MQ206BoSTeleporterScene
Scene SceneDialogue Custom ProctorIngram: I put a clever little program on this holotape that'll scan their network and download anything it finds. If you place it in any terminal down there, it'll do the rest. Bring it back to me and I'll see if I can make sense of whatever it found. ProctorIngram: Well, well... looks like we have a winner. RF wave capture complete. MQ206BoSTeleporterScene
Scene SceneDialogue Custom ProctorIngram: Let me start scanning for the signal. Cross your fingers. I'm inputting the code now... ProctorIngram: Wow. There's a heck of a lot of interference and ghosting. It's going to take a minute or two to lock in. MQ206BoSTeleporterScene
Scene SceneDialogue Custom ProctorIngram: Cross your fingers. I'm inputting the code now... Wow. There's a heck of a lot of interference and ghosting. It's going to take a minute or two to lock in. ProctorIngram: By the way, this little trip you're taking is a heck of an opportunity to find out as much as we can about the Institute and what they're up to. Concerned MQ206BoSTeleporterScene
Scene SceneDialogue Custom ProctorIngram: The device doesn't work from over there. You have to be on the platform. Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green. project voice for rest of entire scene, the machine is running and you're talking over it (roughly the sound of a loud truck engine) MQ206BoSTeleporterScene
Scene SceneDialogue Custom Let me start scanning for the signal. ProctorIngram: Cross your fingers. I'm inputting the code now... MQ206BoSTeleporterScene
Scene SceneDialogue Custom ProctorIngram: If you place it in any terminal down there, it'll do the rest. Bring it back to me and I'll see if I can make sense of whatever it found. Well, well... looks like we have a winner. RF wave capture complete. Surprised MQ206BoSTeleporterScene
Scene SceneDialogue Custom Ramping the emitter. ProctorIngram: Sixty percent... MQ206BoSTeleporterScene
Scene SceneDialogue Custom ProctorIngram: Ramping the emitter. Sixty percent... building up to teleport MQ206BoSTeleporterScene
Scene SceneDialogue Custom Eighty percent... building up to teleport MQ206BoSTeleporterScene
Scene SceneDialogue Custom Emitter's spiking, but steady. All that's left is to throw the transmit switch. ProctorIngram: Transmitting in three... building up to teleport / Concerned MQ206BoSTeleporterScene
Scene SceneDialogue Custom ProctorIngram: Emitter's spiking, but steady. All that's left is to throw the transmit switch. Transmitting in three... building up to teleport / Concerned MQ206BoSTeleporterScene
Scene SceneDialogue Custom Two... building up to teleport / Concerned MQ206BoSTeleporterScene
Scene SceneDialogue Custom One. building up to teleport / Concerned MQ206BoSTeleporterScene
Scene SceneDialogue Custom Stay safe, soldier! last minute concern for Player as he teleports away / Concerned MQ206BoSTeleporterScene
Scene SceneDialogue Custom PlayerVoiceFemale01: Elder Maxson said you'd help me build the Signal Interceptor. So, it looks like you're calling the shots around here now, huh? with a smirk / Sarcastic MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom All right, I'll bite. What does your new miracle device do? Player Default: The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead. Question MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead. Teleportation? ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius. This is shocking... it's very advanced tech to be able to teleport / Surprised MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: You're supposed to be the expert. All I have are these plans. All right, tough guy. Let me take a look. ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius. "all right smart ass" / Irritated MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: You're supposed to be the expert. All I have are these plans. All right, tough gal. Let me take a look. ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius. "all right smart ass" / Irritated MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: I'm not sure I can explain how it works, but a former Institute scientist gave me these plans. Hmm. Let me see. ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius. Puzzled MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: Did you know the Institute has a teleporter called the Molecular Relay? Take a look. Molecular... what? No. ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius. You've never heard of that / Puzzled MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: Teleportation? Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius. This is shocking... it's very advanced tech to be able to teleport / Surprised MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom This explains why we've been picking up anomolous energy readings all across the Commonwealth. realization / Impressed MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Not to mention how they get their tin soldiers to come out of the damn walls. Irritated MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom And this little beauty allows you to literally hijack a return signal. Instead of grabbing the intended target, it grabs you instead. Impressive. Player Default: Well, you definitely know your stuff. Impressed MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: Well, you definitely know your stuff. Damn right I do. ProctorIngram: It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform. SinisterSmile MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: How can you admire them? They're a bunch of murderers. Woah, slow down there. surprised at the outburst / Surprised MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom I want to see a huge smoking crater where the Institute used to be just as much as you do. But we have to take it one step at a time. ProctorIngram: It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform. SinisterSmile MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: Enough of the technical talk. Chomping at the bit to get this thing built, huh? Me too. ProctorIngram: It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform. Confident MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: That all sounds impressive, but can you build it? If I can keep that flying pile of junk in the air, I can work miracles. ProctorIngram: It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform. Confident MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: Damn right I do. It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform. Thinking MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom It's going to take a cargo hold full of high-grade metal, but I'm sure we have plenty of it right here at the airport. Player Default: I'm glad you could make sense of those plans. Confident MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: I'm glad you could make sense of those plans. I haven't made sense of all of it yet, but I will by the time you get the first part built. ProctorIngram: Here's a list of everything you need to find. Confident MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: I don't see how this is ever going to work. It might look like a bunch of children's doodles to you, but trust me, there's a method to this madness. ProctorIngram: Here's a list of everything you need to find. Confident MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: Just tell me what we need so I can get started. Sorry that I'm boring you. ProctorIngram: Here's a list of everything you need to find. Irritated MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: Can you give me a list of what I'll need to build this platform? Of course. ProctorIngram: Here's a list of everything you need to find. Confident MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: I haven't made sense of all of it yet, but I will by the time you get the first part built. Here's a list of everything you need to find. Confident MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom You're also going to need a massive power source to get the Signal Interceptor running. Confident MQ206BoS_003_IngramIntro
Scene SceneDialogue Custom Player Default: Yes, I'm ready to build the rest of it. Good, let's move on then. ProctorIngram: Here's a list of everything we'll need. Impressed MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Player Default: No, not yet. According to Maxson, this is priority one... so quit fooling around and build it already. ProctorIngram: Here's a list of everything we'll need. Irritated MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Player Default: I glued a bunch of parts together and hoped for the best. Good enough? Hey, you're the one that's going to be standing on the thing. If it blows up, it's going to hurt you a lot more than it'll hurt me. ProctorIngram: Here's a list of everything we'll need. Irritated MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Player Default: Did you figure out the rest of Virgil's schematics? We'll know after we throw the switch. ProctorIngram: Here's a list of everything we'll need. with irony / Concerned MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Player Default: Hm. I wish I had your confidence. Oh, one last thing before I forget. sudden realization / Surprised MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom It's important that all the components are wired together so all the pieces are on a single grid. Otherwise, this isn't going to work. ProctorIngram: If you need any help, I'll be over at the build site making some adjustments and calculations. Concerned MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom ProctorIngram: It's important that all the components are wired together so all the pieces are on a single grid. Otherwise, this isn't going to work. If you need any help, I'll be over at the build site making some adjustments and calculations. Confident MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom I'd wish you good luck, Knight... but I think we're both going need it. Concerned MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Player Default: Could use your help finding parts for the Beam Emitter. I'd scout out pre-war military bases for military-grade circuit boards. Confident MQ206BoS_005_IngramParts
Scene SceneDialogue Custom Player Default: Not now. You still have a lot more to do. Better get back to work. Irritated MQ206BoS_005_IngramParts
Scene SceneDialogue Custom Player Default: Not sure how we're going to build this Relay Dish. Try and locate old radar installations or radio transmitters. If you're lucky, a few of them might still have their dishes intact. Confident MQ206BoS_005_IngramParts
Scene SceneDialogue Custom Player Default: How are we going to build a Control Console? Old hospitals might have the equipment to translate your molecular information for transmission. Best lead I can think of right now. Confident MQ206BoS_005_IngramParts
Scene SceneDialogue Custom Damn! Angry MQ206BoSTeleporterFail
Scene SceneDialogue Custom Total system shutdown. We're going to have to recalibrate and try again. Irritated MQ206BoSTeleporterFail
Scene SceneDialogue Custom Player Default: Let's do this. All right. Concerned MQ206BoSTeleportStart
Scene SceneDialogue Custom Head up onto the platform and we'll see if I can find a signal to lock on to. Confident MQ206BoSTeleportStart
Scene SceneDialogue Custom Player Default: I'm not ready yet. Fine, wouldn't kill me to crunch the numbers a few more times anyway. Confident MQ206BoSTeleportStart
Scene SceneDialogue Custom Player Default: I have some things to do first. Yeah, I wouldn't be eager to jump onto this contraption either. Friendly MQ206BoSTeleportStart
Scene SceneDialogue Custom Player Default: Shouldn't we test it first? Not with a single frequency code. Confident MQ206BoSTeleportStart
Scene SceneDialogue Custom The second you arrive and the Institute figures out which signal we hijacked, they'll change the code and we're locked out. Confident MQ206BoSTeleportStart
Scene SceneDialogue Custom This is a one shot deal. Confident MQ206BoSTeleportStart
Scene SceneDialogue Custom So, what do you say? You ready to give it a try? Player Default: Let's do this. Question MQ206BoSTeleportStart
Scene SceneDialogue Custom The device doesn't work from over there. You have to be on the platform. ProctorIngram: Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green. Irritated MQ206BoSTeleporterScene
Scene SceneDialogue Custom Pull yourself together and get up onto that platform. ProctorIngram: Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green. Irritated MQ206BoSTeleporterScene
Scene SceneDialogue Custom Are you in, or are you out? Make up your mind. ProctorIngram: Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green. Irritated MQ206BoSTeleporterScene
Scene SceneDialogue Custom You wanted to get into the Institute, right? Well, what are you waiting for? ProctorIngram: Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green. Irritated MQ206BoSTeleporterScene
Scene SceneDialogue Custom Changed your mind, huh? All right, I'll keep this thing warmed up for you. Surprised MQ206BoSTeleporterWalkAway
Scene SceneDialogue Custom Player Default: Good, let's move on then. Here's a list of everything we'll need. Confident MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Now I know some of that might as well be in Greek, so I'll be around if you have any questions. Player Default: Looks good, Ingram. I'll get to work right away. Sarcastic MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Player Default: Looks good, Ingram. I'll get to work right away. Hm. I wish I had your confidence. ProctorIngram: Oh, one last thing before I forget. Concerned MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Player Default: Wow, that's quite a list. Might take me a while to find everything. That's fine. It's going to take me a while to figure out how to make this crazy contraption work. ProctorIngram: Oh, one last thing before I forget. Friendly MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Player Default: I'm on it. I hope so. ProctorIngram: Oh, one last thing before I forget. wary / Concerned MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Player Default: Can you explain how this thing is actually going to work? According to Virgil's notes, it takes four components to complete the Signal Interceptor. Confident MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom First, we need a "Control Console" to input the code sequence and process the signal. That's the easy part. Confident MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Second, we have the "Relay Dish." That's for the "Interceptor" part of the name. It scans and grabs the proper frequency we need. Confident MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom Third, and the most complex, is the "Molecular Beam Emitter." This is the actual component that translates your matter into energy for transmission. Concerned MQ206BoS_004_IngramPlatformDone
Scene SceneDialogue Custom You've already built the "Stabilized Reflector Platform" which concentrates and reflects the molecular beam. ProctorIngram: Oh, one last thing before I forget. Confident MQ206BoS_004_IngramPlatformDone
Miscellaneous Miscellaneous Greeting I've checked and rechecked everything. I think the Signal Interceptor's ready to go... are you? Player Default: Let's do this. Question MQ206BoSTeleportStart
Miscellaneous Miscellaneous Greeting Maxson's waiting to talk to you and I'm not throwing the switch until he gives us the go ahead.
Miscellaneous Miscellaneous Greeting Do you need any help with the Signal Interceptor? Player Default: Could use your help finding parts for the Beam Emitter. Question MQ206BoS_005_IngramParts
Miscellaneous Miscellaneous Greeting Any luck building the platform yet? Player Default: Yes, I'm ready to build the rest of it. Question MQ206BoS_004_IngramPlatformDone
Miscellaneous Miscellaneous Hello All my readouts are green. Looks like we're ready. caution in your voice / Concerned
Miscellaneous Miscellaneous Hello We're close. All we need is enough power to fire up the Signal Interceptor. Concerned
Miscellaneous Miscellaneous Hello Better check all your connections and make sure all the components are wired together on a single grid. Concerned
Miscellaneous Miscellaneous Hello Once all the components are set up, next step is power. A bunch of generators should do the trick. Concerned
Miscellaneous Miscellaneous Hello With the beam emitter out of alignment, we'll never trap the signal properly. See what you can do about it. Concerned
Miscellaneous Miscellaneous Hello Paladin Danse lied to all of us. I hope he hasn't been feeding the Institute information. Surprised
Miscellaneous Miscellaneous Hello Paladin Danse was a hell of a soldier. I'm amazed you were able to take him down. Surprised
Miscellaneous Miscellaneous SharedInfo Where the heck are you going? I'm not finished talking to you yet. Irritated BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: Here you go. I can't think of a better place to keep it. That's because there isn't one. BoS303Ingram: You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first. Amused BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: Fine, but you better be careful. I don't want the Institute to snatch it back. You need to learn to trust your brothers and sisters a little more. BoS303Ingram: You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first. Irritated BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: Here you go. Thanks. BoS303Ingram: You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first. BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: Here you go. Are you sure it's going to be safe up there? If the Institute had the muscle to take the Prydwen down, they'd have done it already. Confident BoS303_15_NormalEnding
Scene SceneDialogue Custom Besides, I think they're smart enough not to poke a hornet's nest. BoS303Ingram: You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first. Amused BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: That's because there isn't one. You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first. Confident BoS303_15_NormalEnding
Scene SceneDialogue Custom Now, scoot... we've both got things to do. getting official / Confident BoS303_15_NormalEnding
Scene SceneDialogue Custom NPCFProctorIngram: You look like you've been through the wringer, Paladin. Can't say that I blame you. That was a hell of a business with Danse. I can't even imagine having to look him in the face and pull the trigger. Player Default: If we're going to defeat the Institute, we can't allow personal feelings to interfere with our mission. sympathizing with Player / Friendly BoS303_01_Stage10
Scene SceneDialogue Custom BoS303VertibirdPilot: Hostile targets sighted on the roof! Prepare to engage! Damn synths are crawling all over the place! Thin them out before we drop! BoS303VertibirdPilot: We're taking too much damage! I'll get us above the roof so you can bail out! BoS303_02_Vertibird
Scene SceneDialogue Custom BoS303VertibirdPilot: We're in position! Go! Go! See you on the roof, Paladin! BoS303_02_Vertibird
Scene SceneDialogue Custom Player Default: I wouldn't have made it without your help. That's funny. I seem to remember having to talk you into letting me come along. BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do. friendly needling / Friendly BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: I wouldn't have made it without your help. Would have been easier if you'd let me come with you, but at least you got the job done. BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do. mildly irritated you didn't get to go / Irritated BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: You mean you're glad to see the Beryllium Agitator in one piece. Let's just say I'm glad both of you are in one piece and call it even, okay? BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do. friendly needling / Friendly BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: This better be it, Ingram. I'm getting tired of filling your grocery list. Yeah? Well wait until you see what we're serving for chow... then maybe you'll be a little more appreciative. BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do. playing off of Player's sarcasm / Sarcastic BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: What ended up happening at Mass Fusion? Our troops did the best that they could, but the synths overwhelmed them. Angry BoS303_15_NormalEnding
Scene SceneDialogue Custom We lost some good men back there, but at least we got the Agitator. BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do. Somber BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: What ended up happening at Mass Fusion? Thanks to your help, our forces managed to take the building with very little resistance from the synths. Impressed BoS303_15_NormalEnding
Scene SceneDialogue Custom We've posted a garrison there, and they'll keep the place under guard for the time being. BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do. Confident BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: That's funny. I seem to remember having to talk you into letting me come along. Anyway, we shouldn't stand around here talking... we've got a lot of work to do. Player Default: Here you go. I can't think of a better place to keep it. Confident BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: That's funny. I seem to remember having to talk you into letting me come along. Anyway, we shouldn't stand around here talking... we've both got a lot of work to do. Confident BoS303_15_NormalEnding
Scene SceneDialogue Custom In the meantime, I'll take the Agitator and stow it on the Prydwen for safe keeping. Player Default: Here you go. I can't think of a better place to keep it. Confident BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: That's funny. I seem to remember having to talk you into letting me come along. Anyway, we shouldn't stand around here talking... you've got other orders to follow and I have to finish working on Liberty Prime. Confident BoS303_15_NormalEnding
Scene SceneDialogue Custom In the meantime, I'll take the Agitator and stow it on the Prydwen for safe keeping. Player Default: Here you go. I can't think of a better place to keep it. Confident BoS303_15_NormalEnding
Scene SceneDialogue Custom Player Default: Well, take these extra doses of Rad-X anyway. It can't hurt. You know, this was a nuclear research facility. Thinking BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom If you look around, I'm sure you can find something that'll do the trick. Confident BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom BoS303Ingram: The Institute must have sent reinforcements. I'll help hold them off, just make sure you get the Agitator out of here! drawing your weapon - sense of urgency / Confident BoS303_14_ElevatorToLobby
Scene SceneDialogue Custom The Beryllium Agitator should be in a port at the top of the reactor. Confident BoS303_12_AfterEnteringChamber
Scene SceneDialogue Custom The building's security's been tripped! Watch yourself in there! alarm suddenly went off / Angry BoS303_13_ReactorAlarmTripped
Scene SceneDialogue Custom BoS303VertibirdPilot: You might want to hang on... the drop can be a little rough. Never could get used to flying in these things. BoS303VertibirdPilot: Hostile targets sighted on the roof! Prepare to engage! BoS303_02_Vertibird
Scene SceneDialogue Custom PlayerVoiceFemale01: Proctor Ingram, the Institute wants me to get something called a "Beryllium Agitator" from the ruins of Mass Fusion. A Beryllium Agitator? pause as if in thought, trying to remember a long-forgotten fact / Thinking BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom I seem to remember reading an old technical document on those once, but I only thought they were theoretical. BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom It must be pretty darn important if they're sending you to find one. BoS303Ingram: Hm... You know, if we head over to Mass Fusion right now, we may be able to get the device before the Institute does. BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom BoS303Ingram: It must be pretty darn important if they're sending you to find one. Hm... You know, if we head over to Mass Fusion right now, we may be able to get the device before the Institute does. BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom That's if you don't mind a little company of course. Companion: You sure it's a good idea to take Miss Nanny here with us? BoS303_01_Stage10PrePrime
Miscellaneous Miscellaneous SharedInfo Player Default: It would be helpful if you tagged along. I knew you'd see it my way. BoS303Ingram: Grab whatever gear you need and meet me on the Flight Deck, but don't take too long. Amused BoS303_01_Stage10PrePrime
Miscellaneous Miscellaneous SharedInfo Player Default: No way. You're staying here. Hey, I might be walking around with metal rods shoved into my spine, but I can still take care of myself. Player Default: Fair enough. It would be helpful to have you along. Irritated BoS303_01_Stage10PrePrime
Miscellaneous Miscellaneous SharedInfo Player Default: It's your funeral. Well, with a big, bad soldier like you watching my back that's not going to happen, now is it. BoS303Ingram: Grab whatever gear you need and meet me on the Flight Deck, but don't take too long. Sarcastic BoS303_01_Stage10PrePrime
Miscellaneous Miscellaneous SharedInfo Player Default: Why would you want to go? Are you kidding me? Mass Fusion was on the cutting edge of atomic technology. Surprised BoS303_01_Stage10PrePrime
Miscellaneous Miscellaneous SharedInfo And considering that there hasn't been much in the way of engineering advancements lately, that makes it a goddamn gold mine. Confident BoS303_01_Stage10PrePrime
Miscellaneous Miscellaneous SharedInfo I'm not going to miss an opportunity like that. Player Default: It would be helpful if you tagged along. Confident BoS303_01_Stage10PrePrime
Miscellaneous Miscellaneous SharedInfo Player Default: Forget it, Ingram. It's too dangerous. Fine. Have it your way. Irritated BoS303_01_Stage10PrePrime
Miscellaneous Miscellaneous SharedInfo I just hope you don't bring back a paperweight by mistake. BoS303Ingram: Grab whatever gear you need and meet me on the Flight Deck, but don't take too long. Irritated BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom Player Default: Do I have a choice? You're the boots on the ground around here. I'm just a glorified mechanic. BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom If you don't want me to go, I'll stay behind... but you won't be making my holiday list this year. Player Default: Fair enough. It would be helpful to have you along. BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom Player Default: I knew you'd see it my way. Grab whatever gear you need and meet me on the Flight Deck, but don't take too long. Confident BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom This could be our best chance at beating the Institute to the punch. Confident BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom Player Default: I knew you'd see it my way. Grab whatever gear you need and head up to the Flight Deck, but don't take too long. Confident BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom This could be your best chance at beating the Institute to the punch. Confident BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom BoS303Ingram: I wonder if the Institute needs it, or they're just trying to keep it away from us. Either way, we should both head over to Mass Fusion to get our hands on the Beryllium Agitator first. Confident BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom That's if you don't mind a little company of course. Companion: You sure it's a good idea to take Miss Nanny here with us? Confident BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom PlayerVoiceFemale01: Proctor Ingram, the Institute wants me to get something called a "Beryllium Agitator" from the ruins of Mass Fusion. Well, well, well. Things might actually be going our way for once. Impressed BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom I was having Proctor Quinlan research a way to start Liberty Prime's reactor... and then this falls into our lap. Impressed BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom I wonder if the Institute needs it, or they're just trying to keep it away from us. BoS303Ingram: Either way, we should both head over to Mass Fusion to get our hands on the Beryllium Agitator first. Thinking BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom Player Default: Do I have a choice? You're the boots on the ground around here. I'm just a glorified mechanic. Sarcastic BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom If you don't want me to go, I'll stay behind... but you won't be making my holiday list this year. Player Default: Fair enough. It would be helpful to have you along. Amused BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom Player Default: I knew you'd see it my way. Grab whatever gear you need and meet me on the Flight Deck, but don't take too long. Confident BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom This could be our best chance at securing a power source for Liberty Prime. Confident BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom Player Default: I knew you'd see it my way. Grab whatever gear you need and head up to the Flight Deck, but don't take too long. Confident BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom This could be your best chance at securing a power source for Liberty Prime. Confident BoS303_01_Stage10PostPrime
Scene SceneDialogue Custom You got it? Good. Impressed BoS303_13_ReactorAlarmNotTripped
Scene SceneDialogue Custom Get out of the reactor chamber and let's bring the Agitator back to the airport. Confident BoS303_13_ReactorAlarmNotTripped
Scene SceneDialogue Custom Player Default: Of course I do. I didn't become head of ship maintenance just because of my good looks, you know. Quinlan dug up some dirt on a company called Mass Fusion... they were a power utility company before the world went belly-up. Confident BoS303_01_Stage10
Scene SceneDialogue Custom The CEO was some kind of an inventor... dreamed up all sorts of nuclear power toys. Confident BoS303_01_Stage10
Scene SceneDialogue Custom The Agitator was his crown jewel. Records show he was working on it in his lab at the top of their high-rise in the Financial District. Confident BoS303_01_Stage10
Scene SceneDialogue Custom That's where we're headed. Hope you don't mind a little company, because I'm coming with you. Companion: You sure it's a good idea to take Miss Nanny here with us? Amused BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: Do I have a choice? In case you haven't noticed, you're a Paladin. That puts you in charge of the mission. Sarcastic BoS303_01_Stage10
Scene SceneDialogue Custom If you don't want me to go, I'll stay behind... but you won't be making my holiday list this year. Player Default: Fair enough. It would be helpful to have you along. Sarcastic BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: I knew you'd see it my way. Kells has a vertibird on standby waiting to drop us off on the roof of the Mass Fusion tower. Confident BoS303_01_Stage10
Scene SceneDialogue Custom Grab whatever gear you need and meet me on the Flight Deck, but don't take too long. BoS303Ingram: If the Institute finds out the Agitator's there, they'll do everything they can to keep it out of our hands. Confident BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: I knew you'd see it my way. Kells has a vertibird on standby waiting to drop you off on the roof of the Mass Fusion tower. Confident BoS303_01_Stage10
Scene SceneDialogue Custom Grab whatever gear you need and head up to the Flight Deck, but don't take too long. BoS303Ingram: If the Institute finds out the Agitator's there, they'll do everything they can to keep it out of our hands. Confident BoS303_01_Stage10
Scene SceneDialogue Custom All right, let's head into the lab. Can't wait to get a look at the place. Companion: Lookin' through a lab... doesn't get more excitin' than that. BoS303_03_Roof
Scene SceneDialogue Custom Synth ambush! Open fire! going into combat / Angry BoS303_06_ElevatorCombat
Scene SceneDialogue Custom Damn... I don't see the Agitator anywhere. Irritated BoS303_04_MissingAgitator
Scene SceneDialogue Custom It must have been moved. Let's check out that terminal over there. Companion: Yeah, I kind of figured it wouldn't be that easy. Confident BoS303_04_MissingAgitator
Scene SceneDialogue Custom Key card, eh? I bet that's gonna come in handy. Impressed BoS303_Z02_KeyCard
Scene SceneDialogue Custom You found the key card... good. Now we can get that elevator running. Confident BoS303_Z02_KeyCard
Scene SceneDialogue Custom We're not getting down that way. Looks like the elevator needs some sort of a key card. Irritated BoS303_Z01_ElevatorNoCode
Scene SceneDialogue Custom We could always drop through here. Thinking BoS303_Z03_Dropdown
Scene SceneDialogue Custom Might not be as cushy as an elevator ride, but at least we'll be headed in the right direction. Confident BoS303_Z03_Dropdown
Scene SceneDialogue Custom There it is... Mass Fusion's reactor. Don't make them like that anymore. Companion: No kiddin'... who's left to build them? Impressed BoS303_09_ViewReactor
Scene SceneDialogue Custom Damn it! They've knocked out the power to the elevators. Companion: All right... these machines are startin' to piss me off. sense of urgency / Angry BoS303_07_PowerLoss
Scene SceneDialogue Custom There... that's done it. Power's back online. Impressed BoS303_08_PowerRestored
Scene SceneDialogue Custom Player Default: Yeah, I've got it covered. Well, take these extra doses of Rad-X anyway. It can't hurt. BoS303Ingram: You know, this was a nuclear research facility. Confident BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom Player Default: Nope. Do you? Yeah, I have some with me. You really need to be more prepared for these things. Irritated BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom I have two Rad-X ampoules, but I don't think its going to be enough. BoS303Ingram: You know, this was a nuclear research facility. Concerned BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom Player Default: I was just going to hold my breath. Cute... real cute. Sarcastic BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom Here, I have two doses of Rad-X, but I don't think its going to be enough. BoS303Ingram: You know, this was a nuclear research facility. Concerned BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom Player Default: Rad protection? Like what? How long have you been wandering the Commonwealth again? making fun of Player / Sarcastic BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom I'm talking about the usual: Rad-X, RadAway, a radiation suit... things like that. Confident BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom You go in there without any of that stuff and you'll be glowing like a Christmas tree in a matter of seconds. Concerned BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom Now do you have any, or not? Player Default: Yeah, I've got it covered. Confident BoS303_11_RadiationTalkOptional
Scene SceneDialogue Custom Radiation levels are dangerously high in there. Let me know if you need any radiation protection. Concerned BoS303_10_BeforeEnteringChamber
Scene SceneDialogue Custom I'll communicate with you though their intercom system while I monitor everything from out here. Companion: Let us know if things start droppin' off of you. Confident BoS303_10_BeforeEnteringChamber
Scene SceneDialogue Custom The reactor's interlocks must still be active. You need to find a way to turn them off. Confident BoS303_Z04_Interlocks
Scene SceneDialogue Custom Ugh! An explosion went off and rocked the elevator you're riding in / Angry BoS303_14_ElevatorToLobby
Scene SceneDialogue Custom The Institute must have sent reinforcements. Companion: Goddamn it...I'm gettin' sick of these cybernetic assholes! sense of urgency / Angry BoS303_14_ElevatorToLobby
Scene SceneDialogue Custom Player Default: If we're going to defeat the Institute, we can't allow personal feelings to interfere with our mission. Spoken like a true disciple of Maxson. BoS303Ingram: Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support. not mocking / Amused BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: Honestly, I'd prefer not to talk about it. I hear you loud and clear, Paladin. BoS303Ingram: Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support. Apologetic BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: Believe me, it wasn't easy. Well, if it makes you feel any better, I'm sorry you had to be the one to handle the dirty work. BoS303Ingram: Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support. Apologetic BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: Do you think I did the right thing? You're damn right you did! Impressed BoS303_01_Stage10
Scene SceneDialogue Custom He was a synth, and he needed to go down hard. We can't make exceptions for anyone. Confident BoS303_01_Stage10
Scene SceneDialogue Custom If there was even an ounce of Brotherhood left in Danse, I'm betting he would have told you the same thing. BoS303Ingram: Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support. Confident BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: Spoken like a true disciple of Maxson. Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support. Sudden subject change, lightening the mood / Friendly BoS303_01_Stage10
Scene SceneDialogue Custom We've been feeding him power through the Prydwen's engines, but there isn't nearly enough juice to cold start his fusion reactor. Confident BoS303_01_Stage10
Scene SceneDialogue Custom That's why we need you to find us a Beryllium Agitator. Player Default: And I'm betting you know right where to find it. Confident BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: And I'm betting you know right where to find it. Of course I do. I didn't become head of ship maintenance just because of my good looks, you know. BoS303Ingram: Quinlan dug up some dirt on a company called Mass Fusion... they were a power utility company before the world went belly-up. Amused BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: Turning out to be quite a grocery list to get that hunk of junk running. Hey, I was handed a crate full of burned out spare parts with no blueprints and I still managed to get the big guy put back together. Irritated BoS303_01_Stage10
Scene SceneDialogue Custom If we find this last piece, I promise you he'll be combat ready in a matter of hours. BoS303Ingram: Quinlan dug up some dirt on a company called Mass Fusion... they were a power utility company before the world went belly-up. Confident BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: Fine. Just point me in the right direction. I was hoping you'd say that. BoS303Ingram: Quinlan dug up some dirt on a company called Mass Fusion... they were a power utility company before the world went belly-up. Friendly BoS303_01_Stage10
Scene SceneDialogue Custom Player Default: How can a "Beryllium Agitator" start up his reactor? If Prime's reactor is a campfire, the Beryllium Agitator is like a match. Strike it, throw it on the logs, and the whole thing ignites. Confident BoS303_01_Stage10
Scene SceneDialogue Custom Fusion reactors need a massive power surge in order to get the reaction started. Once it starts, it's self-sustaining. Confident BoS303_01_Stage10
Scene SceneDialogue Custom I'm sure I could get one of my scribes to bore you to death with the details, but you get the gist. Player Default: And I'm betting you know right where to find it. Amused BoS303_01_Stage10
Scene SceneDialogue Custom BoS303Ingram: Grab whatever gear you need and meet me on the Flight Deck, but don't take too long. If the Institute finds out the Agitator's there, they'll do everything they can to keep it out of our hands. Confident BoS303_01_Stage10
Miscellaneous Miscellaneous Idle When we're done here, I'm gonna send some scribes to strip this place from top to bottom.
Miscellaneous Miscellaneous Idle Mass Fusion's owner was supposed to be some kind of a genius. Looks like being smart paid well.
Miscellaneous Miscellaneous Idle The Institute's crawling all over the place. Watch for the teleport portals.
Miscellaneous Miscellaneous Idle Can't believe they planned on running the whole city off this building's reactor.
Miscellaneous Miscellaneous Idle Might be worth checking out some of the offices for technical documents.
Miscellaneous Miscellaneous Idle One of the tallest buildings in the city and it's still standing. Amazing.
Miscellaneous Miscellaneous Idle For every synth we kill, they just roll another one right off the assembly line.
Miscellaneous Miscellaneous Idle Feels good to be out in the field again.
Miscellaneous Miscellaneous Idle Another greedy corporation. Hmph. All that money didn't do them any good when the bombs fell.
Miscellaneous Miscellaneous Idle The Institute must really need the Agitator if they sent so many tin cans after us.
Miscellaneous Miscellaneous WaitingForPlayerInput You going to just stand there with that dumb look on your face?
Miscellaneous Miscellaneous WaitingForPlayerInput Anyone home? Hello?
Miscellaneous Miscellaneous WaitingForPlayerInput Come on now... I can't be that boring. Answer me at least.
Miscellaneous Miscellaneous Greeting Glad to see you're still in one piece. Player Default: I wouldn't have made it without your help. Friendly BoS303_15_NormalEnding
Miscellaneous Miscellaneous Greeting Looks pretty dangerous in there. You have enough radiation protection on you? Player Default: Yeah, I've got it covered. Concerned BoS303_11_RadiationTalkOptional
Miscellaneous Miscellaneous Greeting You look like you've been through the wringer, Paladin. Can't say that I blame you. BoS303Ingram: That was a hell of a business with Danse. I can't even imagine having to look him in the face and pull the trigger. Surprised BoS303_01_Stage10
Miscellaneous Miscellaneous Greeting Let's keep moving, we've got a lot of building to cover.
Miscellaneous Miscellaneous Greeting This building's a mess. I hope the agitator's still here.
Miscellaneous Miscellaneous Greeting I could spend years looking at the tech in this place, but we've still got work to do.
Miscellaneous Miscellaneous Greeting Amazing that this tower's still standing. Hope it stays that way while we're here.
Miscellaneous Miscellaneous Greeting This place has seen better days, that's for sure.
Miscellaneous Miscellaneous Greeting Hope you're geared up, otherwise this is going to be a short trip.
Miscellaneous Miscellaneous Greeting You need to get over to Mass Fusion as soon as you can.
Miscellaneous Miscellaneous Greeting We need to get over to Mass Fusion as soon as we can.
Miscellaneous Miscellaneous Greeting Haven't gone out on a field op in a while. Feels good to be needed again.
Miscellaneous Miscellaneous Greeting Can it wait? We have to get the agitator back to the airport.
Miscellaneous Miscellaneous Greeting I can't wait to see Prime in action. Let's hurry and get the agitator out of here.
Miscellaneous Miscellaneous Greeting Keep moving, we can't allow the Institute get a hold of the agitator.
Miscellaneous Miscellaneous Greeting We must have struck a nerve... Institute's tossing everything they have at us.
Scene SceneDialogue Custom Player Default: I'll try to get it back here in one piece. Good... it would be a hell of a waste if you didn't. BoS302BKells: I'm certain you'll do whatever it takes to complete the mission. Impressed BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom Player Default: I'm not really the hacking type. Then find someone who is, and take them with you. Irritated BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom I'd hate to see that robot go to waste just because you don't know a terminal from the rear-end of a brahmin. BoS302BKells: I hope I don't need to remind you that the acquisition of technology is one of our most sacred tenets. Sarcastic BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom Player Default: Collecting technology for you is becoming a habit, Proctor. A habit you appreciate, I hope. BoS302BKells: I'm certain the Paladin appreciates that the acquisition of technology is one of our most sacred tenets. Concerned BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom Player Default: Anything useful you can tell me about P.A.M.? We have very little information on it. Irritated BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom It's primary function is supposed to be using mathematical calculations in order to predict future events. Confident BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom I have no idea how successful it was, but if the Railroad's been using P.A.M. for this long, it's got to be providing them with some sort of benefit. Confident BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom I'm sure Proctor Quinlan would be pleased to have it in his possession. BoS302BKells: I think that should be sufficient information to assist you on the mission, Paladin. Confident BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete. Our sources tell us that the Railroad has some sort of experimental or prototype robot in their headquarters. Confident BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom They're calling the "Predictive Analytic Machine," or "P.A.M." for short. Cute, huh? Sarcastic BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom They use the robot for complex strategic calculations that are much more efficient than anything we can generate here. Concerned BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom If you could use this holotape to decrypt the security on P.A.M.'s terminal, it will force the unit to return to the Prydwen. Confident BoS302B_01_CaptainKellsStage010
Scene SceneDialogue Custom I'm certain we could put P.A.M.'s computing power to good use. Otherwise, destroy it. We wouldn't want it to fall into the Institute's hands. Player Default: I'll try to get it back here in one piece. Confident BoS302B_01_CaptainKellsStage010
Miscellaneous Miscellaneous Hello If you find anything interesting in the Railroad headquarters, don't forget to bring it back here.
Miscellaneous Miscellaneous Hello Try and get P.A.M. back here in one piece, okay?
Miscellaneous Miscellaneous Hello If you're no good at hacking P.A.M.'s systems, you should take someone with you who can.
Miscellaneous Miscellaneous Hello Lancer-Captain Kells wants to speak to you. Better not keep him waiting, Paladin.
Scene SceneDialogue Custom Player Default: I don't even know what to say... except that they deserve what's coming to them. You're clear to go, then. Ready? Player Default: Absolutely. Let's get out of here. Confident MQ302BoS_Ingram_RelayOut
Miscellaneous Miscellaneous SharedInfo Player Default: Absolutely. Let's get out of here. You got it, Paladin. Ingram: I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out. Confident MQ302BoS_Ingram_RelayOut
Miscellaneous Miscellaneous SharedInfo Player Default: No, not yet. Yeah? Well, I hope you're not forgetting that one button press turns this place into a crater. Ingram: I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out. Irritated MQ302BoS_Ingram_RelayOut
Miscellaneous Miscellaneous SharedInfo Player Default: Not just yet. I need a minute. All right, but don't take too long. Maxson's itching to turn this place into dust. Ingram: I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out. Concerned MQ302BoS_Ingram_RelayOut
Miscellaneous Miscellaneous SharedInfo Player Default: The Relay works? It's not going to vaporize me or something, is it? Don't worry, I've got this thing all figured out. Now, are you ready to get out of here or not? Player Default: Absolutely. Let's get out of here. Irritated MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom PlayerVoiceFemale01: All right, Ingram. Fire it up. Wait a second... you haven't even talked to the kid. You're not just going to leave him here are you? Player Default: He's a synth, Ingram. He's not really my son. Surprised MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom PlayerVoiceFemale01: All right, Ingram. Fire it up. Hang on. You're telling me you'd leave that kid here to die? He's your son! Player Default: He's a synth, Ingram. He's not really my son. Surprised MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Player Default: He's a synth, Ingram. He's not really my son. Are you kidding me? The Institute made synths that look like children? Surprised MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom I don't even know what to say... except that they deserve what's coming to them. Ingram: You're clear to go, then. Ready? Angry MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Player Default: It's none of your damned business Ingram. Now get us out of here. Fine. Whatever you say... sir. Ingram: You're clear to go, then. Ready? as much contempt as appropriate when addressing senior officer / Irritated MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Player Default: It's none of your damned business Ingram. Now get us out of here. Fine. Whatever you say... ma'am. Ingram: You're clear to go, then. Ready? Irritated MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Player Default: We don't have time for this, Proctor. Get us out of here. But... I... shocked at Player's coldness, stammering / Surprised MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Whatever you say, Paladin. Ingram: You're clear to go, then. Ready? recovering from the shock, snapping back to normal with as much contempt as appropriate when addressing senior officer / Irritated MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Player Default: Is there a problem, Proctor? A problem? Hell yes I have a problem! angry and surprised / Surprised MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom You're letting this kid get blown to bits... and he's your son. I think that qualifies. Player Default: He's a synth, Ingram. He's not really my son. Angry MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Player Default: You got it, Paladin. I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out. Ingram: When that reactor goes up, this place will be nothing but a smoking crater full of rubble. Should be quite a sight. Confident MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Ingram: I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out. When that reactor goes up, this place will be nothing but a smoking crater full of rubble. Should be quite a sight. SinisterSmile MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Looks like your work here is done, Paladin. Ingram: Everything looks green. System's warmed up and ready to go if you are. Grateful MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Ingram: Looks like your work here is done, Paladin. Everything looks green. System's warmed up and ready to go if you are. Player Default: Absolutely. Let's get out of here. Confident MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Player Default: You got it, Paladin. I'm going to send you and Elder Maxson directly to the detonation site. I'll make sure the kid gets some new clothes and reaches the Airport safely. Ingram: When that reactor goes up, this place will be nothing but a smoking crater full of rubble. Should be quite a sight. Confident MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Ingram: I'm going to send you and Elder Maxson directly to the detonation site. I'll make sure the kid gets some new clothes and reaches the Airport safely. When that reactor goes up, this place will be nothing but a smoking crater full of rubble. Should be quite a sight. SinisterSmile MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Looks like your work here is done, Paladin. Grateful MQ302BoS_Ingram_RelayOut
Scene SceneDialogue Custom Maxson: Our work here is done. Proctor Ingram, it's time to teleport us out. Sorry, Elder... I would, but... well, this child showed up. Ingram: He claims to be the Paladin's son, sir. surprised and don't quite know what to say / Surprised MQ302BoS_Maxson_Ingram_Kid
Scene SceneDialogue Custom Ingram: Sorry, Elder... I would, but... well, this child showed up. He claims to be the Paladin's son, sir. Concerned MQ302BoS_Maxson_Ingram_Kid
Scene SceneDialogue Custom Well done, Paladin. Looks like a path should be clear to the reactor. Ingram: And I am happy to report that reinforcements have arrived. MQ302BoS_Ingram_PathCleared
Scene SceneDialogue Custom Ingram: Well done, Paladin. Looks like a path should be clear to the reactor. And I am happy to report that reinforcements have arrived. MQ302BoS_Ingram_PathCleared
Scene SceneDialogue Custom Elder Maxson? Sir? We've successfully broken into the audio overrides for the facility. Ingram: We're working on the other systems now. I'll keep you updated and guide you as best I can. MQ302BoS_Ingram_PAHacked
Scene SceneDialogue Custom Ingram: Elder Maxson? Sir? We've successfully broken into the audio overrides for the facility. We're working on the other systems now. I'll keep you updated and guide you as best I can. MQ302BoS_Ingram_PAHacked
Scene SceneDialogue Custom Paladin, we've located the reactor. It's accessible through the Advanced Systems division. Only... you can't reach it. Ingram: The security override can only come from the Director's terminal. You'll need to access his quarters. MQ302BoS_Ingram_ConcourseFight01
Scene SceneDialogue Custom Ingram: Paladin, we've located the reactor. It's accessible through the Advanced Systems division. Only... you can't reach it. The security override can only come from the Director's terminal. You'll need to access his quarters. MQ302BoS_Ingram_ConcourseFight01
Miscellaneous Miscellaneous Hello Don't worry; we'll get this machinery under control.
Miscellaneous Miscellaneous Hello I'll make sure this teleporter is working by the time you need it.
Miscellaneous Miscellaneous Hello I've got this covered, Paladin. Get to that reactor.
Miscellaneous Miscellaneous Hello Good job, Paladin. Now let's get moving. Friendly
Miscellaneous Miscellaneous Hello I have the relay warmed up and ready to get us out of here. Confident
Miscellaneous Miscellaneous Hello Ready to leave when you are, Paladin. Confident
Miscellaneous Miscellaneous Hello You just get to the reactor, I'll figure this beast out. Friendly
Miscellaneous Miscellaneous Hello As soon as I get the signal, I'll bring you right back here. Confident
Miscellaneous Miscellaneous Hello You do your thing, I'll do mine. Confident
Miscellaneous Miscellaneous Greeting Get into the chamber so I can relay you out of here. sense of urgency, warp out before kaboom (don't yell) / Concerned
Miscellaneous Miscellaneous WaitingForPlayerInput With all due respect, can we get this show on the road? Irritated
Miscellaneous Miscellaneous WaitingForPlayerInput Hey! We're talking here, right? Irritated
Miscellaneous Miscellaneous WaitingForPlayerInput Yoo hoo! Anyone in there? Irritated
Miscellaneous Miscellaneous WaitingForPlayerInput We doing this or what? Irritated
Scene SceneDialogue Custom PlayerVoiceFemale01: Excuse me, Proctor Ingram. Do you remember that holotape of Institute data I gave you? I really need it back. I'd appreciate knowing why you want me to hand over highly sensitive data first. Player Default: I'd like to share the holotape with the Minutemen. I think they need it as badly as we do. Puzzled Min207IngramScene
Scene SceneDialogue Custom Player Default: I'd like to share the holotape with the Minutemen. I think they need it as badly as we do. I'm not sure why you'd trust them with it, but it's up to you. After all, you're the one who got it in the first place. Ingram: Here's the original. Already made myself a copy. Concerned Min207IngramScene
Scene SceneDialogue Custom Player Default: Just give it to me. I'm the one who got it in the first place. All right, take it easy. No need to blow a gasket. Ingram: Here's the original. Already made myself a copy. Irritated Min207IngramScene
Scene SceneDialogue Custom Player Default: Fine, you got me. I'm an Institute spy and we want our data back. Cute, real cute. Ingram: Here's the original. Already made myself a copy. Sarcastic Min207IngramScene
Scene SceneDialogue Custom Player Default: What's the difference? I assume you got everything you needed from it. Yeah, I guess you have a point. Ingram: Here's the original. Already made myself a copy. Friendly Min207IngramScene
Scene SceneDialogue Custom Player Default: I'm not sure why you'd trust them with it, but it's up to you. After all, you're the one who got it in the first place. Here's the original. Already made myself a copy. Friendly Min207IngramScene
Scene SceneDialogue Custom Ingram: In the meantime, I've got a new assignment for you. So, I'll bet your eager to get your hands dirty on our new project. How much has Maxson told you about it? Player Default: Whatever it is, I'm sure it'll help us crush the Instutute. Question BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: Whatever it is, I'm sure it'll help us crush the Instutute. It will, but we've got a lot of work ahead of us first. Ingram: Come on, it's this way. Concerned BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: He didn't tell me anything. Makes sense. We've been trying to keep it under wraps until the time was right. Ingram: Come on, it's this way. Confident BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: He seems to feel it's pretty important. Important is an understatement. We're pouring every resource we have into this thing. I hope it's worth it. Ingram: Come on, it's this way. Concerned BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: Why all the secrecy? We're pouring every resource we have into this thing and we can't risk tipping off the Institute. Concerned BoS204_01_IngramScene
Scene SceneDialogue Custom For now, the fewer people that know about it, the better. Ingram: Come on, it's this way. Confident BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: It will, but we've got a lot of work ahead of us first. Come on, it's this way. Confident BoS204_01_IngramScene
Miscellaneous Miscellaneous SharedInfo Ingram: Good luck, Knight. Before we jump to conclusions, let's see what Quinlan's scribes can get off of it. Irritated BoS204_01_IngramScene
Miscellaneous Miscellaneous SharedInfo I'm sure the Institute has all of their data heavily encrypted, so it's going to take some time to crack. Confident BoS204_01_IngramScene
Miscellaneous Miscellaneous SharedInfo After that, we'll have to see what we've got. There's no telling what we might have grabbed off their mainframe. Ingram: In the meantime, I've got a new assignment for you. Confident BoS204_01_IngramScene
Scene SceneDialogue Custom Ingram: After that, we'll have to see what we've got. There's no telling what we might have grabbed off their mainframe. In the meantime, I've got a new assignment for you. Ingram: So, I'll bet your eager to get your hands dirty on our new project. How much has Maxson told you about it? Confident BoS204_01_IngramScene
Scene SceneDialogue Custom Ingram: Thanks. You know, it's good to see you're still in one piece. I wasn't sure what the interceptor would do to you. Player Default: I wasn't worried. After all, I built the device myself. Friendly BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: Hopefully, it'll reveal a weakness in their defenses. That would be the best-case scenario. Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it. Concerned BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: So we were just shooting in the dark? It's the best we could come up with on such short notice. Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it. Irritated BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: For all we know, that thing could be a recipe for "Deathclaw Surprise." Well, it's the best we could do with such short notice. Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it. Irritated BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: What do you hope to find on there? Whatever the Institute doesn't want anybody to know. Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it. SinisterSmile BoS204_01_IngramScene
Scene SceneDialogue Custom PlayerVoiceFemale01: Here's your holotape, Proctor. Hope the data on that thing was worth it. Thanks. Ingram: You know, it's good to see you're still in one piece. I wasn't sure what the interceptor would do to you. Confident BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: I wasn't worried. After all, I built the device myself. I have confidence in everything I build too, but that's because I'll only deal with technology that I understand. Ingram: Speaking of technology I don't understand, I'll get this holotape to Proctor Quinlan. Confident BoS204_01_IngramScene
Miscellaneous Miscellaneous SharedInfo Player Default: I'm not here for small talk. Suit yourself. Ingram: In the meantime, your mission to recruit Dr. Li still needs to be completed. I believe Elder Maxson gave you all of the details. Irritated BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: You mean being zapped into energy and then put back together again? Piece of cake. You can make jokes all you want, but I wouldn't put so much faith in technology I didn't understand. Ingram: Speaking of technology I don't understand, I'll get this holotape to Proctor Quinlan. Irritated BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: You didn't expect me to survive the trip? A device like the Signal Interceptor is way out of my league. Confident BoS204_01_IngramScene
Scene SceneDialogue Custom I was hoping you'd make it, but I find it tough to have faith in technology I don't understand. Ingram: Speaking of technology I don't understand, I'll get this holotape to Proctor Quinlan. Confident BoS204_01_IngramScene
Scene SceneDialogue Custom Player Default: I have confidence in everything I build too, but that's because I'll only deal with technology that I understand. Speaking of technology I don't understand, I'll get this holotape to Proctor Quinlan. Confident BoS204_01_IngramScene
Scene SceneDialogue Custom I'm dying to find out what's on it. Player Default: Hopefully, it'll reveal a weakness in their defenses. Confident BoS204_01_IngramScene
Scene SceneDialogue Custom Ingram: After that, we'll have to see what we've got. There's no telling what we might have grabbed off their mainframe. In the meantime, your mission to recruit Dr. Li still needs to be completed. I believe Elder Maxson gave you all of the details. Confident BoS204_01_IngramScene
Scene SceneDialogue Custom Good luck, Knight. Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it. Friendly BoS204_01_IngramScene
Miscellaneous Miscellaneous SharedInfo Everyone is waiting for you to bring that holotape back. Don't let us down. Confident
Miscellaneous Miscellaneous Greeting Remember to bring me that holotape as soon as you return from the Institute.
Miscellaneous Miscellaneous Greeting Keep an eye open for technical documents for Quinlan while you're in the Institute. Confident
Scene SceneDialogue Custom Player Default: I didn't do it alone. Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime. Friendly BoS304_01_IngramStage010
Scene SceneDialogue Custom Just plug the Beryllium Agitator into his reactor port, then head back down here and press the transfer button. BoS304ProctorIngram: Good luck, Paladin... Ad Victoriam. Confident BoS304_01_IngramStage010
Scene SceneDialogue Custom Player Default: We don't need luck, Ingram. We've got you. I didn't do it alone. BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime. Friendly BoS304_01_IngramStage010
Scene SceneDialogue Custom Player Default: This is going to be a short war if Prime can't move. You aren't kidding. BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime. Concerned BoS304_01_IngramStage010
Scene SceneDialogue Custom Player Default: Did you fill up his tank and check the tire pressure too? You're a real comedian. Anyone ever tell you that? BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime. Amused BoS304_01_IngramStage010
Scene SceneDialogue Custom Player Default: If this works, how long before Liberty Prime will be ready for battle? The reaction should be almost instant. He'll be running under his own power in a matter of seconds. BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime. Confident BoS304_01_IngramStage010
Scene SceneDialogue Custom NPCFProctorIngram: Well... this is it. The moment of truth. We've pre-programmed Liberty Prime's battle coordinates into his navigational processor. Confident BoS304_01_IngramStage010
Scene SceneDialogue Custom As soon as he's under his own power, he'll head straight for the Institute. Confident BoS304_01_IngramStage010
Scene SceneDialogue Custom Elder Maxson wants you to follow and make sure he arrives at the C.I.T. in one piece. Confident BoS304_01_IngramStage010
Scene SceneDialogue Custom I've checked every wire and every bolt on the big guy. All we need to do is plug in the Agitator, start Prime's reactor... and cross our fingers. BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime. Confident BoS304_01_IngramStage010
Scene SceneDialogue Custom BoS304ProctorIngram: Just plug the Beryllium Agitator into his reactor port, then head back down here and press the transfer button. Good luck, Paladin... Ad Victoriam. Friendly BoS304_01_IngramStage010
Miscellaneous Miscellaneous Greeting Well... this is it. The moment of truth. BoS304ProctorIngram: We've pre-programmed Liberty Prime's battle coordinates into his navigational processor. Confident BoS304_01_IngramStage010
Miscellaneous Miscellaneous Greeting Don't worry, Paladin... we'll hold these synths off! combat happening - elevate, don't yell / Angry
Miscellaneous Miscellaneous Greeting Keep those synths off of Prime! He needs to punch through! combat happening - elevate, don't yell / Angry
Miscellaneous Miscellaneous Greeting Keep firing... we've got them on the run! combat happening - elevate, don't yell / Angry
Miscellaneous Miscellaneous Greeting Well, Prime did his job. Now it's our turn. Confident
Miscellaneous Miscellaneous Greeting Head inside, Paladin. You're not helping by standing out here. Irritated
Miscellaneous Miscellaneous Greeting Don't worry, we'll see you inside. Good luck, Paladin. Confident
Miscellaneous Miscellaneous Hello Just head to the top of the gantry and place the Agitator into Prime's reactor port. Confident
Miscellaneous Miscellaneous Hello Without that Agitator plugged in, the big guy's stuck in that gantry. Concerned
Miscellaneous Miscellaneous Hello Get a move on, Paladin... the entire Brotherhood is waiting for you to plug in the Agitator. Irritated
Miscellaneous Miscellaneous Hello All you need to do is hit the Power Transfer Switch. Confident
Miscellaneous Miscellaneous Hello Prime's ready to run on his own power. Hit the transfer switch. Confident
Miscellaneous Miscellaneous Hello You going to push the button? We're all waiting on you, Paladin. Irritated
Miscellaneous Miscellaneous Hello Good luck Paladin. See you on the other side.
Miscellaneous Miscellaneous Hello If everything goes to according to plan, I'll see you inside the Institute.
Miscellaneous Miscellaneous Hello Keep the big guy safe... he's the only way we're getting into the Institute.
Scene SceneDialogue Custom BoSGroup01: Proctor Ingram, do you have a moment? Sure, I wasn't busy or anything. BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints. ConvBoSAirportPrydwen02Scene
Scene SceneDialogue Custom BoSGroup01: Proctor Ingram, do you have a moment? It better be important. BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints. ConvBoSAirportPrydwen02Scene
Scene SceneDialogue Custom BoSGroup01: Proctor Ingram, do you have a moment? Well... don't just stand there gawking. What did you want? BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints. ConvBoSAirportPrydwen02Scene
Scene SceneDialogue Custom BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints. Lovely. Looks like I'll be pulling extra duty hours again. ConvBoSAirportPrydwen02Scene
Scene SceneDialogue Custom BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints. Are you kidding me? Sigh. All right... I'll see what I can do about it. ConvBoSAirportPrydwen02Scene
Scene SceneDialogue Custom BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints. Can't say that I'm surprised. No problem, I'll take care of it when I'm finished here. ConvBoSAirportPrydwen02Scene
Scene SceneDialogue Custom Companion: Reporting in, Elder. Nothing runs smoothly around here, Danse. You of all people should know that. Companion: Get out of my sight, filthy ghoul! Irritated CIS_ChatWithNPC_DanseScene
Combat Combat Attack Grrargh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Aggghh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Nyyarrggh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Rrarggh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Yearrgh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Hyargh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Bash Hunh! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Gah! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Yah! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Rargh! Quick and violent shove, a sharp, short exertion!
Combat Combat BleedOut *heavy breathing* *cough cough* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat BleedOut Oof! *heavy breathing* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat BleedOut Agh! *cough* *wheeze* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat Block Gah! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Nargh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Unf! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Grrh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Nnh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Death For... E-elder M-maxson... death / InPain
Combat Combat Death Honor and g-glory... death / InPain
Combat Combat Death For the B-brotherhood... death / InPain
Combat Combat Death Agh. InPain
Combat Combat Hit Argh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Weergh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Yeagh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Nargh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Oof! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Agh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat PowerAttack Aaaayyyaarrrrgghh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Yyyaaaarrgghh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Rrrraaaaarrggghhhh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat Taunt For the Brotherhood!
Combat Combat Taunt For victory!
Combat Combat Taunt No mercy!
Combat Combat Taunt Ad victoriam!
Combat Combat Taunt For Elder Maxson!
Detection Detection AlertToCombat Target located!
Detection Detection AlertToCombat Intruder alert!
Detection Detection AlertToCombat Over here! Over here!
Detection Detection AlertToCombat Found you!
Detection Detection AlertToNormal Standing down.
Detection Detection AlertToNormal False alarm.
Detection Detection AlertToNormal Area seems clear.
Detection Detection CombatToLost Lost visual!
Detection Detection CombatToLost Contact lost!
Detection Detection CombatToLost Target's gone dark!
Detection Detection CombatToNormal Cease fire.
Detection Detection CombatToNormal Threat neutralized.
Detection Detection CombatToNormal Target down.
Detection Detection CombatToNormal Going weapons cold.
Detection Detection CombatToNormal Area secure.
Detection Detection LostToCombat Target reacquired!
Detection Detection LostToCombat Over here!
Detection Detection LostToCombat Caught you!
Detection Detection NormalToAlert Something's out there...
Detection Detection NormalToAlert What was that?
Detection Detection NormalToAlert I swore I heard something...
Detection Detection NormalToCombat Take them down!
Detection Detection NormalToCombat Fire at will!
Detection Detection NormalToCombat Ad victoriam!
Detection Detection NormalToCombat Engaging hostiles!
Detection Detection NormalToCombat Shoot to kill!
Detection Detection NormalToCombat No mercy!
Detection Detection NormalToCombat Going weapons hot!