We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.

Irma

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon disambig.svg
For the former citizen of Quincy, see Irma.
Irma
Fo4 Irma.png
Biography and appearance
RaceHuman
GenderFemale
AffiliationMemory Den
LocationGoodneighbor
Memory Den
Dialogue FileIrma's dialogue
Gameplay
QuestsThe Memory Den
The Jewel of the Commonwealth
aggressionAggressive
confidenceBrave
assistanceHelps allies
Statistics
SPECIALStrength: 4
Perception: 4
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 4
Luck: 4
Tag SkillsCitizen
Technical
Editor RaceHumanRace
Editor IDIrma
Base ID000228a5Ref ID000228a6
Editor FactionsCrimeGoodneighbor
SettlementGoodneighbor
GoodneighborMemoryDenOwnerFaction
ActorElisabeth Noone
 
Gametitle-FO4.png
Gametitle-FO4.png

Irma is a resident of Goodneighbor in 2287.

Background

The owner and proprietor of The Memory Den, Irma doesn't pull any punches when it comes to playing the part of a brothel owner. She deliberately renovated the Memory Den with red fabrics and expensive furniture to evoke memories of the burlesque that once graced the stage of Scollay Square Theater. However, rather than sell pleasures of the flesh, she and her partner, Doctor Amari, provide pleasures of the mind. Clients may relive memories within the walls of the Den, using memory loungers under the careful guidance of Doctor Amari. When asked on where she obtained the Loungers, Irma just smiles and says that she has to have her secrets. Incidentally, she and Amari seem to be very close, though the doctor finds Irma's act rather distasteful.

In the past, Irma has repeatedly worked with Nick Valentine and will usually refer people suffering of seemingly impossible problems to him. For his part, Nick never skips an opportunity to flirt with her. After all, she's a good soul, helping people like Kent Connoly stay sane. However, since reliving memories can be a traumatic experience, Irma keeps her client list small and usually rejects walk-ins... Unless they can front the cash or convince her that they're worth the potential trouble.

Interactions with the player character

Interactions overview

Perk nociception regulator.png
This character is essential. Essential characters cannot be killed.
GoodNatured.png
This character starts quests.

The Memory Den
The Jewel of the Commonwealth

Other interactions

Inventory

MadeMan.svg
Icon armored vault suit.png
Apparel
Feathered dress
Assault carbine icon.png
Weapon
Icon briefcase.png
Carried items
Irma's terminal password
Memory Den key
Icon male severed head.png
Drops on death
empty

Appearances

Irma appears only in Fallout 4.