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J.E. Sawyer's Fallout RPG primary statistics

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This page lists all primary statistics in J.E. Sawyer's Fallout RPG.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For primary statistics in other Fallout games, please see "Primary statistic".
  • For an overview of J.E. Sawyer's Fallout RPG content, please refer to "J.E. Sawyer's Fallout RPG".
 
Gametitle-JES.png
Gametitle-JES.png

General information[edit | edit source]

Simple, the character system used by the game, notably lacks Luck, the customary seventh primary statistic of the SPECIAL system.

List[edit | edit source]

Primary statistic Description Derived statistics and effects Associated skills
Strength Physical power. Carry Weight
Combat Sequence
Hit Points
Melee Damage
Throwing Range
Athletics
Melee
Unarmed
Perception Senses and intuition. - Investigation
Mechanics
Medic
Outdoorsman
Endurance Hardiness and resilience. Healing Rate
Hit Points
-
Charisma Force of personality. - Deception
Persuasion
Intelligence Reasoning ability. Skill Rate Academics
Science
Agility Balance, speed and grace. Combat Sequence Firearms
Pilot
Security
Sneak
Steal

See also[edit | edit source]