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Jack (Fallout 2)
She made a fool out of me, you know. Nobody makes a fool out of Jack.”
Jack is the assistant deputy of the NCR law in Fallout 2.
Background[edit | edit source]
Anyone who looks at Jack sees that this guy's wound tighter than a watch spring. His jaw is permanently clenched, the veins stand out on his forehead, and there's not a spot of joy or happiness anywhere on him. The reason is simple: Jack feels cheated. Cheated by life, cheated by humans, cheated by his former wife.
He was once a good lawman, good enough to become the assistant deputy of Shady Sands police. However, a recent divorce, where his wife, Mira, took the lion's share of their assets, broke him. Jack sunk deeper and deeper into depression and self loathing, until he strapped himself with plastic explosives and threatened to blow up the city power plant.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character is involved in quests.|
Quests[edit | edit source]
- Stop officer Jack from blowing up the power plant: Jack is threatening to blow up the power plant.
- "Take care of Officer Jack" for Mira.: Mira wants her ex-husband gone.
Inventory[edit | edit source]
|NCR Police uniform|
Desert Eagle .44 + 20 .44 Magnum JHP
Drops on death
1 - The explosives are scripted to detonate if Jack carries out his threat. If the player kills him or talks him down, they remain in his inventory.
Appearances[edit | edit source]
Jack appears only in Fallout 2.