Jacob Craner

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Jacob Craner
Jacob Craner.jpg
Involvement in Fallout series
GamesFallout: New Vegas
External links
MobyGamesJacob Craner
Other LinksLinkedIn Profile
SoundCloud Portfolio

Jacob Craner is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a Dialogue Editor.

Background[edit | edit source]

After graduating from the Conservatory of Recording Arts and Sciences in Tempe, Arizona in May of 2010, Jacob headed out to Los Angeles pursue a career in the recording industry. In June of the same year, he arrived at Soundworks, and since then has worked as a 2nd engineer on sessions for the shows such as Handy Manny, Bubble Guppies, Olivia, and also worked as a dialog editor for Obsidian Entertainment’s major release video game, Fallout: New Vegas. His background as a musician and songwriter and strong work ethic makes him a valuable asset in the studio.[1]

Employment history[edit | edit source]

2010?Obsidian Entertainment?

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
2010Fallout: New VegasDialogue Editor

References[edit | edit source]