James Sharpe is a developer who worked at Micro Forté on Fallout Tactics as an Artist. His main responsibilities included environment artwork, cut-scenes creation, vehicles design, and junior employees supervision.
|2005||?||Irrational Games LLC||?|
Other work (excerpt)
|2007||BioShock||Modeler / Additional Concept Art|
|2013||BioShock Infinite||Senior FX Artist|
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