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Thank Christ. I thought I was gonna grow a fourth arm sitting next to all this fucking radiation.

Jericho is a former raider and possible companion living in Megaton in 2277.

Background[]

He was once a dangerous raider out in the Capital Wasteland, who killed and stole for measly amounts of caps and loot. After fighting with the raiders for many years and becoming a crack shot with a rifle, Jericho settled down in Megaton to enjoy his twilight years, but he did not lose his raider ways. The smarmy, rude Jericho helps protect the town, but still gets drunk and curses at passersby. He has thought about getting back out into the wastes to fight again, but not without some caps for "equipment." Jericho occasionally does some odd jobs for Colin Moriarty.[Non-game 1]

Interactions with the player character[]

Interactions overview[]

Interactions
Paving the Way
This character is a permanent companion.

Effects of player's actions[]

  • If the Lone Wanderer kills all of Megaton's inhabitants with Jericho as a companion, he will not attack them. If they kill the brahmin outside the clinic, or steal from his house and then fire him anytime after that, he will turn hostile.
  • If one decides to blow up Megaton during the quest The Power of the Atom while he is the Lone Wanderer's companion (thus, not dying in the explosion) and fire him afterward, he will walk to the Megaton ruins and stay in front of the crater. He will mention the destruction of Megaton when spoken to, but will not feel sorry for its residents. He can still be hired as a companion.
    • If later recruited again, he will say he has begun to grow "a fourth arm" standing next to all the radiation.
  • With good Karma, he will make comments such as "What's going on kid? I thought you were supposed to be some kind of bad ass."

Other interactions[]

  • If first spoken to while wearing the Vault 101 jumpsuit, he will call the Lone Wanderer a "pampered vault asshole" instead of a "wasteland asshole."
  • Jericho can be recruited as a companion with evil Karma. When asked to join the player character's party, he requests 1000 caps for "supplies" before he will join. He will not quit if the Karma improves and can be rehired free of charge.
  • One can persuade Jericho to tell them a secret for 20 bottle caps. He shares that Colin Moriarty keeps a key around his neck, which unlocks the upstairs locker in Moriarty's Saloon. Inside are all the caps Gob and Nova make, as well as a combat shotgun. However, the key was cut and the locker can only be lockpicked. It has a Hard level lock.
  • Jericho can be saved from the destruction of Megaton by being hired beforehand and taken to a safe zone outside of Megaton.
  • If Jericho has a pack of cigarettes in his inventory, he will begin smoking them after exiting the dialogue.

Inventory[]

Fallout 3
Fallout Shelter

Notes[]

  • If Jericho survives the destruction of Megaton and witnesses the player character kill Moira Brown at the Megaton ruins, he will turn hostile. If he is currently employed when Moira is killed, he turns hostile as soon as he is dismissed.
  • Even though he coughs blood and requests that they stop so he can catch his breath, his combat skill and movement are unchanged.
  • He will sometimes comment on how the collar of his armor is too tight.
  • He mentions that he is the best shot in town with a rifle and therefore the main defender against raiders along with Lucas Simms, Deputy Weld and Stockholm.
  • He can also be heard muttering that he is stepped in something and worrying about the stability of the floor he and the Lone Wanderer are both standing on.
  • Jericho prefers the pre-War bonnet to virtually all other non-combat headgear.
  • Sometimes he will say "I've been here before," however this is just another line of his frequent banter and will say it regardless of where he is.
  • He will sometimes comment that "that's a good spot for a sniper" at various points in the wasteland.
  • During The American Dream, like most other companions, Jericho will not appear with the player character at Raven Rock. Instead, they can travel back to Megaton where he can be found sitting in Moriarty's Saloon or walking around nearby.

Notable quotes[]

Appearances[]

Jericho appears in Fallout 3 and in Fallout Shelter.

Bugs[]

PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Like all other Megaton characters, Jericho might go missing or turn up dead. See recovering missing non-player character in Fallout 3 on how to resolve this issue.[verified]

Behind the scenes[]

Jericho takes his name from the Biblical city of Jericho.

References[]

Non-game

  1. Fallout 3 Official Game Guide Game of the Year Edition p.78: "Jericho
    Jericho, 65, was once a Raider, and he lied, stole, and murdered with the best of them. But now he's an old man and, miraculously, is still alive. He was smart enough to settle down in Megaton and leave his old life behind him. He is reluctant to reveal his history for fear someone may try to get revenge. He hangs around Moriarty's, and rumors circulate that Jericho has done a few nasty jobs for the man."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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