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==Notes== |
==Notes== |
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− | *He says you become a Khan if you ''survive'' the initiation. However, in another line he says that he has tried five times and still didn't make it. |
+ | *He says you become a Khan if you ''survive'' the initiation. However, in another line he says that he has tried five times and still didn't make it. This probably means you can quit the initiation before its finished. |
==Bugs== |
==Bugs== |
Revision as of 22:57, 14 January 2011
Template:Character
Jerry the Punk is a poet living in Red Rock Canyon in 2281.
Background
Interactions with the player character
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. They grant the - perk. | ||
This character is a temporary companion. | ||
This character starts quests. |
Cry Me A River | |
This character is involved in quests. |
Cry Me A River | |
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character can modify weapons. |
- | |
This character rents beds. | -. |
Quests
Once the Courier converses with Jerry, the Cry Me A River quest can be initiated. You're then sent out to see if the Followers of the Apocalypse will accept Jerry for who he is.
Other interactions
Jerry will read the player his poetry when ever asked.
An example of his poetry is:
There once was a fellow called Garret, Whose sister she did love to bare it, She flashed it around, all over town, so if you would screw her, beware it.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Brahmin-skin outfit | - | - | - |
Notes
- He says you become a Khan if you survive the initiation. However, in another line he says that he has tried five times and still didn't make it. This probably means you can quit the initiation before its finished.
Bugs
- Julie Farkas will still have all associated quest options in her dialog tree. Jerry's pathfinding causes him to pace in the dueling ring, unfortunately this causes him to walk right past the Khans attacking the practice dummies. He will subsequently be killed and the quest will fail if the player spends too much time in the area (before or after accepting the quest). Upon the players return, with permission for him to join, he may still be killed in this fashion, thereby rendering the quest impossible to complete if stuck in this reoccurring death loop. Jerry can be protected long enough to complete the quest by reverse pickpocketing stronger armor into his inventory. Even if he dies and after accepting the quest,
Appearances
Jerry the Punk appears in Fallout: New Vegas.