The infobox template in this article is missing some required data. You can help The Vault by filling it in.
A template in this article or section is missing some data. You can help The Vault by filling it in.
This article has missing audio files. You can help The Vault by uploading them.
Better image needed
An image on this page has quality issues that need to be rectified. Please help The Vault by editing or replacing it with a better version.
Billy... it's me, your brother John-John! You remember me... don't you Billy...?”
Background[edit | edit source]
John-John is a slave encountered the first time you enter the Steelyard. Should the player save him on their first encounter, he leaves the Steelyard and is not mentioned again.
When taking their first few steps into the Steelyard, the player will notice a slave trying to talk to a trog. This turns out to be John-John, attempting civilized conversation with his now-trog brother Billy. Although John-John gives his best attempt to bring some sense to his brother, he soon realizes that his brother is no longer human. He then slowly backs away, and eventually begins running from Billy, only to be stopped a few feet later at a locked gate. Billy then attacks him. John-John will not fight back and, without player intervention, will eventually fall victim to his brother. Billy will then promptly attack the player.
Should the player choose to kill Billy, thus saving John-John, he will walk over to his brother's corpse and mourn his loss. He offers no thanks or dialog options; when conversation is attempted, he only pouts a pitiful "Billy" and continues to sob.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character drops an ear when killed (Contract Killer).|
Inventory[edit | edit source]
|Worn slave outfit|
Drops on death
Notes[edit | edit source]
- Mentions of how trogs lose the mental capacity to reason, even with loved ones, is mentioned in Sandra's trog research entry on her research terminal.