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John Cassidy

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John Cassidy
FO02 NPC Cassidy.png
Biography and appearance
RaceHuman
GenderMale
AffiliationChosen One
RoleOwner of the Spittoon
Companion
LocationVault City courtyard
FamilyUnnamed tribal wife
Rose of Sharon Cassidy (daughter)
Dialogue FileVCCasidy.msg
Cut contentIcon cut.png VCMACRAE.MSG
Gameplay
Mentioned inFallout: New Vegas
Statistics
SPECIALStrength: 6
Perception: 7
Endurance: 4
Charisma: 5
Intelligence: 4
Agility: 6
Luck: 9
Cassidy - Stage 1
Strength: 6
Perception: 7
Endurance: 4
Charisma: 5
Intelligence: 4
Agility: 6
Luck: 9
Cassidy - Stage 2
Strength: 6
Perception: 7
Endurance: 4
Charisma: 5
Intelligence: 4
Agility: 6
Luck: 9
Cassidy - Stage 3
Strength: 6
Perception: 8
Endurance: 4
Charisma: 5
Intelligence: 4
Agility: 7
Luck: 9
Cassidy - Stage 4
Strength: 6
Perception: 8
Endurance: 4
Charisma: 5
Intelligence: 4
Agility: 7
Luck: 9
Derived StatsHit points: 80
Armor class: 6
Action points: 8
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 14
Healing rate: 1
Experience points: 300
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Cassidy - Stage 1
Hit points: 92
Armor class: 6
Action points: 8
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 14
Healing rate: 1
Experience points: 300
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Cassidy - Stage 2
Hit points: 104
Armor class: 6
Action points: 9
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 14
Healing rate: 1
Experience points: 300
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Cassidy - Stage 3
Hit points: 116
Armor class: 7
Action points: 9
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 17
Healing rate: 1
Experience points: 300
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Cassidy - Stage 4
Hit points: 128
Armor class: 7
Action points: 10
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 18
Healing rate: 1
Experience points: 300
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsSmall Guns: 105%
Energy Weapons: 90%
Unarmed: 100%
Melee Weapons: 100%
Throwing: 70%
First Aid: 30%
Barter: 80%
Gambling: 80%
Outdoorsman: 40%
Cassidy - Stage 1
Small Guns: 105%
Energy Weapons: 90%
Unarmed: 100%
Melee Weapons: 100%
Throwing: 70%
First Aid: 30%
Sneak: 25%
Lockpick: 25%
Traps: 25%
Barter: 80%
Gambling: 80%
Outdoorsman: 40%
Cassidy - Stage 2
Small Guns: 125%
Energy Weapons: 100%
Unarmed: 120%
Melee Weapons: 120%
Throwing: 80%
First Aid: 35%
Sneak: 25%
Lockpick: 25%
Barter: 80%
Gambling: 80%
Outdoorsman: 45%
Cassidy - Stage 3
Small Guns: 140%
Energy Weapons: 120%
Unarmed: 130%
Melee Weapons: 125%
Throwing: 90%
First Aid: 40%
Barter: 80%
Gambling: 80%
Outdoorsman: 50%
Cassidy - Stage 4
Small Guns: 160%
Energy Weapons: 130%
Unarmed: 140%
Melee Weapons: 130%
Throwing: 100%
First Aid: 45%
Barter: 80%
Gambling: 80%
Outdoorsman: 55%
Technical
Proto id00000089 (John Cassidy)
00000338 (Cassidy - Stage 1)
00000339 (Cassidy - Stage 2)
00000340 (Cassidy - Stage 3)
00000341 (Cassidy - Stage 4)
 
Gametitle-FO2.pngGametitle-FNV.png
Gametitle-FO2.pngGametitle-FNV.png

If I was twenty years younger, I'd go east and explore the Midwest. Too late now, I s'pose.

John Cassidy[1] is a veteran wastelander, bartender, and a potential companion who resides in Vault City in 2241.

Background[edit | edit source]

An old man with deep wrinkles, John Cassidy is a veteran of the worst places of the wastelands and has the scars to show for it. These memories of an adventurer's life include scars from a 2203 knifing and old wounds from shootings in 2195, 2199, and 2201. He also has a metal plate in his skull and a fake eye.[2] Given his background, it would come as no surprise that he was a bitter, burnt out shell of a man. Surprisingly, this is not the case: John Cassidy is a pleasant man to talk to, provided the man doing the talking doesn't get on his bad side. He can be direct at times and he has a few issues with tribal prejudice, but overall he is a great companion.

Cassidy settled down in Vault City after a life of adventure, when his heart started to fail him. He requires regular cardiac booster shots to keep his heart working properly. So for better or worse, he's stuck in Vault City.[3] He runs a bar, the Spittoon, in the Courtyard, paying a hefty fee for a license to sell real alcohol on the premises. He manages to get by well enough, able to pay his rent, license fee, and afford booster shots from Doc Andrew. His business took a hit recently, as Sergeant Stark led a raid on his bar, confiscating his alcohol and detaining several customers. Already disgusted with the city, it's practically the final straw for him.

Later life[edit | edit source]

Cassidy joined the Chosen One in his journey, leaving Vault City behind. The two eventually parted ways, with Cassidy settling down again with a tribal wife. At his ripe old age, John became a father of a daughter who took after her father.[4] A few years later, he left the two and journeyed east of California, never heard from again. He went on to search for Texas, breaking south through NCR and past Dayglow.[5][6]

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

FriendlyFoe.png
This character is a permanent party member.
Barter.png
This character is a merchant. Sells: Alcohol (beer $20 and whiskey $30)

Companion[edit | edit source]

  • As Cassidy explains, he is handy in unarmed combat and can use spears. However, he truly shines with pistols and rifles. His beginning sawed-off shotgun is a decent weapon, but he should upgrade to a hunting rifle or full size shotgun as soon as possible. His skills truly shine with a high end weapon such as Pancor Jackhammer or M72 Gauss rifle.
  • Cassidy only has animation frames for unarmed weapons, spears, throwing weapons, pistols, and rifles. He cannot use weapons that use other animations, such as the plasma rifle or pulse rifle.
  • Giving Cassidy power armor of any kind will boost his Unarmed skill above Small Guns.
  • The player cannot recruit Cassidy if their character has less than 4 Intelligence, karma below -101, or the Slaver or Childkiller reputations.
  • Cassidy will have a fatal heart attack if given Psycho, Buffout, or Jet. Stimpaks, alcohol, Nuka-Cola, and healing powder are fine.

Other interactions[edit | edit source]

  • The player can confront Sergeant Stark once they become the Captain of the Guard in Vault City and pull rank, so that he pays Cassidy reparations and wipes his record in Vault City. The player receives $500 and 500 XP in return.
  • Cassidy has a fair few interactions with other members of the player's party.
    • He will harass Myron every step of the way as long as the two are in the party together. Can't blame him.
    • Cassidy will repeatedly tell Lenny to keep his distance, due to stink.
    • K-9 will also prompt a number of reactions from Cassidy, mostly related to his ferocity.

Inventory[edit | edit source]

auto
Icon armored vault suit.png
Apparel
Leather armor
Assault carbine icon.png
Weapon
Sawed-off shotgun
+ 40 12 gauge shells
Icon briefcase.png
Carried items
Rot gut
$ 72
Icon male severed head.png
Drops on death
No additional items

Behind the scenes[edit | edit source]

He was mostly there because we wanted to do another companion in this location, and I was like, well I don't want to really do another talking head, I already did a lot with Myron, how about I do a much more simpler, just fun combat character, Cassidy, the gun-toting bartender, sure.

Chris Avellone
  • See: GameRanx Interview.
  • Heart pills can be found in Doc Jubilee's house, though they have no effect on Cassidy. They are likely a remnant of planned additional Cassidy features.
  • Cassidy was named after a pre-War comic book character by his father.[7] This may refer to Cassidy from "Preacher." Cassidy says that he was a "mean sonuvabitch".
  • Cassidy's name was originally MacRae and it occassionally appears in the game, such as wehn the player sells him into slavery.
  • Cassidy references Final Fantasy VII when he says "Wish I had a Limit Break!"
  • Cassidy references Planescape Torment when he rebuffs an evil player character, mentioning that they are "...one foot in the grave and the other in hell."

Appearances[edit | edit source]

John Cassidy appears in Fallout 2 and is mentioned in Fallout: New Vegas.

References

  1. PRO CRIT.MSG (Fallout 2): "{8900}{}{John Cassidy}"
  2. COMBATAI.MSG (Fallout 2):
    # target hit in head
    "{40807}{}{Thank god for that metal plate in my head, or I'd be dead...}"
    # target hit in left arm
    "{40810}{}{Dammit! I got knifed in that arm back in '03!}"
    # target hit in right arm
    "{40820}{}{Dammit! I got shot in that arm back in '01!}"
    # target hit in right leg
    "{40860}{}{Dammit! I got shot in that leg back in '99.}"
    # target hit in left leg
    "{40870}{}{Dammit! I got shot in that leg back in '95.}"
    # target hit in eyes
    "{40886}{}{Thank god that eye was fake...}"
  3. The Chosen One: "{144}{}{Why are you here if you hate it so much?}"
    John Cassidy: "{147}{}{I have a bad heart. Need cardio booster shots to keep it beating. This city's the only place to get real medical care, so I thought I'd settle here, try and make a living.}"
    (VCCasidy.msg)
  4. [1]
  5. Fallout Bible 5: "9b. Hey thanks for answering. You probobly can't find the other questions because I was at my bro's when i sent em. I asked about what happened to some of the fallout 2 npcs after the game. We know myron gets stabbed by a jet addict ironically in the den. And Marcus goes off to go do some heroics of his own. But what about cassidy, sulik and the EC squadren to name a few."
    "Cassidy and Sulik: Can't say, no documentation exists. To be honest, I'll probably leave their fates open, since I don't want to pigeonhole two of the most favorite NPC allies from Fallout 2. I kind of hope that Cassidy eventually got his heart meds, though. At last word, Sulik returned to the primitive tribe for a few moons (months) after breaking paths with the Chosen One, then headed east in search of his sister. Cassidy went on to search for Texas, breaking south through NCR and past Dayglow."
    "The punks on the tanker also survived, and they had a great view of the Poseidon oil rig exploding. They eventually into an uneasy trading relationship with the Shi after the destruction of the Hubologists, and the two groups went on to make San Francisco a major fishing and trading center."
  6. The Courier: "Tell me about your Dad."
    Rose of Sharon Cassidy: "Not much to tell. He ended up walking East one day when I was young and never came back. Not a family deserter like some, though. Mom died waiting for him, and she had me to raise. She was sick but she held off dying until I was old enough to be getting into trouble with boys. As for Dad, I figure he just got himself lost or dead. Happens... and I'm not all boo-hoo about it, so save your glass for someone who's crying."
    The Courier: "Any idea why he went East?"
    Rose of Sharon Cassidy: "Not a clue. When he left, I was too in my crib to understand why, and around the time Mom passed, I was too into my teens to listen. Got his name, got this pendant, and that's about it. Gift from my Dad, along with my name. Rose of Sharon Cassidy. Mom said he got the name out of some Old World book about dirt pilgrims. Name sure sounds sweet, though. Anyway, pendant's a little rose. Originally thought it was one of Mom's tribal necklaces, but no, came from Dad."
    (Rose of Sharon Cassidy's dialogue)
  7. John Cassidy: "{356}{}{Dad named me after some comic book character from before the war. Said he was a mean sonuvabitch, too.}"
    (VCCasidy.msg)
Vault City Emblem.png