Jules (Fallout 4)

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Jules
377160 20170826194220 1.png
Biography and appearance
RaceSynth, 3rd Gen
GenderMale
Hair StyleRoninHair ColorWarm black
Eye ColorHazel green
AffiliationThe Institute (formerly)
LocationVariable
Dialogue FileJules' dialogue
Gameplay
QuestsRunaway Synth
aggressionUnaggressive
confidenceCowardly
assistanceHelps friends and allies
Statistics
Tag SkillsBoSScribeClass
Technical
Editor RaceHumanRace
Editor IDRECamptLC01Jules
Base ID001905edRef ID00000000
Editor FactionsGenericNPCFaction
RECampLC01_CaptiveFaction
Special Head GearDoomsday Prepped (beard)
 
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Gametitle-FO4.png

Jules is an Institute synth that can be encountered in 2287.

Background[edit | edit source]

Jules was traveling through the Commonwealth with Fred and Angie, and made the fatal mistake of revealing to them that he is an escaped synth. His plan is to go to Bunker Hill, to seek help from The Railroad and Old Man Stockton. What he failed to predict is the extent of rage Fred feels and the fact that he'd end up held at gunpoint over his nature.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Runaway Synth

Quests[edit | edit source]

  • Runaway Synth: Jules is found during the random encounter and can killed, convinced to be set free, or freed by killing his captors. If he is saved he will reward the Sole Survivor with a small variable amount of bottlecaps.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Padded blue jacket
Assault carbine icon.png
Weapon
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death
Synth component

Appearances[edit | edit source]

Jules appears only in the Fallout 4 add-on Nuka-World.

Institute flag.png
Fo4 Institute Seal.png