Julie Kim

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Developer
Julie Kim
Julie Kim.jpg
Involvement in Fallout series
GamesFallout: New Vegas
External links
MobyGamesJulie Kim
Other LinksBlogspot
LinkedIn Profile
 ... 
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Gametitle-FNV.pngGametitle-FNV DM.pngGametitle-FNV HH.pngGametitle-FNV OWB.pngGametitle-FNV LR.pngGametitle-FNV GRA.pngGametitle-FNV CS.png

Julie Kim is an conceptual artist who worked at Obsidian Entertainment. She concepted most of the weapons with in Gun Runners' Arsenal and did regular concept work for the rest of Fallout: New Vegas and its other DLCs.[1]

Employment history[edit | edit source]

FromToCompanyRole
June 2012presentGREE, Inc.Concept artist
May 2010March 2012Obsidian EntertainmentCharacter concept artist
April 2010May 2010KingsIsle EntertainmentFreelance artist
January 2008April 2008High Moon StudiosConcept artist intern

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
2011Courier's StashConceptual Artist
2011Gun Runners' ArsenalConceptual Artist
2011Lonesome RoadConceptual Artist
2011Old World BluesConceptual Artist
2011Honest HeartsConceptual Artist
2011Dead MoneyConceptual Artist
2010Fallout: New VegasConceptual Artist

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
2011Dungeon Siege IIIConcept Artist

Gallery[edit | edit source]

References