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Justin Reynard

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Developer
Justin Reynard
Justin-Reynard.jpg
Biographical data
Other NamesFramerate
Involvement in Fallout series
GamesFallout: New Vegas
External links
HomepageJustin Reynard
Other LinksTwitter
LinkedIn Profile
Facebook Profile
 
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Justin Reynard is one of the Gameplay Programmers working on Fallout: New Vegas at Obsidian Entertainment. His main duty is coding how the game plays. He worked on Hardcore Mode, the new recipe/crafting implementation and oversaw most of the weapon/ammo changes. He took park in creating many of the skills and perks.

Employment history

FromToCompanyRole
2011PresentFourth Wall StudiosSenior Engineer
2011PresentThe Blood FactoryiOS Developer
20082011Obsidian EntertainmentJunior Programmer
20062008Synthetic Worlds InitiativeLead Programmer

Credits

Fallout series

YearTitleCredited as/for
2010Fallout: New VegasGameplay programmer

Other work (excerpt)

YearTitleCredited as/for
2006Neverwinter Nights 2: Storm of ZehirProgrammer
2010Alpha ProtocolProgrammer

External links