KL-E-0

From The Vault - Fallout Wiki
Jump to: navigation, search
KL-E-0
Fo4 KLEO.png
Biography and appearance
RaceAssaultron
AffiliationGoodneighbor
RoleMerchant
LocationKill or Be Killed, Goodneighbor
Dialogue FileKL-E-0's dialogue
Technical
Editor IDKleo
Base ID000228ceRef ID000228cf
 
Gametitle-FO4.png
Gametitle-FO4.png

Anything that can kill a man, I sell. Except suicidal depression. That is unfortunately not packageable.

KL-E-0 (or Kleo) is an arms dealer that is currently residing within Goodneighbor, in Fallout 4.

Background[edit | edit source]

KL-E-0 is a relatively peaceful assaultron, that self-identifies itself as female, and takes great pleasure in distributing tools of death. She owns the store Kill or be Killed, which is located directly next to Daisy's Discounts. Prior to Hancock's rise to power in Goodneighbor, KL-E-0 lent him materiel to fight back against the reining tyrant ruler, Vic, and his crew.[1]

Should the Sole Survivor hack KL-E-0's terminal, it can be revealed that she has a contingency plan in place, in case the need ever arises to kill most, if not all, of the Goodneighbor community. It is revealed that her first priority target is to eliminate the Goodneighbor watch, by waiting for a super mutant or raider attack, in which she plans on taking advantage of the distraction to begin planting high explosives at key areas of the defensive perimeter, in which she would take out most of the guards and the town's defenses in one fell swoop.[2] Afterwards, she has contingency plans made out for each person of interest, which includes first shooting Daisy from afar her with a laser from long range, as she is too close to Kill or be Killed, and her death might bring suspicions directly to KL-E-0's doorstep.[3] After Daisy has been dealt with, the contingency plan to kill Bobbi No-Nose is to wait until night, and sneak into the hideout she is working in, dismantling the lights, and then killing her workers one by one until finally assassinating Bobbi.[4] After Bobbi has been eliminated, the next contingency plan is to kill Whitechapel Charlie, by hiring one of the bartender's associates to do the dirty work for her.[5]

Once Whitechapel Charlie has been taken down, the next contingency plan is to eliminate the town's remaining leadership, by finally assassinating John Hancock, in which she must eliminate his bodyguard, Fahrenheit, first by strangling her in her sleep, and then lacing all of the chems within the Old State House with poison. In the terminal, KL-E-0 shows a bit of empathy by expressing her understanding that collateral damage may be possible, but considers losses acceptable without too much disruption to her business.[6]

Finally, it is shown that KL-E-0 appears to hold a certain amount of respect for Magnolia, as the next contingency plan involves her giving Magnolia a chance. Her contingency consists of burning down The Third Rail as a warning, and should she resist after that, a simple clean shot to the head would finish it.[7]

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Barter.png
This character is a merchant. Caps: 350
Sells: ammo, weapons (Partystarter)

Other interactions[edit | edit source]

  • The Robotics Expert perk allows for the Sole Survivor to hack into KL-E-0's systems, turning her into a standard assaultron model. This action will suspend her trading function temporarily, in which she can be restored back to a normal trader. Otherwise, she will follow the Sole Survivor around Goodneighbor, as a secondary companion of sorts.
  • She sells a legendary missile launcher called the Partystarter.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
-
Assault carbine icon.png
Weapon
-
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

KL-E-0 appears only in Fallout 4.

References

  1. The Sole Survivor: "Was there no one who could have helped?"
    Hancock: "Who knows. Maybe. Honestly we were all so terrified, we couldn't bring ourselves to move until it was over, let alone get help. I felt like less than nothing. Afterwards, I got so high, I blacked out completely. When I finally came to, I was on the floor of the Old State House. Right in front of the clothes of John Hancock. John Hancock, first American hoodlum and defender of the People. I might've still been high, but those clothes spoke to me, told me what I needed to do. I smashed the case, put them on, and started a new life. As Hancock. After that, I went clean for a bit, got organized, convinced Kleo to loan me some hardware. Got a crew of drifters together and headed out into the ruins, started training. Next time Vic's boys went on their tear, we'd be ready for 'em."
    (Hancock's dialogue)
  2. Goodneighbor terminals; Kleo's Terminal, Contingency Plan: Neighborhood Watch
  3. Goodneighbor terminals; Kleo's Terminal, Contingency Plan: Daisy
  4. Goodneighbor terminals; Kleo's Terminal, Contingency Plan: Bobbi
  5. Goodneighbor terminals; Kleo's Terminal, Contingency Plan: Whitechapel Charlie
  6. Goodneighbor terminals; Kleo's Terminal, Contingency Plan: Hancock
  7. Goodneighbor terminals; Kleo's Terminal, Contingency Plan: Magnolia