This is NCR, capitol of the New California Republic. Population 3000 and growing. No slavery, no gambling, no drugs. President is Mrs. Tandi, my boss is Sheriff Dumont. That answer your questions?”
Background[edit | edit source]
A young man in the service of the Shady Sands Police, Karl is eager to prove that he earned his position based on merit, rather than favor. He has a strong egalitarian streak, believing firmly that law applies equally to all regardless of their position. That doesn't make him blind, however: He knows a great deal about his friends from the police station and cooperates with Elise of the NCR Rangers.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character has no special interactions.|
Other interactions[edit | edit source]
- Karl grants access to Oswald, the raider from Vault 15 after the player receives work from President Tandi.
Inventory[edit | edit source]
|NCR Police uniform|
|M72 Gauss rifle|
+ 50 2mm EC
Drops on death
Appearances[edit | edit source]
Karl appears only in Fallout 2.