Karla

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Karla
FO02 NPC Karla.png
Biography and appearance
RaceHuman
GenderFemale
AffiliationNew Khans
RoleRaider
LocationVault 15
Dialogue FileBckarla.msg
Gameplay
QuestsRescue Chrissy
Statistics
SPECIALStrength: 6
Perception: 7
Endurance: 5
Charisma: 6
Intelligence: 5
Agility: 8
Luck: 6
Derived StatsHit points: 70
Armor class: 18
Action points: 9
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 14
Healing rate: 1
Experience points: 160
Normal DT/DR: 4/30%
Laser DT/DR: 6/75%
Fire DT/DR: 4/10%
Plasma DT/DR: 4/20%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 4/25%
Tag SkillsSmall Guns: 110%
Unarmed: 70%
Melee Weapons: 70%
Technical
Proto id00000175 (Dalia)
 
Gametitle-FO2.png
Gametitle-FO2.png

Talk to Phil, shit head.

Karla is particularly hostile New Khan in Fallout 2.

Background[edit | edit source]

A tough, no-nonsense Khan raider, Karla would be a beautiful woman if a lifetime of warfare didn't leave her face covered in scars. She is responsible for guarding the access elevator into the Vault and keeping tabs on Chrissy. As a sniper, she also supports her squadmates in combat.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

  • Rescue Chrissy: The player has to kill her to liberate Chrissy from captivity.

Inventory[edit | edit source]

x
Icon armored vault suit.png
Apparel
Metal armor
Assault carbine icon.png
Weapon
Sniper rifle
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

Karla appears only in Fallout 2.