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A landmark once serving the proud city of Kingsport, the lighthouse has been appropriated by extremists of Atom in recent years. The cultists from the crater house have sent some to this lighthouse to shine its light onto the crater, to guide pilgrims and to feed unwary travelers to their glowing one. Once the lighthouse has been rid of these cultists, the site could prove to be useful for the Commonwealth Minutemen.
The construction zone of this settlement extends from the house in the west down to the dock and boathouse in the east. The main house is already mostly intact, but additional structures can also be built around it. The junk around the locale provides decent amounts of steel, wood, concrete and rubber for construction, but anything more will likely require a supply line.
The sandy area surrounding the house is prime for crop production and the beach has open open water which allows for large scale water purification. Even though the area is accessible from three direction, in a dangerous region, and prone to raids, the lighthouse is an easily defensible building.
The site's main house consists of two stories, with the living area on the first floor and the bedrooms on the second. Behind the house is the lighthouse, containing the workshop of the settlement as well as a weapons workbench; up the four stories is the top of the barred lantern and lens, which houses a glowing one, as well as a steamer trunk. Behind the lighthouse is a small pier and boathouse, as well as a tugboat still docked there. At the end of the pier is a collection of severely radioactive barrels, which peak at 30 rads per second.
- There is a mini nuke inside the beacon room at the top of the lighthouse.
Kingsport Lighthouse appears only in Fallout 4.
- Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.334: "[4.13] KINGSPORT LIGHTHOUSE
Cultists from Crater House have sought to shine their light from the heavens and have an interesting glow for their beacon. Rid the area of these deviants and Kingsport Lighthouse could be an easily defendable settlement. Check the lighthouse keeper’s home and the moored trawler; they each have a safe (Advanced) to crack."
(Fallout 4 Vault Dweller's Survival Guide Map)