Lake Mead cave
Fallout: New Vegas locations project
Lake Mead cave
The Lake Mead cave is a location in the Mojave Wasteland. Located directly south-east of Callville Bay and east of the Scavenger Platform, the entrance is located underwater and is marked above the surface by a partially sunken fishing boat.
The entrance to the cave is underwater below a big ledge. At the top of that ledge is a small fishing boat, partially above water, but mostly below water. On the lake floor wedged against the starboard side of the boat are four gore bags piled together that randomly contain mutilated body parts, a few frag grenades and/or various ammunition.
The cave is split into two major sections. The first section has an above-water surface that can be used to regain oxygen, and to regain health by drinking the rad-free water. The majority of the first area is underwater, and near the entrance to the second area to your left there are several crates of ammunition, and two first aid boxes to loot. There is a small opening low to the wall at the edge that leads to the second section.
The second section has no way to regain oxygen, so the rebreather is highly recommended. A skeleton lies south-southwest of the large central pillar, along with a few suitcases, various loot, and a large number of unusable poker chips. There are also various car parts scattered around two other skeletons. It is assumed that these skeletons are of three criminals who were chased by the police for robbing a casino.
- Multiple Sunset Sarsaparilla crates
- Lad's Life to the south, near three suitcases, one ammunition box and human remains (second room, cluster of seven pink "mushrooms")
- 60x pre-War money (in suitcases)
- Misc. containers with random loot
- A few ammunition boxes
- 2 first aid boxes to the left of the entrance
- There are several large rocks scattered on the underwater floor, which can be moved by the player.
Lake Mead cave appears in Fallout: New Vegas.
- When exploring the second section of the cave, a humanoid companion may attempt to follow you, but glitches and can be seen walking across the floor of the cave.
- If you tell a companion (all except for Boone) to wait near Calville Bay while in the cave, he might say that he needs help as if talking to him.
- It is very easy to get stuck in some of the smaller tunnels.
- Your human companion can also get stuck on exiting the cave, going back in and then out again usually fixes this.