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The laser gun is a weapon in Fallout 76.

Characteristics[]

The laser gun is an energy weapon that shoots laser beams. Like the plasma gun and pipe guns, this weapon starts out as a pistol, though replacing its grip with a stock will rename it to "laser rifle" while reassigning it to use rifle stats in-game. The laser gun has a decent rate of fire and ammo capacity with its available modifications making it a versatile all-around weapon.

Crafting[]

Weapon modifications[]

Capacitor
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Calibrated capacitor
(Calibrated)
+100% Critical Damage
+10% Hip-Fire Accuracy
+1
Adhesive x2
Circuitry x1
Crystal x1
Glass x1
Nuclear material x2
Plastic x5
Screw x1
Silver x3
Gamma wave emitter
(Gamma Wave)
+20% Ammo CapacityTarget takes 3Fire/s for 3 seconds
Note: Counts for Friendly Fire
+2+6
Adhesive x2
Asbestos x4
Glass x1
Plastic x5
Screw x2
Silver x1
Hair trigger capacitor
(Hair Trigger)
+35% Reload Speed+22-1-10%
Adhesive x2
Glass x1
Oil x2
Plastic x5
Screw x2
Silver x1
Prime capacitor
(Prime)
+35% Damage to Scorched
Note: Uses Ultracite ammo
+25% Energy
Science Master 1 to craft
Adhesive x3
Asbestos x8
Glass x2
Pure crimson flux x2
Pure violet flux x2
Plastic x10
Screw x4
Silver x4
Ultracite x5
Refined beta wave tuner
(Refined Beta Wave)
+1% Aim Speed
+25% Hip-Fire Accuracy
+5% Sighted Accuracy
+20% Ammo Capacity
Target takes 3Fire/s for 3 seconds
Note: Counts for Friendly Fire
+2+2+6
Science 2 to craft
Adhesive x2
Glass x1
Plastic x5
Rubber x3
Screw x2
Silver x1
Severe beta wave tuner
(Severe)
+50% Critical Damage
+5% Hip-Fire Accuracy
+20% Ammo Capacity
Target takes 3Fire/s for 3 seconds
Note: Counts for Friendly Fire
+2+1+6
Science 2 to craft
Adhesive x2
Asbestos x4
Glass x1
Plastic x5
Screw x2
Silver x3
Snappy capacitor
(Snappy)
+50% Critical Damage
+20% Reload Speed
+5% Hip-Fire Accuracy
+10-10%
Science 2 to craft
Adhesive x2
Glass x1
Oil x2
Plastic x5
Screw x2
Silver x3
Speedy capacitor
(Speedy)
+1% Aim Speed
+20% Reload Speed
+25% Hip-Fire Accuracy
+5% Sighted Accuracy
+10+1-10%
Science 2 to craft
Adhesive x2
Glass x1
Oil x2
Plastic x5
Rubber x3
Screw x2
Silver x1
Standard capacitor
Adhesive x2
Glass x1
Plastic x5
Screw x2
Silver x1
True capacitor
(True)
+3% Aim Speed
+25% Hip-Fire Accuracy
+10% Sighted Accuracy
+2
Adhesive x2
Glass x1
Plastic x5
Rubber x3
Screw x2
Silver x1
Tuned beta wave tuner
(Tuned)
+20% Reload Speed
+20% Ammo Capacity
Target takes 3Fire/s for 3 seconds
Note: Counts for Friendly Fire
+10+2+6-10%
Science 2 to craft
Adhesive x2
Asbestos x4
Glass x1
Oil x2
Plastic x5
Screw x2
Silver x1
Vicious capacitor
(Vicious)
+50% Critical Damage
+1% Aim Speed
+30% Hip-Fire Accuracy
+5% Sighted Accuracy
+2
Science 2 to craft
Adhesive x2
Circuitry x1
Crystal x1
Glass x1
Nuclear material x2
Plastic x5
Rubber x3
Screw x1
Silver x3

Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Aligned automatic barrel
(Automatic)
-3% Aim Speed
+10% Sighted Accuracy
-22% Recoil
-30% Ammo Capacity
-3-5%
Science 2 to craft
Adhesive x1
Circuitry x1
Crystal x2
Fiber optics x5
Gear x2
Oil x1
Plastic x8
Rubber x3
Screw x3
Silver x1
Aligned long barrel
(Long)
+1% Aim Speed
+25% Hip-Fire Accuracy
+30% Sighted Accuracy
+37% Recoil
+84+1-5%
Science 2 to craft
Adhesive x1
Circuitry x1
Fiber optics x3
Glass x1
Plastic x6
Rubber x3
Screw x2
Aligned short barrel
(Short)
+1% Aim Speed
+25% Hip-Fire Accuracy
+25% Sighted Accuracy
-22% Recoil
+2-5%
Science 2 to craft
Adhesive x1
Circuitry x1
Fiber optics x2
Glass x1
Plastic x2
Rubber x3
Screw x1
Aligned sniper barrel
(Charging)
-3% Aim Speed
-75% Hip-Fire Accuracy
+25% Sighted Accuracy
-22% Recoil
-70% Ammo Capacity
+108-3+30%
Science 2 to craft
Adhesive x1
Crystal x2
Fiber optics x8
Plastic x12
Rubber x3
Screw x4
Silver x1
Sniper barrel
(Charging)
-5% Aim Speed
-100% Hip-Fire Accuracy
+20% Sighted Accuracy
-10% Recoil
-70% Ammo Capacity
+108-6+35%
Adhesive x1
Crystal x2
Fiber optics x8
Plastic x12
Screw x4
Silver x1
Stabilized automatic barrel
(Automatic)
-3% Aim Speed
+10% Sighted Accuracy
-35% Recoil
-30% Ammo Capacity
-2
Adhesive x1
Circuitry x1
Crystal x2
Fiber optics x5
Gear x2
Oil x1
Plastic x8
Screw x3
Silver x1
Stabilized long barrel
(Long)
+25% Sighted Accuracy
+25% Recoil
+84
Adhesive x1
Circuitry x1
Fiber optics x3
Glass x1
Plastic x6
Screw x2
Stabilized short barrel
(Short)
+20% Sighted Accuracy
-35% Recoil
+1
Adhesive x1
Circuitry x1
Fiber optics x2
Glass x1
Plastic x2
Screw x1
Stabilized sniper barrel
(Charging)
-5% Aim Speed
-100% Hip-Fire Accuracy
+20% Sighted Accuracy
-35% Recoil
-70% Ammo Capacity
+108-5+35%
Adhesive x1
Crystal x2
Fiber optics x8
Plastic x12
Screw x4
Silver x1
Standard automatic barrel
(Automatic)
-3% Aim Speed
+10% Sighted Accuracy
-10% Recoil
-30% Ammo Capacity
-4
Adhesive x1
Circuitry x1
Crystal x2
Fiber optics x5
Gear x2
Oil x1
Plastic x8
Screw x3
Silver x1
Standard long barrel
(Long)
+25% Sighted Accuracy
+50% Recoil
+84-1
Adhesive x1
Circuitry x1
Fiber optics x3
Glass x1
Plastic x6
Screw x2
Standard short barrel
(Short)
+20% Sighted Accuracy
-10% Recoil

Adhesive x1
Circuitry x1
Fiber optics x2
Glass x1
Plastic x2
Screw x1
True automatic barrel
(Automatic)
+25% Hip-Fire Accuracy
+20% Sighted Accuracy
-10% Recoil
-30% Ammo Capacity
-1
Adhesive x1
Circuitry x1
Crystal x2
Fiber optics x5
Gear x2
Oil x1
Plastic x8
Rubber x3
Screw x3
Silver x1
True long barrel
(Long)
+3% Aim Speed
+25% Hip-Fire Accuracy
+35% Sighted Accuracy
+50% Recoil
+84+1
Adhesive x1
Circuitry x1
Fiber optics x3
Glass x1
Plastic x6
Rubber x3
Screw x2
True short barrel
(Short)
+3% Aim Speed
+25% Hip-Fire Accuracy
+30% Sighted Accuracy
-10% Recoil
+2
Adhesive x1
Circuitry x1
Fiber optics x2
Glass x1
Plastic x2
Rubber x3
Screw x1
True sniper barrel
(Charging)
-2% Aim Speed
-75% Hip-Fire Accuracy
+30% Sighted Accuracy
-10% Recoil
-70% Ammo Capacity
+108-3+35%
Adhesive x1
Crystal x2
Fiber optics x8
Plastic x12
Rubber x3
Screw x4
Silver x1

Grip
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Aligned stock
(Rifle)
+1% Aim Speed
+4% Stability
+25% Hip-Fire Accuracy
+30% Sighted Accuracy
-22% Recoil
+4-5%
Science 2 to craft
Adhesive x3
Fiberglass x6
Rubber x3
Screw x6
Spring x2
Bruising stock
(Rifle)
+4% Stability
+25% Sighted Accuracy
-10% Recoil
+50% Melee Damage
+2
Adhesive x3
Fiberglass x6
Gear x2
Rubber x1
Screw x6
Spring x4
Forceful stock
(Rifle)
+4% Stability
+25% Sighted Accuracy
-22% Recoil
+25% Melee Damage
+3-5%
Science 2 to craft
Adhesive x3
Fiberglass x6
Gear x2
Rubber x1
Screw x6
Spring x2
Precise stock
(Rifle)
+1% Aim Speed
+4% Stability
+25% Hip-Fire Accuracy
+30% Sighted Accuracy
-10% Recoil
+25% Melee Damage
+3
Science 2 to craft
Adhesive x3
Fiberglass x6
Gear x2
Rubber x3
Screw x6
Spring x4
Stabilized stock
(Rifle)
+4% Stability
+25% Sighted Accuracy
-35% Recoil
+3
Adhesive x3
Fiberglass x6
Rubber x1
Screw x6
Spring x2
Standard grip
(Pistol)

Adhesive x2
Screw x4
Wood x4
True grip
(Pistol)
+3% Aim Speed
+25% Hip-Fire Accuracy
+10% Sighted Accuracy
+2
Adhesive x3
Fiberglass x6
Rubber x3
Screw x6
Spring x4

Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Long night vision scope
(Night-Vision)
+10 Magnification
-20% Stability
+25% Sighted Accuracy
+35
Adhesive x3
Circuitry x1
Fiber optics x2
Glass x3
Nuclear material x6
Screw x1
Long recon scope
(Scoped Recon)
+10 Magnification
-20% Stability
+25% Sighted Accuracy
+35
Adhesive x3
Circuitry x2
Crystal x3
Fiber optics x3
Nuclear material x4
Screw x3
Long scope
(Scoped)
+10 Magnification
-20% Stability
+25% Sighted Accuracy
+35
Adhesive x2
Glass x1
Screw x1
Steel x6
Medium night vision scope
(Night-Vision)
+6 Magnification
-20% Stability
+25% Sighted Accuracy
+22
Adhesive x2
Aluminum x4
Circuitry x1
Fiber optics x2
Glass x2
Nuclear material x4
Screw x1
Silver x1
Medium scope
(Scoped)
+6 Magnification
-20% Stability
+25% Sighted Accuracy
+22
Adhesive x2
Glass x1
Screw x1
Steel x4
Reflex sight (circle)
(Tactical)
+10% Aim Speed
+15% Sighted Accuracy
+6-15%
Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
Short night vision scope
(Night-Vision)
+4 Magnification
-10% Aim Speed
-20% Stability
+25% Sighted Accuracy
+15+30%
Adhesive x2
Aluminum x3
Circuitry x1
Fiber optics x1
Glass x1
Nuclear material x3
Screw x1
Silver x1
Short recon scope
(Recon)
+2 Magnification
-20% Aim Speed
-20% Stability
+25% Sighted Accuracy
+9+20%
Adhesive x3
Aluminum x5
Circuitry x2
Crystal x4
Fiber optics x2
Nuclear material x7
Screw x4
Short scope
(Scoped)
+4 Magnification
-20% Stability
+25% Sighted Accuracy
+15
Adhesive x1
Glass x1
Screw x1
Steel x4
Standard sights
Adhesive x1
Steel x1

muzzle
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeResources
Beam focuser
(Focused)
-10% Recoil
-200% Per-Shot Recoil
Adhesive x1
Glass x1
Plastic x5
Screw x1
Silver x1
Beam splitter
(Scattered)
+400% Projectiles
-10% Recoil
-200% Per-Shot Recoil
Adhesive x1
Glass x1
Plastic x2
Screw x1
Silver x1
Gyro compensating lens
(Targeting)
+3% Aim Speed
+25% Hip-Fire Accuracy
+10% Sighted Accuracy
-10% Recoil
-200% Per-Shot Recoil
Adhesive x1
Circuitry x1
Glass x2
Plastic x6
Screw x1
Silver x2
Spring x1
No muzzleNone

Paint
AppearanceNameDescriptionRequirementsResources
Atx skin weaponskin lasergun inventor l
Amateur Inventor's PaintHow hard could it be? are not the best last words to have. Unlocked via Atomic Shop
Atom
Oil x1
Babylon skin weaponskin lasergun bluecamo l
Blue Camouflage PaintBlend in with this Blue Camo skin for your Laser Gun.Plan: Laser gun blue camo paintOil x1
FO76 Laser gun
Default AppearanceKnown by defaultNone
Babylon skin weaponskin lasergun hotrodflames l
Hot Rod Flames PaintHeat things up with this Hod Rod Flames skin for your Laser Gun.Plan: Laser gun Hot Rod Flames paintOil x1
Atx skin weaponskin laser tricentennial l
Tricentennial PaintAdd a patriotic sheen to your lucky Laser Gun.
Originally included with the Tricentennial Edition of Fallout 76.
Unlocked via Atomic Shop
Atom
Oil x1
Atx skin weaponskin laser vaulttec l
Vault-Tec PaintAn officially branded Paint for your Laser Gun from your friends at Vault-Tec.Unlocked via Atomic Shop
Atom
Oil x1

Variants[]

Locations[]

Legendary effects[]

Available Legendary Effects
1 star
Anti-Armor Can dropAristocrat's Can dropAssassin's Can dropBerserker's Can dropBloodied Can drop
Executioner's Can dropExterminator's Can dropFurious Can dropGhoul Slayer's Can dropGourmand's Can drop
Hunter's Can dropInstigating Can dropJuggernaut's Can dropJunkie's Can dropMedic's Can drop
Mutant Slayer's Can dropMutant's Can dropNocturnal Can dropQuad Can dropStalker's Can drop
Suppressor's Can dropTroubleshooter's Can dropTwo Shot Can dropVampire Can dropZealot's Can drop
2 star2 star
Basher's Can dropCrippling Can dropExplosive Can't dropExplosive (Shotguns) Can't dropHitman's Can drop
Inertial Can dropLast Shot Can dropLucky Can dropRapid Can dropVATS Enhanced Can drop
3 star3 star3 star
Agility Can dropDurability Can dropGhost's Can dropLightweight Can dropLucky Can drop
Nimble Can dropPerception Can dropRapid Can dropResilient Can dropSteadfast Can drop
VATS Enhanced Can drop

Notes[]

  • The laser gun is affected by the Grounded mutation.
  • Slain enemies may turn to ash piles. Enemies finished by a critical hit will always turn into ash.

Gallery[]

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