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Lasher

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Lasher
Fo1 Lasher.png
Biography and appearance
RaceHuman
GenderMale
AffiliationUnity:
Children of Cathedral
RoleInstructor
RankCathedral High Elder
LocationCathedral
Dialogue FileLASHER.MSG
Statistics
SPECIALStrength: 5
Perception: 7
Endurance: 5
Charisma: 4
Intelligence: 8
Agility: 6
Luck: 7
Derived StatsHit points: 75
Armor class: 11
Action points: 8
Carry weight: 150
Unarmed damage: 0
Melee damage: 5
Sequence: 14
Healing rate: 1
Experience points: 350
Normal DT/DR: 0/20%
Laser DT/DR: 0/25%
Fire DT/DR: 0/10%
Plasma DT/DR: 0/10%
Electrical DT/DR: 0/40%
EMP DT/DR: 0/500%
Explode DT/DR: 0/20%
Tag SkillsSmall Guns: 49%
Big Guns: 66%
Energy Weapons: 66%
Melee Weapons: 112%
First Aid: 50%
Sneak: 43%
Speech: 40%
Technical
Proto id00000136 (Lasher)
 
Gametitle-FO1.png
Gametitle-FO1.png

Mutation is nothing to fear. Every birth is a mutation of our parents’ DNA. We are all mutants. The only thing that matters is that the mutant is guided on a moral and productive path. This is my job. And this also ends this discussion.

Father Lasher or "Lasher of the Children" is a High Elder of the Children of the Cathedral found in his quarters in the northwestern part of the Cathedral in Fallout.

Background

Father Lasher is a short-tempered individual with a sadistic streak, enshrined in his teachings. He is the second in command of the Cathedral,[1] He was one of the later recruits into the Cult, who instituted his own rule in a place once governed by idle pleasure. His harsh teachings focused on separating the men from beasts through the application of pain,[2] but were soon abandoned in favor of awe-inspiring light and sound shows, a source of perpetual bitterness for Lasher, who could only instruct the youngest members of the movement, children and teenagers.[3]

As instructor of the youngest Children of the Cathedral, Lasher wants his charges to suffer as much as possible in order to evolve into human beings. Pain separates man from beast and to him, children are particularly wicked beasts. Notably, Lasher does not have any prejudice against mutants: Since every birth is a mutation of parents' DNA, everyone is a mutant: What matters is that they are guided on a moral and productive path. His job is simply to ensure it happens, implemented through his philosophy.[4]

Father Lasher's philosophy enshrines pain as the most instructive force in the universe. The faithful must be broken and then remade into tools of the Master's will.[5] Furthermore, it allows to clean the mind of evil thoughts and permit it to better comprehend the glory of the Master. Finally, it prevents decandence and ease, fostering evolution necessary for survival in the harsh wasteland.[6] If his charge succumbs in the course of the Lasher's duties, it is considered a sign of them being a beast not deserving to exist.[7]

His convictions go beyond simple applications of physical pain. Righteousness is also attained through struggle, trauma, and recovery, until one accepts the Master's truth without hesitation.[8] Beyond that step, rewarded with consecration, lies only baptism, achieved by the endurance of pain, by the acquisition of wisdom, and the performance of service: Pain is knowledge, Wisdom is obedience, and Service is courage. You reject the Light that destroyed humanity and pledge yourself to the Darkness in which all are equal.[9]

Interactions with the player character

Interaction overview

Neutral.png
This character has no special interactions.

Other interactions

Inventory

x
Icon armored vault suit.png
Apparel
Robes
Assault carbine icon.png
Weapon
Cattle prod
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
empty

Notable quotes

  • "The rod is a holy instrument, through which I instruct my charges. Pain clears the mind of evil thoughts and allows them to better comprehend the glory of the Master."
  • "I instruct the children. It is my duty. All children are wicked beasts. It is my duty to force them into evolve into human beings. Perhaps you have heard that I do not tolerate frivolity. This is true. I want my charges to suffer as much as possible."
  • "By the endurance of pain, by the acquisition of wisdom, and the performance of service. Pain is knowledge, Wisdom is obedience, and Service is courage."
  • "You must reject the Light that nearly destroyed us all, and pledge yourself to the Darkness in which all are equal. Now that I have told you this thing, go seek it. Seek the Master and his wisdom."
  • "Decadence and ease prevents evolution, evolution that is necessary for survival in a harsh world. Fortunately, I am a hard man who cares nothing for seductive pleasures. I see that you disagree with me. I do not care about your opinion. Get out of here!"
  • "They serve the Master. They bring the pain of healing to the world. Angels in the Night, who redeem the world by bloodshed. Curiosity is a foolhardy emotion, but doubly so when it comes to the Nightkin. That is your only warning. I have much to do now. Away with you."
  • "Mutation is nothing to fear. Every birth is a mutation of our parents’ DNA. We are all mutants. The only thing that matters is that the mutant is guided on a moral and productive path. This is my job. And this also ends this discussion."
  • "I deal out pain. If the animal is worthy and can learn from it, it evolves into a righteous soul. If it does not, it does not deserve to exist. On rare occasions, the animal is removed the genetic pool, although not as often as I would like. This happens more often with failed grown animals."
  • "Righteousness is attained through struggle, trauma, and recovery. We are animals who must be continuously be broken until we accept the Master’s truth without hesitation. Now that you have heard the truth, seek it with the body of your experiences."
  • "Learn to embrace pain as your closest friend, for pain is the most instructive force in the universe. Break yourself until you can exist no longer as an individual, then remake yourself into the Master’s tool. That is the solution to all of your problems."
  • "Beasts chatter without meaning. Human beings think first, and then they talk. You must evolve into a human being before I will wish to speak you."
  • "You are a woman, and therefore you are always troubled. It is an endemic condition of your breed. Tell me your problem, madam, and I will resolve it for you."

Behind the scenes

His methods are similar to those used by Bene Gesserit to discern humans from animals in the Dune series by Frank Herbert.

Appearances

Lasher appears only in Fallout.

References

  1. Fallout Official Survival Guide p.104-105: "Lasher: Second-in-Command of the Cathedral
    Lasher is a short-tempered, nasty individual wearing purple robes. You'll find him in one of the side rooms of the Cathedral. This character is important on a couple of counts. He may be persuaded to give you a COC badge that will let you get past the Nightkin guards upstairs to see Morpheus, and Morpheus can take you to the Master. And, if you prefer to take the more direct and action-oriented route, you can always kill Lasher, take the badge, and use Lasher's robes as a disguise."
  2. Vault Dweller: "{177}{}{Tell me about the Cathedral.}"
    Lasher: "{216}{}{The Cathedral is a sanctuary for the human race. When the apocalypse fell on this foul city, the Cathedral was spared, which allowed for the birth of the Master. Thus a healing darkness emerged from a terrible light.}"
    Lasher: "{217}{}{ When I came, I saw this place lacked a moral center, and so I have endeavored to administer teaching pain to a place once consumed with idle pleasure. That is all you need to know.}"
  3. Vault Dweller: "{206}{}{Do you teach adults?}"
    Lasher: "{221}{}{Once I did, but many of methods were abandoned in favor of the loud noises you hear in the Auditorium amphitheater. It is a source of bitterness for me. Fortunately, I can still instruct the children. Now if you will excuse me, I have to prepare for their lessons.}"
  4. Lasher: "{155}{}{I instruct the children. It is my duty. All children are wicked beasts. It is my duty to force them into evolve into human beings. Perhaps you have heard that I do not tolerate frivolity. This is true. I want my charges to suffer as much as possible.}"
    Vault Dweller: "{156}{}{And are mutants more evolved than human beings?}"
    Lasher: "{201}{}{Mutation is nothing to fear. Every birth is a mutation of our parents’ DNA. We are all mutants. The only thing that matters is that the mutant is guided on a moral and productive path. This is my job. And this also ends this discussion. Leave me now.}"
  5. Vault Dweller: "{116}{}{I seek the guidance of the Cathedral.}
    Lasher: "{168}{}{Learn to embrace pain as your closest friend, for pain is the most instructive force in the universe. Break yourself until you can exist no longer as an individual, then remake yourself into the Master’s tool. That is the solution to all of your problems.}"
  6. Vault Dweller: "{110}{}{Nice rod you’ve got there! Is that why they call you "Lasher?"}"
    Lasher: "{151}{}{The rod is a holy instrument, through which I instruct my charges. Pain clears the mind of evil thoughts and allows them to better comprehend the glory of the Master.}"
    Vault Dweller: "{153}{}{That’s a horrible thing to do to children!}"
    Lasher: "{200}{}{Decadence and ease prevents evolution, evolution that is necessary for survival in a harsh world. Fortunately, I am a hard man who cares nothing for seductive pleasures. I see that you disagree with me. I do not care about your opinion. Get out of here!}"
  7. Vault Dweller: "{159}{}{Tell me more about your teaching methods.}"
    Lasher: "{202}{}{I deal out pain. If the animal is worthy and can learn from it, it evolves into a righteous soul. If it does not, it does not deserve to exist. On rare occasions, the animal is removed the genetic pool, although not as often as I would like. This happens more often with failed grown animals.}"
    Vault Dweller: "{203}{}{And the Master approves of the teaching methods?}"
    Lasher: "{186}{}{I have not consulted him, but I am certain he is pleased with the righteous souls I have brought him. It is difficult work, but I do it well. Unfortunately, it is also quite time consuming, which is why I must order to you to leave right now.}"
  8. Lasher: "{114}{}{Why have you come, initiate? You know that I do not like to be disturbed.}"
    Vault Dweller: "{115}{}{Forgive me, Father, but I am troubled.}"
    Lasher: "{162}{}{You are a woman, and therefore you are always troubled. It is an endemic condition of your breed. Tell me your problem, madam, and I will resolve it for you.}"
    Lasher: "{163}{}{If your heart was not so full of wickedness, sir, you would be at ease. A righteous heart knows no cares. Tell me your problem, but be quick!}"
    Vault Dweller: "{164}{}{Tell me how to attain righteousness!}"
    Lasher: "{211}{}{Righteousness is attained through struggle, trauma, and recovery. We are animals who must be continuously be broken until we accept the Master’s truth without hesitation. Now that you have heard the truth, seek it with the body of your experiences. Get out of here.}"
  9. Lasher: "{131}{}{My quarters are not open to those who have not been consecrated. I must ask you to leave at once.}"
    Vault Dweller: "{134}{}{I wanted to ask you about consecration.}"
    Lasher: "{138}{}{That is a privilege reserved for only the most faithful servants. Only baptism is a higher honor.}"
    Vault Dweller: "{139}{}{And how does one earn baptism?}"
    Lasher: "{183}{}{By the endurance of pain, by the acquisition of wisdom, and the performance of service. Pain is knowledge, Wisdom is obedience, and Service is courage. }"
    Lasher: "{185}{}{You must reject the Light that nearly destroyed us all, and pledge yourself to the Darkness in which all are equal. Now that I have told you this thing, go seek it. Seek the Master and his wisdom.}"