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==Notes== |
==Notes== |
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− | * The XP rewarded if talked with Frank Weathers first is much higher than if you discovered the family by yourself while exploring the Wasteland. This could be explained because you need |
+ | * The XP rewarded if talked with Frank Weathers first is much higher than if you discovered the family by yourself while exploring the Wasteland. This could be explained because you need an Intelligence of 5 to engage in conversation about them. |
*There is a truck perched on a precipice at [[Cottonwood Overlook]]. If the door is opened, a large number of radioactive waste barrels tumble out - killing everyone below. If the slaves have not been freed by this stage, the quest will be failed. Also, you must give the Weathers time to escape the camp before opening the door or they may die also. |
*There is a truck perched on a precipice at [[Cottonwood Overlook]]. If the door is opened, a large number of radioactive waste barrels tumble out - killing everyone below. If the slaves have not been freed by this stage, the quest will be failed. Also, you must give the Weathers time to escape the camp before opening the door or they may die also. |
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*Upon completion of this quest, the Weathers can be found at the [[Old Mormon Fort]] huddled in a small group. They are straight ahead past the "guards desk" as you enter. |
*Upon completion of this quest, the Weathers can be found at the [[Old Mormon Fort]] huddled in a small group. They are straight ahead past the "guards desk" as you enter. |
Revision as of 20:38, 6 January 2011
Template:Quest
Left My Heart is a quest in Fallout: New Vegas.
Quick walkthrough
Talk to any Weathers to begin the quest at the Cottonwood Cove slave pen or Frank Weathers at Aerotech Office Park.
Talk to Canyon runner at Cottonwood Cove to obtain the key for the Weathers.
Talk to one of the Weathers and set them free.
Return from Old Mormon Fort and tell Frank Weathers the news of his family at Aerotech Office Park to conclude this mission.
Detailed walkthrough
- Speak with Frank Weathers at the Aerotech Office Park OR
- Travel to Cottonwood Cove and speak to Canyon Runner near the slave cage.
- Inquire about the slaves and then talk to Mrs. Weathers inside the cage.
- Find Canyon Runner and inquire about purchasing the slaves.
- Pay 300 Caps outright, or pass the speech check (50 speech) to pay only 150 Caps.
- Enter the cage with the Weathers Slave Key and talk to any of the Weathers to set them free.
- Talk with the freed Weathers family at the Old Mormon Fort if you discovered them by yourself.
- If the quest was given by Frank Weathers, return to him at Aerotech Office Park and tell his family has been freed to conclude this mission and get karma rewards. At this point you have choices to decide what Frank will do with his life. (See notes below).
- Alternately, if you are on bad terms with Caesar's Legion
- You can simply kill the guards
- Pick the lock or take the Weathers Slave Key, talk to the slaves, and set them free.
- The slave collars can be disarmed either using an Explosives check (50) for 50 exp each, or using the key. At a (35) Explosives check the option will be to detonate the collars and tell them "Relax, this will be over quickly" you get 35 exp but no karma loss if you choose this option. If the collars are not disarmed, talking to Mrs. Weathers with a Speech check of (50) causes them to run free, exploding on the way out.
- A disguise is effective - sneak around the guards and speak to the Canyon Runner to purchase slaves.
- Third Alternative
- You do not lose faction reputation for silenced sneak kills, you can gain the key this way while still remaining friendly with all factions involved.
Disarming the collars or not, you still complete the quest.
- Intervention with Frank Weathers
- After you meet the grateful but numb Weathers family, huddled together at the Old Mormon Fort, you're prompted to return to Frank Weathers at the Aerotech Office Park.
- Frank will ask you about his family. After informing him they are still alive, the quest ends for 50 caps.
- The dialogue continues with an intervention with Frank, who asks where they are. How the player answers, seals Frank's road to recovery or not.
- Telling him outright (either for free or for additional caps) they are at the Old Mormon Fort Frank walks away in disgust at the thought of meeting the Followers again, instead of reuniting with his family. He rationalizes his behaviour on those "goodie-goodies" for "kicking him out before" from rehab, that the Followers probably would deny him entry anyway, which is questionable if you've been helping Dr. Julie Farkas. "Rehab's for chumps!" he says as he walks away to a questionalble fate because he's still obviously in denial.
- Following Speech 35 checks: Affirming him to clean-up and man up on his problems, before his family will want him back, strengthens his resolve to get sober and clean-up (for positive karma). Following Speech 35 check Negatively, abusively preying on Frank's guilt and self-worth, results in Frank committing suicide in a very graphic way (for negative karma).
Notes
- The XP rewarded if talked with Frank Weathers first is much higher than if you discovered the family by yourself while exploring the Wasteland. This could be explained because you need an Intelligence of 5 to engage in conversation about them.
- There is a truck perched on a precipice at Cottonwood Overlook. If the door is opened, a large number of radioactive waste barrels tumble out - killing everyone below. If the slaves have not been freed by this stage, the quest will be failed. Also, you must give the Weathers time to escape the camp before opening the door or they may die also.
- Upon completion of this quest, the Weathers can be found at the Old Mormon Fort huddled in a small group. They are straight ahead past the "guards desk" as you enter.
- If you attempt this quest after you complete Ring-a-Ding-Ding!, you will be unable to advance the dialog with Canyon Runner until you accept Caesar's first task in Render Unto Caesar. He will only tell you to go to the dock to take the ferry.
- If you Reach Cottonwood and set the family free before talking to Frank, the quest is still completed, but upon meeting Frank, are unable to open a dialog with him, and there for can not speech check him to tell him to stop being abusive.
Journal entries
Bugs
Sometimes after passing the Speech check to lower the price to 150 caps, Canyon Runner will not allow you to purchase the Weathers' freedom. Template:Stub-FNV