Li'l Devil (GRA)

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon disambig.svg
For an overview of this weapon platform throughout the Fallout series, see SIG-Sauer pistol.
Li'l Devil
Lil' Devil.png
Lil Devil icon.png
Requirements
SkillGuns 75
Strength Req.8
Attack statistics
Dmg/Attack
45 (53.6)
DPS
146.3 (243.7)
DPS (reload)
82.4 (134.3)
Crit Dmg
45
Crit % Mult
x2
Attacks/Sec
3.3 (4.6)AP15
Projectiles1Spread0.9
Ammo & reloading
Ammo Type12.7mm round
Ammo/Shot
1
Shots/Reload
7
Ammo Cap.7
Reload Time
1.7 (1.3)
Other
Weight3.2Value16000
Item HP120
Repair
12.7mm pistol
One-handed guns
Editor ID?
Base IDxx000805
Perk Effects
Perks (dam.)
Lord Death
(+1.8)
Perks (Att.)
Fast Shot
(+0.7)
Perks (Rel.)
Rapid Reload
(-0.4s)
 
Gametitle-FNV GRA.png
Gametitle-FNV GRA.png

The Li'l Devil is a unique weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.

Background[edit | edit source]

Main article: SIG-Sauer pistol

A large framed semi-automatic pistol, the SIG-Sauer 14mm handgun is unique in more than just looks. Unlike the tilting barrel system used by the vast majority of pistols, it relies on a fixed barrel without a slide. A weight underneath the front of the barrel absorbs the recoil, actuating a bolt which extends backwards above the shooter's hand, before being forced back by a recoil spring, feeding another round into the chamber.[1] The 14mm pistol was imported to the U.S. from Europe in limited quantitites,[2][3] making them a rare, but powerful weapon. As the availability of 14mm Euro ammunition decreased, existing and new units were converted to fire 12.7mm ammunition.[4]

The 12.7mm pistol is the same as the standard 14mm pistol, except rechambered to accept 12.7mm ammunition. The decrease in caliber also allows the magazine to hold one more round, for a total of seven.[5][6]

Characteristics[edit | edit source]

Li'l Devil expanded

Li'l Devil is a unique variant of the 12.7mm pistol. It does greater damage, fires faster, has a greater critical damage and chance, has a lower AP cost, and is more accurate. The barrel was shortened, making it more compact and concealable than the regular model. It was also given a black synthetic hand grip and black painted trigger, as well as a gray finish over the body, which has been worn from use. Like most unique weapons, modifications cannot be applied.

Li'l Devil is a standard holdout weapon, meaning it can be stashed away regardless of Sneak.(see bugs)

Variants[edit | edit source]

Comparison[edit | edit source]

Name Type Dmg/shot DPS Att/sec Crit mult Crit dmg Spread AP cost Ammo Ammo cap Weight Item HP Value Stat Req.
12.7mm pistol Semi-auto pistol 40 110 2.8 x1 40 1.1 17 12.7mm round 7 3.5 80 3991 Guns:75 Strength:7
Li'l Devil Semi-auto pistol 45 146.3 3.3 x2 45 0.9 15 12.7mm round 7 3.2 120 16000 Guns:75 Strength:8

Locations[edit | edit source]

Bugs[edit | edit source]

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png Li'l Devil is only classified as a standard holdout weapon: it is not added to the list of advanced holdout weapons, so if you have a Sneak skill over 50, you will not be able to bring the weapon into holdout areas. This same bug also affects the tin grenade, MFC grenade, and Nuka-grenade.
  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png Li'l Devil's data includes a high-quality first person model of the normal 12.7mm pistol with the attached silencer, but Li'l Devil can neither be equipped with a silencer, nor does it possess a high-quality silenced model of its own.

References[edit | edit source]

  1. Weapon behavior, the closest analogue is the TDI Kard, the patent application for which was published in February 2010.
  2. The Chosen One: "{119}{}{Do you have a GECK?}"
    Buster: "{137}{}{That one of them pre-war imports? Let me guess, 14mm ammo? Nope, ain't got one.}"
    (Scbuster.msg)
  3. Fallout Official Survival Guide p.114: "14mm Pistol: A SIG Sauer 14mm autopistol. A large, single-shot weapon with exceptionally heavy stopping power."
  4. Rechambered between Fallout 2 and Fallout: New Vegas.
  5. Visually nearly identical to the 14mm pistol weapon from Fallout and Fallout 2.
  6. J.E. Sawyer's Formspring, 4th June 2012: "why didn't you use 14mm instead of the 12,7mm?"
    "Making it 12.7mm helped gun people intuit that it was effectively .50 AE."