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Lionheart derived statistics

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This page lists all derived statistics in Lionheart, a fantasy RPG which uses the SPECIAL character system.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For derived statistics in other Fallout games, please see "Derived statistic".
  • For an overview of Lionheart content, please refer to "Lionheart".
 
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Contents

List

Derived statistic Description Derived from Initial value
Action Points The amount of actions your character can take during a combat turn. Agility
Armor Class How good your character is at avoiding being hit in combat. Agility
Carry Weight How much equipment can be carried. Strength
Critical Chance The base chance you will cause a critical hit with an attack. Luck
Healing Rate How much Hit Points you heal at the end of each day. Endurance
Hit Points How much damage your character can take before dying. Endurance
Mana Amount of magical energy your character has available to him at any given time. Intelligence + Perception
Skill Rate How many skill points you get per level. Intelligence