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Lucia's dialogue

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Lucia's dialogue
Game Information
NPCLucia
Technical
Data FileFallout4.esm
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom The battle for the airport. It was our first real combat mission. Quietly / Neutral BoSM02_Lucia_Stage50_Battle
Scene SceneDialogue Custom It was something to see. The Prydwen coming in under full Vertibird escort, guns blazing. Proud, excited. Retelling a great victory. / Happy BoSM02_Lucia_Stage50_Battle
Scene SceneDialogue Custom We were one of the first teams to hit the ground. Dozens of ferals. We opened fire and cut them down, then hunted the ones that tried to run. Proud, excited. Retelling a great victory. / Happy BoSM02_Lucia_Stage50_Battle
Scene SceneDialogue Custom It was everything I had hoped for. But Clarke... he hasn't been the same since. It's like he's just given up. BoSLucia: Since then, I've noticed him slipping off by himself, once or twice a day. I never thought much of it, but... Eager, then more quietly, sad, unsure. / Depressed BoSM02_Lucia_Stage50_Battle
Scene SceneDialogue Custom NPCFBoSKnightLucia: Copper wire, copper wire... Could you tell me where... Oh. I'm sorry, I don't think we've met. Knight Lucia, Logistics. What can I do for you, Knight? Player Default: I'm conducting an investigation into the missing supplies. Recovering, preoccupied [Re-Record: Pronunciation: "LOO-see-uh"] / Irritated BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom NPCFBoSKnightLucia: Copper wire, copper wire... Could you tell me where... Oh. I'm sorry, I don't think we've met. Knight Lucia, Logistics. What can I do for you, Paladin? Player Default: I'm conducting an investigation into the missing supplies. Recovering, respectfully. To a superior officer. [Re-Record: Pronunciation: "LOO-see-uh"] / Friendly BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom NPCFBoSKnightLucia: Copper wire, copper wire... Could you tell me where... Oh. I'm sorry, I don't think we've met. Knight Lucia, Logistics. What can I do for you, Sentinel? Player Default: I'm conducting an investigation into the missing supplies. Recovering, respectfully. To a superior officer. [Re-Record: Pronunciation: "LOO-see-uh"] / Friendly BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom Player Default: The battle? What? What are you talking about? Player Default: The battle? Surprised, protesting. (She's lying.) / Disbelief BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: The battle? You what? I... I... Shocked, angry / Disbelief BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom ...all right. Giving in. / Depressed BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Clarke and I joined the Brotherhood around the same time. He's been my closest friend for years. But since the battle, I feel like I'm losing him. Player Default: The battle? Trying to explain / Somber BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: The battle? It's not a bad post. Sergeant Gavil is tough, but I've learned a lot from working here. It's a bad post. Trying to look on the bright side. / Neutral BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom I guess some people take to it, and some don't. Like Clarke. Player Default: The battle? Trying to stay positive. Sorry that Clarke doesn't like working here. / Neutral BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: The battle? We joined the Brotherhood around the same time, about two years ago. We've always been friends... well, until recently. Player Default: The battle? Friendly, then hesitant about that last part... / Depressed BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: The battle? We joined the Brotherhood around the same time, about two years ago. We always seem to end up together. New recruits and all. Player Default: The battle? Remembering happier times. / Neutral BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: The battle? It was... it was after the battle. Player Default: The battle? Quietly, worried / Worried BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: The battle? I don't know, honestly. He's just been... distant, lately. I'm sorry. It's probably nothing. Player Default: The battle? Trying to ignore the problem. She doesn't want to talk about it. / Depressed BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: That's all for now. Let me know if you need anything else. Helpful / Friendly BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Now, where was I...? Trying to recollect her thoughts / Puzzled BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: That's all for now. All right. Friendly / Friendly BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: You lost some vacuum tubes? How often are supplies lost around here? Someone had just filed them in the wrong place, apparently. Clarke found them the next day. Little things do happen, but it never amounts to much. Dismissive / Thinking BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom The Sergeant may complain, but Proctor Teagan and his scribes are very thorough. One or two crates, maybe. But not this many. Player Default: The battle? Quietly, confident. She's sure of it. / Confident BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: You lost some vacuum tubes? How often are supplies lost around here? Not really. I've heard it's mostly food. And... vacuum tubes? ...No, sorry, they just lost those. Player Default: The battle? Trying to remember the details of a rumor. / Thinking BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: Is there any way to get past all that security? Hmm... well, you'd have to be in Logistics. We're the only ones authorized to bring supplies in or out. Thinking it through / Thinking BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Then what? There's no way you'd get a full crate of supplies off base. With all the patrols, someone would notice. Thinking it through / Puzzled BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom But... why steal anything in the first place? The Brotherhood provides everything we need. No one here has any connection to the Commonwealth. Thinking it through / Puzzled BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom I don't know. None of this makes any sense. Player Default: The battle? Giving up / Irritated BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: Is there any way to get past all that security? It's tight. At least two Knights and a Scribe on duty at all times. And we've got the entire base right here. We don't have much to worry about. Player Default: The battle? Seriously / Confident BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom Player Default: I'm conducting an investigation into the missing supplies. The Captain appointed an investigator? Is it really that bad? BoSLucia: I'm not sure I can be of much help, but... what do you want to know? A little surprised it's gone this far. / Question BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom Player Default: I'm conducting an investigation into the missing supplies. You're looking into this personally, sir? Is it really that bad? BoSLucia: I'm not sure I can be of much help, but... what do you want to know? Quietly, concerned. It's come to this? Sigh at the end of the line. / Worried BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom Player Default: I'm conducting an investigation into the missing supplies. You're looking into this personally, ma'am? Is it really that bad? BoSLucia: I'm not sure I can be of much help, but... what do you want to know? Quietly, concerned. It's come to this? Sigh at the end of the line. / Worried BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom Player Default: Just looking around. Don't lie to me, Knight. This is a restricted area. No one 'just looks around' in here. Irritated / Irritated BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom You must be here to investigate the missing supplies. We've all heard about it. BoSLucia: I'm not sure I can be of much help, but... what do you want to know? Irritated, softening. / Worried BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom Player Default: Just looking around. I know you're here about the missing supplies, sir. It's... not exactly a secret. BoSLucia: I'm not sure I can be of much help, but... what do you want to know? Hesitantly, correcting a superior officer. / Worried BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom Player Default: Just looking around. I know you're here about the missing supplies, ma'am. It's... not exactly a secret. BoSLucia: I'm not sure I can be of much help, but... what do you want to know? Hesitantly, correcting a superior officer. / Worried BoSM02_Lucia_Stage50_Intro
Scene SceneDialogue Custom Player Default: Do you have time for some questions? Oh, you must be here about the missing supplies. BoSLucia: I'm not sure I can be of much help, but... what do you want to know? Concerned / Worried BoSM02_Lucia_Stage50_Intro
Miscellaneous Miscellaneous SharedInfo All right, then... Confused. Player has just wandered off. / Puzzled BoSM02_Lucia_Stage50_Main
Miscellaneous Miscellaneous SharedInfo Sir. Excusing herself, to a senior officer. / Puzzled BoSM02_Lucia_Stage50_Main
Scene SceneDialogue Custom NPCFBoSKnightLucia: The battle... it changed him somehow. Since then, I've noticed him slipping off by himself, once or twice a day. I never thought much of it, but... Worried / Worried BoSM02_Lucia_Stage50_Post
Scene SceneDialogue Custom Do you think you could follow him? See what he's doing? His shift should be over in a few minutes. Worried / Worried BoSM02_Lucia_Stage50_Post
Scene SceneDialogue Custom Maybe it's nothing. But... I'm worried about him. Worried / Worried BoSM02_Lucia_Stage50_Post
Scene SceneDialogue Custom Player Default: The Captain appointed an investigator? Is it really that bad? I'm not sure I can be of much help, but... what do you want to know? Player Default: The battle? Military / Concerned BoSM02_Lucia_Stage50_Intro
Miscellaneous Miscellaneous WaitingForPlayerInput Knight? Concerned / Concerned
Miscellaneous Miscellaneous WaitingForPlayerInput Ma'am? Concerned / Concerned
Miscellaneous Miscellaneous WaitingForPlayerInput Sir? Concerned / Concerned
Miscellaneous Miscellaneous WaitingForPlayerInput Sentinel? Concerned / Concerned
Miscellaneous Miscellaneous Greeting Copper wire, copper wire... Could you tell me where... BoSLucia: Oh. I'm sorry, I don't think we've met. Knight Lucia, Logistics. What can I do for you, Knight? Preoccupied. First part to herself, then turning to the player. / Puzzled BoSM02_Lucia_Stage50_Intro
Miscellaneous Miscellaneous Greeting Two more spools, and... oh, sorry. Can I help you? Player Default: The battle? Distracted, polite / Puzzled BoSM02_Lucia_Stage50_Main
Miscellaneous Miscellaneous Greeting ...never get used to this filing system. Did you need something? Player Default: The battle? First part to herself. Then turning to the player. / Puzzled BoSM02_Lucia_Stage50_Main
Miscellaneous Miscellaneous Greeting Knight? Player Default: The battle? Polite / Friendly BoSM02_Lucia_Stage50_Main
Miscellaneous Miscellaneous Greeting Paladin? Player Default: The battle? Polite / Friendly BoSM02_Lucia_Stage50_Main
Miscellaneous Miscellaneous Greeting Sentinel? Player Default: The battle? Polite / Friendly BoSM02_Lucia_Stage50_Main
Miscellaneous Miscellaneous Greeting Can I help you with anything? Player Default: The battle? Polite / Friendly BoSM02_Lucia_Stage50_Main
Miscellaneous Miscellaneous Greeting The battle... it changed him somehow. BoSLucia: Since then, I've noticed him slipping off by himself, once or twice a day. I never thought much of it, but... Sad, worried. She's losing a friend she cares about. / Worried BoSM02_Lucia_Stage50_Post
Miscellaneous Miscellaneous SharedInfo Ma'am. Excusing herself, to a senior officer. / Puzzled
Miscellaneous Miscellaneous Hello If you need something, report to Sergeant Gavil. Military / Stern
Miscellaneous Miscellaneous Hello Sorry, sorry, need to fill this order... Preoccupied / Puzzled
Miscellaneous Miscellaneous Hello Not right now, please. Preoccupied / Puzzled
Miscellaneous Miscellaneous Hello Where was that... To herself, preoccupied, frustrated / Puzzled
Miscellaneous Miscellaneous Hello Thank you. I really appreciate this. Sincere, player is doing her a favor. / Grateful
Miscellaneous Miscellaneous Hello I need to get back to work. Excuse me. Preoccupied / Puzzled
Miscellaneous Miscellaneous Hello Sorry, I have to finish this shift. Preoccupied / Puzzled
Miscellaneous Miscellaneous Hello I'm a little busy right now. Preoccupied / Puzzled
Scene SceneDialogue Custom NPCFBoSKnightLucia: I heard about Clarke. It's been a little hard for me to take. But... thank you for finding the truth. It had to be done. Sincere / Depressed BoSM02_Lucia_PostCommentary
Miscellaneous Miscellaneous Greeting I heard about Clarke. BoSKnightLucia: It's been a little hard for me to take. But... thank you for finding the truth. It had to be done. Military, Grim / Depressed BoSM02_Lucia_PostCommentary
Miscellaneous Miscellaneous Hello Clarke is back to his old self again. I don't know what you did, but... thank you. Quietly, sincere / Friendly
Miscellaneous Miscellaneous Hello Clarke won't even speak to me now. I don't know what you did, but... it's only made things worse. Disappointed / Depressed
Miscellaneous Miscellaneous Hello I think I'm finally getting the hang of this. Learning the ropes on her new job / Amused
Miscellaneous Miscellaneous Hello Sorry, I've got a lot of orders to fill. Distracted / Irritated
Miscellaneous Miscellaneous Hello Let's see now... Distracted / Irritated
Miscellaneous Miscellaneous Hello I've been looking forward to this. Confident, eager. / Confident
Miscellaneous Miscellaneous Hello We stand together! Ad victoriam! Confident, rallying her allies. / Confident
Miscellaneous Miscellaneous Hello For victory! For the Brotherhood! Confident, rallying her allies. / Confident
Combat Combat Attack Grrargh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Aggghh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Nyyarrggh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Rrarggh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Yearrgh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Attack Hyargh! Quick noise of physical exertion while swinging a weapon. Short and sweet.
Combat Combat Bash Hunh! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Gah! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Yah! Quick and violent shove, a sharp, short exertion!
Combat Combat Bash Rargh! Quick and violent shove, a sharp, short exertion!
Combat Combat BleedOut *heavy breathing* *cough cough* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat BleedOut Oof! *heavy breathing* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat BleedOut Agh! *cough* *wheeze* Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
Combat Combat Block Gah! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Nargh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Unf! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Grrh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Block Nnh! A quick grunt or exertion, blocking a heavy blow from your opponent
Combat Combat Death For... E-elder M-maxson... death / InPain
Combat Combat Death Honor and g-glory... death / InPain
Combat Combat Death For the B-brotherhood... death / InPain
Combat Combat Death Agh. InPain
Combat Combat Hit Argh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Weergh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Yeagh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Nargh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Oof! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat Hit Agh! Struck by a weapon or bullet, a short, violent grunt of pain.
Combat Combat PowerAttack Aaaayyyaarrrrgghh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Yyyaaaarrgghh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat PowerAttack Rrrraaaaarrggghhhh! Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
Combat Combat Taunt For the Brotherhood!
Combat Combat Taunt For victory!
Combat Combat Taunt No mercy!
Combat Combat Taunt Ad victoriam!
Combat Combat Taunt For Elder Maxson!