Lucky shades (Fallout 3)

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This page is about the lucky shades in Fallout 3. For an overview of glasses in the Fallout series of games, see glasses.
Lucky shades
Shades.png
Icon lucky shades.png
DR1Item HP150
Weight1Value40
Effects+1 Luck
Repair
Doctor Li's glasses, eyeglasses, reading glasses, sunglasses, Three Dog's glasses, tinted reading glasses, tortiseshell glasses Quoted verbatim, error appeared in the original sourceIcon sic.png
base id000cb54b
 
Gametitle-FO3.png
Gametitle-FO3.png

The lucky shades are a unique piece of eye wear in Fallout 3.

Characteristics[edit | edit source]

The lucky shades are a pair of sunglasses which provide 1 to damage resistance as well as confer a +1 Luck bonus upon the wearer. The lucky shades can be repaired using any type of glasses.

Location[edit | edit source]

These sunglasses are worn by a mannequin after heading straight through the entrance to a red brick building (a store called "Lucky's"), which is located southwest of Tenpenny Tower near the southern edge of the game map.

Notes[edit | edit source]

  • The building where these glasses are located, is easily visible from the entrance to Warrington Station.
  • The weight of the lucky shades is 1, while that of the sunglasses is 0.

Bugs[edit | edit source]

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png The shades can fall off the mannequin and land on the mannequin stand, where picking them up may be difficult. Exiting and reentering the area may cause the glasses to move, but they can always be found on the bottom of the mannequin stand after a few tries - look hard, as they are nearly invisible. They will fall as soon as the cell loads on PS3.
    • If the shades have fallen, try loading the auto-saved game of when you entered Lucky's. If this method worked, the glasses will be on the mannequin's eyes. If not, they can usually be retrieved by: entering third person and crouching near them, then rotating the camera AWAY from them, until "take" message appears (face the pedestal and turn toward the counter; to the right of stealing Med-X, next to the toolbox); first dislodging them with explosives; or both.