M1 Garand

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For an overview of Battle rifle models in various Fallout series games, see Battle rifle.
M1 Garand
Tactics m1 garand.png
Damage & attacks
Damage12 - 24
Damage TypeNormal
Attack Modes
SingleAction pointsIcon action.png AP: 4
RangeIcon range.png Range: 40
Ammunition
Ammo Type30.06
Capacity8
Requirements
Strength5
Hands2
Other
Weight9 pounds
Value$1300
 
Gametitle-FOT.png
Gametitle-FOT.png
Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.

The .30 Cal Garand was the first automatic rifle to be used as the standard infantry weapon of a major army when it was adopted by the U.S. Army in 1936. Its rugged construction and reliability make this weapon a popular and valuable addition to anyone.

Fallout Tactics description

The M1 Garand is a Small Guns skill weapon in Fallout Tactics.

Background[edit | edit source]

The following section is transcluded from Battle rifle. To modify, please edit the source page.

The M1 Garand, surnamed "the greatest battle implement ever devised", was created in 1936 by John Cantius Garand and was the first semi-automatic rifle to be generally issued into the U.S. Army. It's a gas-operated, semi-automatic, clip-fed rifle using a clip of 8 cartridges caliber .30-06. It provides good accuracy up to 100 m and begins to declined sharply from 300 m. It has a respectable rate of fire and it's also easy to disassemble and clean.

Characteristics[edit | edit source]

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This weapon along with 3 other weapons(Laser rifle, Gauss rifle, Hunting rifle) has an aiming bonus when used on long ranges. Sniper rifle gets a similar but an even bigger long range aiming bonus. These bonuses come with an close range aiming penalty which is bigger than the standard penalty other ranged weapons have. This means that if one wants a weapon for long range sniping, than one of the mentioned 5 weapons should be used.

Locations[edit | edit source]